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/*-
* Copyright (c) 2006 Verdens Gang AS
* Copyright (c) 2006-2015 Varnish Software AS
* All rights reserved.
*
* Author: Poul-Henning Kamp <phk@phk.freebsd.dk>
*
* SPDX-License-Identifier: BSD-2-Clause
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* This is the public API for the VSC access.
*
* VSC is a "subclass" of VSM.
*
*/
#ifndef VAPI_VSC_H_INCLUDED
#define VAPI_VSC_H_INCLUDED
struct vsm;
struct vsc;
struct vsm_fantom;
struct VSC_level_desc {
const char *name; /* name */
const char *label; /* label */
const char *sdesc; /* short description */
const char *ldesc; /* long description */
};
struct VSC_point {
const volatile uint64_t *ptr; /* field value */
const char *name; /* field name */
const char *ctype; /* C-type */
int semantics; /* semantics
* 'c' = Counter
* 'g' = Gauge
* 'b' = bitmap
* '?' = unknown
*/
int format; /* display format
* 'i' = integer
* 'B' = bytes
* 'b' = bitmap
* 'd' = duration
* '?' = unknown
*/
const struct VSC_level_desc *level; /* verbosity level */
const char *sdesc; /* short description */
const char *ldesc; /* long description */
void *priv; /* return val from VSC_new_f */
};
/*---------------------------------------------------------------------
* Function pointers
*/
typedef void *VSC_new_f(void *priv, const struct VSC_point *const pt);
/*
* priv is from VSC_State().
*
* The return value is installed in pt->priv
*/
typedef void VSC_destroy_f(void *priv, const struct VSC_point *const pt);
/*
* priv is from VSC_State().
*/
typedef int VSC_iter_f(void *priv, const struct VSC_point *const pt);
/*
* priv is the argument to VSC_Iter() and not from VSC_State().
*
* A non-zero return terminates the iteration
*/
/*---------------------------------------------------------------------
* VSC level access functions
*/
struct vsc *VSC_New(void);
/*
* Create a new VSC instance
*/
void VSC_Destroy(struct vsc **, struct vsm *);
/*
* Destroy a VSC instance
*
* If a destroy function was installed with VSC_State()
* it will be called for all remaining points
*/
int VSC_Arg(struct vsc *, char arg, const char *opt);
/*
* Handle standard stat-presenter arguments
* 'I' - field inclusion glob
* 'X' - field exclusion glob
* 'R' - required field glob
* 'f' - legacy field filter glob (deprecated)
*
* Return:
* -1 error, VSM_Error() returns diagnostic string
* 0 not handled
* 1 Handled.
*/
void VSC_State(struct vsc *, VSC_new_f *, VSC_destroy_f *, void *);
/*
* Install function pointers for create/destroy and their
* priv pointer. All arguments can be NULL.
*/
int VSC_Iter(struct vsc *, struct vsm *, VSC_iter_f *, void *priv);
/*
* Iterate over all statistics counters, calling a function for
* each counter not suppressed by any "-f" arguments.
*
* To discover new/deleted points, call VSM_Status() first.
*
* The returned points are valid until the next call to VSC_Iter()
*
* Not safe for concurrent reads with the same vsc and vsm
* handles. For concurrency, initialize and attach separate
* structs vsc and vsm.
*
* Arguments:
* vd: The vsm context
* func: The callback function
* priv: Passed as argument to func
*
* Returns:
* !=0: func returned non-zero
* 0: Done
*/
const struct VSC_level_desc *VSC_ChangeLevel(const struct VSC_level_desc*, int);
/*
* Change a level up or down.
*/
#endif /* VAPI_VSC_H_INCLUDED */