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Current File : /opt/bitnami/apache2/htdocs/app/node_modules/prosemirror-view/dist/index.es.js
import { TextSelection, NodeSelection, Selection, AllSelection } from 'prosemirror-state';
import { DOMSerializer, Fragment, Mark, DOMParser, Slice } from 'prosemirror-model';
import { dropPoint } from 'prosemirror-transform';

var result = {};

if (typeof navigator != "undefined" && typeof document != "undefined") {
  var ie_edge = /Edge\/(\d+)/.exec(navigator.userAgent);
  var ie_upto10 = /MSIE \d/.test(navigator.userAgent);
  var ie_11up = /Trident\/(?:[7-9]|\d{2,})\..*rv:(\d+)/.exec(navigator.userAgent);

  result.mac = /Mac/.test(navigator.platform);
  var ie = result.ie = !!(ie_upto10 || ie_11up || ie_edge);
  result.ie_version = ie_upto10 ? document.documentMode || 6 : ie_11up ? +ie_11up[1] : ie_edge ? +ie_edge[1] : null;
  result.gecko = !ie && /gecko\/(\d+)/i.test(navigator.userAgent);
  result.gecko_version = result.gecko && +(/Firefox\/(\d+)/.exec(navigator.userAgent) || [0, 0])[1];
  var chrome = !ie && /Chrome\/(\d+)/.exec(navigator.userAgent);
  result.chrome = !!chrome;
  result.chrome_version = chrome && +chrome[1];
  // Is true for both iOS and iPadOS for convenience
  result.safari = !ie && /Apple Computer/.test(navigator.vendor);
  result.ios = result.safari && (/Mobile\/\w+/.test(navigator.userAgent) || navigator.maxTouchPoints > 2);
  result.android = /Android \d/.test(navigator.userAgent);
  result.webkit = "webkitFontSmoothing" in document.documentElement.style;
  result.webkit_version = result.webkit && +(/\bAppleWebKit\/(\d+)/.exec(navigator.userAgent) || [0, 0])[1];
}

var domIndex = function(node) {
  for (var index = 0;; index++) {
    node = node.previousSibling;
    if (!node) { return index }
  }
};

var parentNode = function(node) {
  var parent = node.assignedSlot || node.parentNode;
  return parent && parent.nodeType == 11 ? parent.host : parent
};

var reusedRange = null;

// Note that this will always return the same range, because DOM range
// objects are every expensive, and keep slowing down subsequent DOM
// updates, for some reason.
var textRange = function(node, from, to) {
  var range = reusedRange || (reusedRange = document.createRange());
  range.setEnd(node, to == null ? node.nodeValue.length : to);
  range.setStart(node, from || 0);
  return range
};

// Scans forward and backward through DOM positions equivalent to the
// given one to see if the two are in the same place (i.e. after a
// text node vs at the end of that text node)
var isEquivalentPosition = function(node, off, targetNode, targetOff) {
  return targetNode && (scanFor(node, off, targetNode, targetOff, -1) ||
                        scanFor(node, off, targetNode, targetOff, 1))
};

var atomElements = /^(img|br|input|textarea|hr)$/i;

function scanFor(node, off, targetNode, targetOff, dir) {
  for (;;) {
    if (node == targetNode && off == targetOff) { return true }
    if (off == (dir < 0 ? 0 : nodeSize(node))) {
      var parent = node.parentNode;
      if (parent.nodeType != 1 || hasBlockDesc(node) || atomElements.test(node.nodeName) || node.contentEditable == "false")
        { return false }
      off = domIndex(node) + (dir < 0 ? 0 : 1);
      node = parent;
    } else if (node.nodeType == 1) {
      node = node.childNodes[off + (dir < 0 ? -1 : 0)];
      if (node.contentEditable == "false") { return false }
      off = dir < 0 ? nodeSize(node) : 0;
    } else {
      return false
    }
  }
}

function nodeSize(node) {
  return node.nodeType == 3 ? node.nodeValue.length : node.childNodes.length
}

function isOnEdge(node, offset, parent) {
  for (var atStart = offset == 0, atEnd = offset == nodeSize(node); atStart || atEnd;) {
    if (node == parent) { return true }
    var index = domIndex(node);
    node = node.parentNode;
    if (!node) { return false }
    atStart = atStart && index == 0;
    atEnd = atEnd && index == nodeSize(node);
  }
}

function hasBlockDesc(dom) {
  var desc;
  for (var cur = dom; cur; cur = cur.parentNode) { if (desc = cur.pmViewDesc) { break } }
  return desc && desc.node && desc.node.isBlock && (desc.dom == dom || desc.contentDOM == dom)
}

// Work around Chrome issue https://bugs.chromium.org/p/chromium/issues/detail?id=447523
// (isCollapsed inappropriately returns true in shadow dom)
var selectionCollapsed = function(domSel) {
  var collapsed = domSel.isCollapsed;
  if (collapsed && result.chrome && domSel.rangeCount && !domSel.getRangeAt(0).collapsed)
    { collapsed = false; }
  return collapsed
};

function keyEvent(keyCode, key) {
  var event = document.createEvent("Event");
  event.initEvent("keydown", true, true);
  event.keyCode = keyCode;
  event.key = event.code = key;
  return event
}

function windowRect(doc) {
  return {left: 0, right: doc.documentElement.clientWidth,
          top: 0, bottom: doc.documentElement.clientHeight}
}

function getSide(value, side) {
  return typeof value == "number" ? value : value[side]
}

function clientRect(node) {
  var rect = node.getBoundingClientRect();
  // Adjust for elements with style "transform: scale()"
  var scaleX = (rect.width / node.offsetWidth) || 1;
  var scaleY = (rect.height / node.offsetHeight) || 1;
  // Make sure scrollbar width isn't included in the rectangle
  return {left: rect.left, right: rect.left + node.clientWidth * scaleX,
          top: rect.top, bottom: rect.top + node.clientHeight * scaleY}
}

function scrollRectIntoView(view, rect, startDOM) {
  var scrollThreshold = view.someProp("scrollThreshold") || 0, scrollMargin = view.someProp("scrollMargin") || 5;
  var doc = view.dom.ownerDocument;
  for (var parent = startDOM || view.dom;; parent = parentNode(parent)) {
    if (!parent) { break }
    if (parent.nodeType != 1) { continue }
    var atTop = parent == doc.body || parent.nodeType != 1;
    var bounding = atTop ? windowRect(doc) : clientRect(parent);
    var moveX = 0, moveY = 0;
    if (rect.top < bounding.top + getSide(scrollThreshold, "top"))
      { moveY = -(bounding.top - rect.top + getSide(scrollMargin, "top")); }
    else if (rect.bottom > bounding.bottom - getSide(scrollThreshold, "bottom"))
      { moveY = rect.bottom - bounding.bottom + getSide(scrollMargin, "bottom"); }
    if (rect.left < bounding.left + getSide(scrollThreshold, "left"))
      { moveX = -(bounding.left - rect.left + getSide(scrollMargin, "left")); }
    else if (rect.right > bounding.right - getSide(scrollThreshold, "right"))
      { moveX = rect.right - bounding.right + getSide(scrollMargin, "right"); }
    if (moveX || moveY) {
      if (atTop) {
        doc.defaultView.scrollBy(moveX, moveY);
      } else {
        var startX = parent.scrollLeft, startY = parent.scrollTop;
        if (moveY) { parent.scrollTop += moveY; }
        if (moveX) { parent.scrollLeft += moveX; }
        var dX = parent.scrollLeft - startX, dY = parent.scrollTop - startY;
        rect = {left: rect.left - dX, top: rect.top - dY, right: rect.right - dX, bottom: rect.bottom - dY};
      }
    }
    if (atTop) { break }
  }
}

// Store the scroll position of the editor's parent nodes, along with
// the top position of an element near the top of the editor, which
// will be used to make sure the visible viewport remains stable even
// when the size of the content above changes.
function storeScrollPos(view) {
  var rect = view.dom.getBoundingClientRect(), startY = Math.max(0, rect.top);
  var refDOM, refTop;
  for (var x = (rect.left + rect.right) / 2, y = startY + 1;
       y < Math.min(innerHeight, rect.bottom); y += 5) {
    var dom = view.root.elementFromPoint(x, y);
    if (dom == view.dom || !view.dom.contains(dom)) { continue }
    var localRect = dom.getBoundingClientRect();
    if (localRect.top >= startY - 20) {
      refDOM = dom;
      refTop = localRect.top;
      break
    }
  }
  return {refDOM: refDOM, refTop: refTop, stack: scrollStack(view.dom)}
}

function scrollStack(dom) {
  var stack = [], doc = dom.ownerDocument;
  for (; dom; dom = parentNode(dom)) {
    stack.push({dom: dom, top: dom.scrollTop, left: dom.scrollLeft});
    if (dom == doc) { break }
  }
  return stack
}

// Reset the scroll position of the editor's parent nodes to that what
// it was before, when storeScrollPos was called.
function resetScrollPos(ref) {
  var refDOM = ref.refDOM;
  var refTop = ref.refTop;
  var stack = ref.stack;

  var newRefTop = refDOM ? refDOM.getBoundingClientRect().top : 0;
  restoreScrollStack(stack, newRefTop == 0 ? 0 : newRefTop - refTop);
}

function restoreScrollStack(stack, dTop) {
  for (var i = 0; i < stack.length; i++) {
    var ref = stack[i];
    var dom = ref.dom;
    var top = ref.top;
    var left = ref.left;
    if (dom.scrollTop != top + dTop) { dom.scrollTop = top + dTop; }
    if (dom.scrollLeft != left) { dom.scrollLeft = left; }
  }
}

var preventScrollSupported = null;
// Feature-detects support for .focus({preventScroll: true}), and uses
// a fallback kludge when not supported.
function focusPreventScroll(dom) {
  if (dom.setActive) { return dom.setActive() } // in IE
  if (preventScrollSupported) { return dom.focus(preventScrollSupported) }

  var stored = scrollStack(dom);
  dom.focus(preventScrollSupported == null ? {
    get preventScroll() {
      preventScrollSupported = {preventScroll: true};
      return true
    }
  } : undefined);
  if (!preventScrollSupported) {
    preventScrollSupported = false;
    restoreScrollStack(stored, 0);
  }
}

function findOffsetInNode(node, coords) {
  var closest, dxClosest = 2e8, coordsClosest, offset = 0;
  var rowBot = coords.top, rowTop = coords.top;
  for (var child = node.firstChild, childIndex = 0; child; child = child.nextSibling, childIndex++) {
    var rects = (void 0);
    if (child.nodeType == 1) { rects = child.getClientRects(); }
    else if (child.nodeType == 3) { rects = textRange(child).getClientRects(); }
    else { continue }

    for (var i = 0; i < rects.length; i++) {
      var rect = rects[i];
      if (rect.top <= rowBot && rect.bottom >= rowTop) {
        rowBot = Math.max(rect.bottom, rowBot);
        rowTop = Math.min(rect.top, rowTop);
        var dx = rect.left > coords.left ? rect.left - coords.left
            : rect.right < coords.left ? coords.left - rect.right : 0;
        if (dx < dxClosest) {
          closest = child;
          dxClosest = dx;
          coordsClosest = dx && closest.nodeType == 3 ? {left: rect.right < coords.left ? rect.right : rect.left, top: coords.top} : coords;
          if (child.nodeType == 1 && dx)
            { offset = childIndex + (coords.left >= (rect.left + rect.right) / 2 ? 1 : 0); }
          continue
        }
      }
      if (!closest && (coords.left >= rect.right && coords.top >= rect.top ||
                       coords.left >= rect.left && coords.top >= rect.bottom))
        { offset = childIndex + 1; }
    }
  }
  if (closest && closest.nodeType == 3) { return findOffsetInText(closest, coordsClosest) }
  if (!closest || (dxClosest && closest.nodeType == 1)) { return {node: node, offset: offset} }
  return findOffsetInNode(closest, coordsClosest)
}

function findOffsetInText(node, coords) {
  var len = node.nodeValue.length;
  var range = document.createRange();
  for (var i = 0; i < len; i++) {
    range.setEnd(node, i + 1);
    range.setStart(node, i);
    var rect = singleRect(range, 1);
    if (rect.top == rect.bottom) { continue }
    if (inRect(coords, rect))
      { return {node: node, offset: i + (coords.left >= (rect.left + rect.right) / 2 ? 1 : 0)} }
  }
  return {node: node, offset: 0}
}

function inRect(coords, rect) {
  return coords.left >= rect.left - 1 && coords.left <= rect.right + 1&&
    coords.top >= rect.top - 1 && coords.top <= rect.bottom + 1
}

function targetKludge(dom, coords) {
  var parent = dom.parentNode;
  if (parent && /^li$/i.test(parent.nodeName) && coords.left < dom.getBoundingClientRect().left)
    { return parent }
  return dom
}

function posFromElement(view, elt, coords) {
  var ref = findOffsetInNode(elt, coords);
  var node = ref.node;
  var offset = ref.offset;
  var bias = -1;
  if (node.nodeType == 1 && !node.firstChild) {
    var rect = node.getBoundingClientRect();
    bias = rect.left != rect.right && coords.left > (rect.left + rect.right) / 2 ? 1 : -1;
  }
  return view.docView.posFromDOM(node, offset, bias)
}

function posFromCaret(view, node, offset, coords) {
  // Browser (in caretPosition/RangeFromPoint) will agressively
  // normalize towards nearby inline nodes. Since we are interested in
  // positions between block nodes too, we first walk up the hierarchy
  // of nodes to see if there are block nodes that the coordinates
  // fall outside of. If so, we take the position before/after that
  // block. If not, we call `posFromDOM` on the raw node/offset.
  var outside = -1;
  for (var cur = node;;) {
    if (cur == view.dom) { break }
    var desc = view.docView.nearestDesc(cur, true);
    if (!desc) { return null }
    if (desc.node.isBlock && desc.parent) {
      var rect = desc.dom.getBoundingClientRect();
      if (rect.left > coords.left || rect.top > coords.top) { outside = desc.posBefore; }
      else if (rect.right < coords.left || rect.bottom < coords.top) { outside = desc.posAfter; }
      else { break }
    }
    cur = desc.dom.parentNode;
  }
  return outside > -1 ? outside : view.docView.posFromDOM(node, offset)
}

function elementFromPoint(element, coords, box) {
  var len = element.childNodes.length;
  if (len && box.top < box.bottom) {
    for (var startI = Math.max(0, Math.min(len - 1, Math.floor(len * (coords.top - box.top) / (box.bottom - box.top)) - 2)), i = startI;;) {
      var child = element.childNodes[i];
      if (child.nodeType == 1) {
        var rects = child.getClientRects();
        for (var j = 0; j < rects.length; j++) {
          var rect = rects[j];
          if (inRect(coords, rect)) { return elementFromPoint(child, coords, rect) }
        }
      }
      if ((i = (i + 1) % len) == startI) { break }
    }
  }
  return element
}

// Given an x,y position on the editor, get the position in the document.
function posAtCoords(view, coords) {
  var assign, assign$1;

  var root = view.root, node, offset;
  if (root.caretPositionFromPoint) {
    try { // Firefox throws for this call in hard-to-predict circumstances (#994)
      var pos$1 = root.caretPositionFromPoint(coords.left, coords.top);
      if (pos$1) { ((assign = pos$1, node = assign.offsetNode, offset = assign.offset)); }
    } catch (_) {}
  }
  if (!node && root.caretRangeFromPoint) {
    var range = root.caretRangeFromPoint(coords.left, coords.top);
    if (range) { ((assign$1 = range, node = assign$1.startContainer, offset = assign$1.startOffset)); }
  }

  var elt = root.elementFromPoint(coords.left, coords.top + 1), pos;
  if (!elt || !view.dom.contains(elt.nodeType != 1 ? elt.parentNode : elt)) {
    var box = view.dom.getBoundingClientRect();
    if (!inRect(coords, box)) { return null }
    elt = elementFromPoint(view.dom, coords, box);
    if (!elt) { return null }
  }
  // Safari's caretRangeFromPoint returns nonsense when on a draggable element
  if (result.safari) {
    for (var p = elt; node && p; p = parentNode(p))
      { if (p.draggable) { node = offset = null; } }
  }
  elt = targetKludge(elt, coords);
  if (node) {
    if (result.gecko && node.nodeType == 1) {
      // Firefox will sometimes return offsets into <input> nodes, which
      // have no actual children, from caretPositionFromPoint (#953)
      offset = Math.min(offset, node.childNodes.length);
      // It'll also move the returned position before image nodes,
      // even if those are behind it.
      if (offset < node.childNodes.length) {
        var next = node.childNodes[offset], box$1;
        if (next.nodeName == "IMG" && (box$1 = next.getBoundingClientRect()).right <= coords.left &&
            box$1.bottom > coords.top)
          { offset++; }
      }
    }
    // Suspiciously specific kludge to work around caret*FromPoint
    // never returning a position at the end of the document
    if (node == view.dom && offset == node.childNodes.length - 1 && node.lastChild.nodeType == 1 &&
        coords.top > node.lastChild.getBoundingClientRect().bottom)
      { pos = view.state.doc.content.size; }
    // Ignore positions directly after a BR, since caret*FromPoint
    // 'round up' positions that would be more accurately placed
    // before the BR node.
    else if (offset == 0 || node.nodeType != 1 || node.childNodes[offset - 1].nodeName != "BR")
      { pos = posFromCaret(view, node, offset, coords); }
  }
  if (pos == null) { pos = posFromElement(view, elt, coords); }

  var desc = view.docView.nearestDesc(elt, true);
  return {pos: pos, inside: desc ? desc.posAtStart - desc.border : -1}
}

function singleRect(object, bias) {
  var rects = object.getClientRects();
  return !rects.length ? object.getBoundingClientRect() : rects[bias < 0 ? 0 : rects.length - 1]
}

var BIDI = /[\u0590-\u05f4\u0600-\u06ff\u0700-\u08ac]/;

// : (EditorView, number, number) → {left: number, top: number, right: number, bottom: number}
// Given a position in the document model, get a bounding box of the
// character at that position, relative to the window.
function coordsAtPos(view, pos, side) {
  var ref = view.docView.domFromPos(pos, side < 0 ? -1 : 1);
  var node = ref.node;
  var offset = ref.offset;

  var supportEmptyRange = result.webkit || result.gecko;
  if (node.nodeType == 3) {
    // These browsers support querying empty text ranges. Prefer that in
    // bidi context or when at the end of a node.
    if (supportEmptyRange && (BIDI.test(node.nodeValue) || (side < 0 ? !offset : offset == node.nodeValue.length))) {
      var rect = singleRect(textRange(node, offset, offset), side);
      // Firefox returns bad results (the position before the space)
      // when querying a position directly after line-broken
      // whitespace. Detect this situation and and kludge around it
      if (result.gecko && offset && /\s/.test(node.nodeValue[offset - 1]) && offset < node.nodeValue.length) {
        var rectBefore = singleRect(textRange(node, offset - 1, offset - 1), -1);
        if (rectBefore.top == rect.top) {
          var rectAfter = singleRect(textRange(node, offset, offset + 1), -1);
          if (rectAfter.top != rect.top)
            { return flattenV(rectAfter, rectAfter.left < rectBefore.left) }
        }
      }
      return rect
    } else {
      var from = offset, to = offset, takeSide = side < 0 ? 1 : -1;
      if (side < 0 && !offset) { to++; takeSide = -1; }
      else if (side >= 0 && offset == node.nodeValue.length) { from--; takeSide = 1; }
      else if (side < 0) { from--; }
      else { to ++; }
      return flattenV(singleRect(textRange(node, from, to), takeSide), takeSide < 0)
    }
  }

  // Return a horizontal line in block context
  if (!view.state.doc.resolve(pos).parent.inlineContent) {
    if (offset && (side < 0 || offset == nodeSize(node))) {
      var before = node.childNodes[offset - 1];
      if (before.nodeType == 1) { return flattenH(before.getBoundingClientRect(), false) }
    }
    if (offset < nodeSize(node)) {
      var after = node.childNodes[offset];
      if (after.nodeType == 1) { return flattenH(after.getBoundingClientRect(), true) }
    }
    return flattenH(node.getBoundingClientRect(), side >= 0)
  }

  // Inline, not in text node (this is not Bidi-safe)
  if (offset && (side < 0 || offset == nodeSize(node))) {
    var before$1 = node.childNodes[offset - 1];
    var target = before$1.nodeType == 3 ? textRange(before$1, nodeSize(before$1) - (supportEmptyRange ? 0 : 1))
        // BR nodes tend to only return the rectangle before them.
        // Only use them if they are the last element in their parent
        : before$1.nodeType == 1 && (before$1.nodeName != "BR" || !before$1.nextSibling) ? before$1 : null;
    if (target) { return flattenV(singleRect(target, 1), false) }
  }
  if (offset < nodeSize(node)) {
    var after$1 = node.childNodes[offset];
    var target$1 = after$1.nodeType == 3 ? textRange(after$1, 0, (supportEmptyRange ? 0 : 1))
        : after$1.nodeType == 1 ? after$1 : null;
    if (target$1) { return flattenV(singleRect(target$1, -1), true) }
  }
  // All else failed, just try to get a rectangle for the target node
  return flattenV(singleRect(node.nodeType == 3 ? textRange(node) : node, -side), side >= 0)
}

function flattenV(rect, left) {
  if (rect.width == 0) { return rect }
  var x = left ? rect.left : rect.right;
  return {top: rect.top, bottom: rect.bottom, left: x, right: x}
}

function flattenH(rect, top) {
  if (rect.height == 0) { return rect }
  var y = top ? rect.top : rect.bottom;
  return {top: y, bottom: y, left: rect.left, right: rect.right}
}

function withFlushedState(view, state, f) {
  var viewState = view.state, active = view.root.activeElement;
  if (viewState != state) { view.updateState(state); }
  if (active != view.dom) { view.focus(); }
  try {
    return f()
  } finally {
    if (viewState != state) { view.updateState(viewState); }
    if (active != view.dom && active) { active.focus(); }
  }
}

// : (EditorView, number, number)
// Whether vertical position motion in a given direction
// from a position would leave a text block.
function endOfTextblockVertical(view, state, dir) {
  var sel = state.selection;
  var $pos = dir == "up" ? sel.$from : sel.$to;
  return withFlushedState(view, state, function () {
    var ref = view.docView.domFromPos($pos.pos, dir == "up" ? -1 : 1);
    var dom = ref.node;
    for (;;) {
      var nearest = view.docView.nearestDesc(dom, true);
      if (!nearest) { break }
      if (nearest.node.isBlock) { dom = nearest.dom; break }
      dom = nearest.dom.parentNode;
    }
    var coords = coordsAtPos(view, $pos.pos, 1);
    for (var child = dom.firstChild; child; child = child.nextSibling) {
      var boxes = (void 0);
      if (child.nodeType == 1) { boxes = child.getClientRects(); }
      else if (child.nodeType == 3) { boxes = textRange(child, 0, child.nodeValue.length).getClientRects(); }
      else { continue }
      for (var i = 0; i < boxes.length; i++) {
        var box = boxes[i];
        if (box.bottom > box.top && (dir == "up" ? box.bottom < coords.top + 1 : box.top > coords.bottom - 1))
          { return false }
      }
    }
    return true
  })
}

var maybeRTL = /[\u0590-\u08ac]/;

function endOfTextblockHorizontal(view, state, dir) {
  var ref = state.selection;
  var $head = ref.$head;
  if (!$head.parent.isTextblock) { return false }
  var offset = $head.parentOffset, atStart = !offset, atEnd = offset == $head.parent.content.size;
  var sel = getSelection();
  // If the textblock is all LTR, or the browser doesn't support
  // Selection.modify (Edge), fall back to a primitive approach
  if (!maybeRTL.test($head.parent.textContent) || !sel.modify)
    { return dir == "left" || dir == "backward" ? atStart : atEnd }

  return withFlushedState(view, state, function () {
    // This is a huge hack, but appears to be the best we can
    // currently do: use `Selection.modify` to move the selection by
    // one character, and see if that moves the cursor out of the
    // textblock (or doesn't move it at all, when at the start/end of
    // the document).
    var oldRange = sel.getRangeAt(0), oldNode = sel.focusNode, oldOff = sel.focusOffset;
    var oldBidiLevel = sel.caretBidiLevel; // Only for Firefox
    sel.modify("move", dir, "character");
    var parentDOM = $head.depth ? view.docView.domAfterPos($head.before()) : view.dom;
    var result = !parentDOM.contains(sel.focusNode.nodeType == 1 ? sel.focusNode : sel.focusNode.parentNode) ||
        (oldNode == sel.focusNode && oldOff == sel.focusOffset);
    // Restore the previous selection
    sel.removeAllRanges();
    sel.addRange(oldRange);
    if (oldBidiLevel != null) { sel.caretBidiLevel = oldBidiLevel; }
    return result
  })
}

var cachedState = null, cachedDir = null, cachedResult = false;
function endOfTextblock(view, state, dir) {
  if (cachedState == state && cachedDir == dir) { return cachedResult }
  cachedState = state; cachedDir = dir;
  return cachedResult = dir == "up" || dir == "down"
    ? endOfTextblockVertical(view, state, dir)
    : endOfTextblockHorizontal(view, state, dir)
}

// NodeView:: interface
//
// By default, document nodes are rendered using the result of the
// [`toDOM`](#model.NodeSpec.toDOM) method of their spec, and managed
// entirely by the editor. For some use cases, such as embedded
// node-specific editing interfaces, you want more control over
// the behavior of a node's in-editor representation, and need to
// [define](#view.EditorProps.nodeViews) a custom node view.
//
// Mark views only support `dom` and `contentDOM`, and don't support
// any of the node view methods.
//
// Objects returned as node views must conform to this interface.
//
//   dom:: ?dom.Node
//   The outer DOM node that represents the document node. When not
//   given, the default strategy is used to create a DOM node.
//
//   contentDOM:: ?dom.Node
//   The DOM node that should hold the node's content. Only meaningful
//   if the node view also defines a `dom` property and if its node
//   type is not a leaf node type. When this is present, ProseMirror
//   will take care of rendering the node's children into it. When it
//   is not present, the node view itself is responsible for rendering
//   (or deciding not to render) its child nodes.
//
//   update:: ?(node: Node, decorations: [Decoration], innerDecorations: DecorationSource) → bool
//   When given, this will be called when the view is updating itself.
//   It will be given a node (possibly of a different type), an array
//   of active decorations around the node (which are automatically
//   drawn, and the node view may ignore if it isn't interested in
//   them), and a [decoration source](#view.DecorationSource) that
//   represents any decorations that apply to the content of the node
//   (which again may be ignored). It should return true if it was
//   able to update to that node, and false otherwise. If the node
//   view has a `contentDOM` property (or no `dom` property), updating
//   its child nodes will be handled by ProseMirror.
//
//   selectNode:: ?()
//   Can be used to override the way the node's selected status (as a
//   node selection) is displayed.
//
//   deselectNode:: ?()
//   When defining a `selectNode` method, you should also provide a
//   `deselectNode` method to remove the effect again.
//
//   setSelection:: ?(anchor: number, head: number, root: dom.Document)
//   This will be called to handle setting the selection inside the
//   node. The `anchor` and `head` positions are relative to the start
//   of the node. By default, a DOM selection will be created between
//   the DOM positions corresponding to those positions, but if you
//   override it you can do something else.
//
//   stopEvent:: ?(event: dom.Event) → bool
//   Can be used to prevent the editor view from trying to handle some
//   or all DOM events that bubble up from the node view. Events for
//   which this returns true are not handled by the editor.
//
//   ignoreMutation:: ?(dom.MutationRecord) → bool
//   Called when a DOM
//   [mutation](https://developer.mozilla.org/en-US/docs/Web/API/MutationObserver)
//   or a selection change happens within the view. When the change is
//   a selection change, the record will have a `type` property of
//   `"selection"` (which doesn't occur for native mutation records).
//   Return false if the editor should re-read the selection or
//   re-parse the range around the mutation, true if it can safely be
//   ignored.
//
//   destroy:: ?()
//   Called when the node view is removed from the editor or the whole
//   editor is destroyed. (Not available for marks.)

// View descriptions are data structures that describe the DOM that is
// used to represent the editor's content. They are used for:
//
// - Incremental redrawing when the document changes
//
// - Figuring out what part of the document a given DOM position
//   corresponds to
//
// - Wiring in custom implementations of the editing interface for a
//   given node
//
// They form a doubly-linked mutable tree, starting at `view.docView`.

var NOT_DIRTY = 0, CHILD_DIRTY = 1, CONTENT_DIRTY = 2, NODE_DIRTY = 3;

// Superclass for the various kinds of descriptions. Defines their
// basic structure and shared methods.
var ViewDesc = function ViewDesc(parent, children, dom, contentDOM) {
  this.parent = parent;
  this.children = children;
  this.dom = dom;
  // An expando property on the DOM node provides a link back to its
  // description.
  dom.pmViewDesc = this;
  // This is the node that holds the child views. It may be null for
  // descs that don't have children.
  this.contentDOM = contentDOM;
  this.dirty = NOT_DIRTY;
};

var prototypeAccessors = { beforePosition: { configurable: true },size: { configurable: true },border: { configurable: true },posBefore: { configurable: true },posAtStart: { configurable: true },posAfter: { configurable: true },posAtEnd: { configurable: true },contentLost: { configurable: true },domAtom: { configurable: true } };

// Used to check whether a given description corresponds to a
// widget/mark/node.
ViewDesc.prototype.matchesWidget = function matchesWidget () { return false };
ViewDesc.prototype.matchesMark = function matchesMark () { return false };
ViewDesc.prototype.matchesNode = function matchesNode () { return false };
ViewDesc.prototype.matchesHack = function matchesHack () { return false };

prototypeAccessors.beforePosition.get = function () { return false };

// : () → ?ParseRule
// When parsing in-editor content (in domchange.js), we allow
// descriptions to determine the parse rules that should be used to
// parse them.
ViewDesc.prototype.parseRule = function parseRule () { return null };

// : (dom.Event) → bool
// Used by the editor's event handler to ignore events that come
// from certain descs.
ViewDesc.prototype.stopEvent = function stopEvent () { return false };

// The size of the content represented by this desc.
prototypeAccessors.size.get = function () {
  var size = 0;
  for (var i = 0; i < this.children.length; i++) { size += this.children[i].size; }
  return size
};

// For block nodes, this represents the space taken up by their
// start/end tokens.
prototypeAccessors.border.get = function () { return 0 };

ViewDesc.prototype.destroy = function destroy () {
  this.parent = null;
  if (this.dom.pmViewDesc == this) { this.dom.pmViewDesc = null; }
  for (var i = 0; i < this.children.length; i++)
    { this.children[i].destroy(); }
};

ViewDesc.prototype.posBeforeChild = function posBeforeChild (child) {
  for (var i = 0, pos = this.posAtStart; i < this.children.length; i++) {
    var cur = this.children[i];
    if (cur == child) { return pos }
    pos += cur.size;
  }
};

prototypeAccessors.posBefore.get = function () {
  return this.parent.posBeforeChild(this)
};

prototypeAccessors.posAtStart.get = function () {
  return this.parent ? this.parent.posBeforeChild(this) + this.border : 0
};

prototypeAccessors.posAfter.get = function () {
  return this.posBefore + this.size
};

prototypeAccessors.posAtEnd.get = function () {
  return this.posAtStart + this.size - 2 * this.border
};

// : (dom.Node, number, ?number) → number
ViewDesc.prototype.localPosFromDOM = function localPosFromDOM (dom, offset, bias) {
  // If the DOM position is in the content, use the child desc after
  // it to figure out a position.
  if (this.contentDOM && this.contentDOM.contains(dom.nodeType == 1 ? dom : dom.parentNode)) {
    if (bias < 0) {
      var domBefore, desc;
      if (dom == this.contentDOM) {
        domBefore = dom.childNodes[offset - 1];
      } else {
        while (dom.parentNode != this.contentDOM) { dom = dom.parentNode; }
        domBefore = dom.previousSibling;
      }
      while (domBefore && !((desc = domBefore.pmViewDesc) && desc.parent == this)) { domBefore = domBefore.previousSibling; }
      return domBefore ? this.posBeforeChild(desc) + desc.size : this.posAtStart
    } else {
      var domAfter, desc$1;
      if (dom == this.contentDOM) {
        domAfter = dom.childNodes[offset];
      } else {
        while (dom.parentNode != this.contentDOM) { dom = dom.parentNode; }
        domAfter = dom.nextSibling;
      }
      while (domAfter && !((desc$1 = domAfter.pmViewDesc) && desc$1.parent == this)) { domAfter = domAfter.nextSibling; }
      return domAfter ? this.posBeforeChild(desc$1) : this.posAtEnd
    }
  }
  // Otherwise, use various heuristics, falling back on the bias
  // parameter, to determine whether to return the position at the
  // start or at the end of this view desc.
  var atEnd;
  if (dom == this.dom && this.contentDOM) {
    atEnd = offset > domIndex(this.contentDOM);
  } else if (this.contentDOM && this.contentDOM != this.dom && this.dom.contains(this.contentDOM)) {
    atEnd = dom.compareDocumentPosition(this.contentDOM) & 2;
  } else if (this.dom.firstChild) {
    if (offset == 0) { for (var search = dom;; search = search.parentNode) {
      if (search == this.dom) { atEnd = false; break }
      if (search.parentNode.firstChild != search) { break }
    } }
    if (atEnd == null && offset == dom.childNodes.length) { for (var search$1 = dom;; search$1 = search$1.parentNode) {
      if (search$1 == this.dom) { atEnd = true; break }
      if (search$1.parentNode.lastChild != search$1) { break }
    } }
  }
  return (atEnd == null ? bias > 0 : atEnd) ? this.posAtEnd : this.posAtStart
};

// Scan up the dom finding the first desc that is a descendant of
// this one.
ViewDesc.prototype.nearestDesc = function nearestDesc (dom, onlyNodes) {
  for (var first = true, cur = dom; cur; cur = cur.parentNode) {
    var desc = this.getDesc(cur);
    if (desc && (!onlyNodes || desc.node)) {
      // If dom is outside of this desc's nodeDOM, don't count it.
      if (first && desc.nodeDOM &&
          !(desc.nodeDOM.nodeType == 1 ? desc.nodeDOM.contains(dom.nodeType == 1 ? dom : dom.parentNode) : desc.nodeDOM == dom))
        { first = false; }
      else
        { return desc }
    }
  }
};

ViewDesc.prototype.getDesc = function getDesc (dom) {
  var desc = dom.pmViewDesc;
  for (var cur = desc; cur; cur = cur.parent) { if (cur == this) { return desc } }
};

ViewDesc.prototype.posFromDOM = function posFromDOM (dom, offset, bias) {
  for (var scan = dom; scan; scan = scan.parentNode) {
    var desc = this.getDesc(scan);
    if (desc) { return desc.localPosFromDOM(dom, offset, bias) }
  }
  return -1
};

// : (number) → ?NodeViewDesc
// Find the desc for the node after the given pos, if any. (When a
// parent node overrode rendering, there might not be one.)
ViewDesc.prototype.descAt = function descAt (pos) {
  for (var i = 0, offset = 0; i < this.children.length; i++) {
    var child = this.children[i], end = offset + child.size;
    if (offset == pos && end != offset) {
      while (!child.border && child.children.length) { child = child.children[0]; }
      return child
    }
    if (pos < end) { return child.descAt(pos - offset - child.border) }
    offset = end;
  }
};

// : (number, number) → {node: dom.Node, offset: number}
ViewDesc.prototype.domFromPos = function domFromPos (pos, side) {
  if (!this.contentDOM) { return {node: this.dom, offset: 0} }
  for (var offset = 0, i = 0, first = true;; i++, first = false) {
    // Skip removed or always-before children
    while (i < this.children.length && (this.children[i].beforePosition ||
                                        this.children[i].dom.parentNode != this.contentDOM))
      { offset += this.children[i++].size; }
    var child = i == this.children.length ? null : this.children[i];
    if (offset == pos && (side == 0 || !child || !child.size || child.border || (side < 0 && first)) ||
        child && child.domAtom && pos < offset + child.size) { return {
      node: this.contentDOM,
      offset: child ? domIndex(child.dom) : this.contentDOM.childNodes.length
    } }
    if (!child) { throw new Error("Invalid position " + pos) }
    var end = offset + child.size;
    if (!child.domAtom && (side < 0 && !child.border ? end >= pos : end > pos) &&
        (end > pos || i + 1 >= this.children.length || !this.children[i + 1].beforePosition))
      { return child.domFromPos(pos - offset - child.border, side) }
    offset = end;
  }
};

// Used to find a DOM range in a single parent for a given changed
// range.
ViewDesc.prototype.parseRange = function parseRange (from, to, base) {
    if ( base === void 0 ) base = 0;

  if (this.children.length == 0)
    { return {node: this.contentDOM, from: from, to: to, fromOffset: 0, toOffset: this.contentDOM.childNodes.length} }

  var fromOffset = -1, toOffset = -1;
  for (var offset = base, i = 0;; i++) {
    var child = this.children[i], end = offset + child.size;
    if (fromOffset == -1 && from <= end) {
      var childBase = offset + child.border;
      // FIXME maybe descend mark views to parse a narrower range?
      if (from >= childBase && to <= end - child.border && child.node &&
          child.contentDOM && this.contentDOM.contains(child.contentDOM))
        { return child.parseRange(from, to, childBase) }

      from = offset;
      for (var j = i; j > 0; j--) {
        var prev = this.children[j - 1];
        if (prev.size && prev.dom.parentNode == this.contentDOM && !prev.emptyChildAt(1)) {
          fromOffset = domIndex(prev.dom) + 1;
          break
        }
        from -= prev.size;
      }
      if (fromOffset == -1) { fromOffset = 0; }
    }
    if (fromOffset > -1 && (end > to || i == this.children.length - 1)) {
      to = end;
      for (var j$1 = i + 1; j$1 < this.children.length; j$1++) {
        var next = this.children[j$1];
        if (next.size && next.dom.parentNode == this.contentDOM && !next.emptyChildAt(-1)) {
          toOffset = domIndex(next.dom);
          break
        }
        to += next.size;
      }
      if (toOffset == -1) { toOffset = this.contentDOM.childNodes.length; }
      break
    }
    offset = end;
  }
  return {node: this.contentDOM, from: from, to: to, fromOffset: fromOffset, toOffset: toOffset}
};

ViewDesc.prototype.emptyChildAt = function emptyChildAt (side) {
  if (this.border || !this.contentDOM || !this.children.length) { return false }
  var child = this.children[side < 0 ? 0 : this.children.length - 1];
  return child.size == 0 || child.emptyChildAt(side)
};

// : (number) → dom.Node
ViewDesc.prototype.domAfterPos = function domAfterPos (pos) {
  var ref = this.domFromPos(pos, 0);
    var node = ref.node;
    var offset = ref.offset;
  if (node.nodeType != 1 || offset == node.childNodes.length)
    { throw new RangeError("No node after pos " + pos) }
  return node.childNodes[offset]
};

// : (number, number, dom.Document)
// View descs are responsible for setting any selection that falls
// entirely inside of them, so that custom implementations can do
// custom things with the selection. Note that this falls apart when
// a selection starts in such a node and ends in another, in which
// case we just use whatever domFromPos produces as a best effort.
ViewDesc.prototype.setSelection = function setSelection (anchor, head, root, force) {
  // If the selection falls entirely in a child, give it to that child
  var from = Math.min(anchor, head), to = Math.max(anchor, head);
  for (var i = 0, offset = 0; i < this.children.length; i++) {
    var child = this.children[i], end = offset + child.size;
    if (from > offset && to < end)
      { return child.setSelection(anchor - offset - child.border, head - offset - child.border, root, force) }
    offset = end;
  }

  var anchorDOM = this.domFromPos(anchor, anchor ? -1 : 1);
  var headDOM = head == anchor ? anchorDOM : this.domFromPos(head, head ? -1 : 1);
  var domSel = root.getSelection();

  var brKludge = false;
  // On Firefox, using Selection.collapse to put the cursor after a
  // BR node for some reason doesn't always work (#1073). On Safari,
  // the cursor sometimes inexplicable visually lags behind its
  // reported position in such situations (#1092).
  if ((result.gecko || result.safari) && anchor == head) {
    var node = anchorDOM.node;
      var offset$1 = anchorDOM.offset;
    if (node.nodeType == 3) {
      brKludge = offset$1 && node.nodeValue[offset$1 - 1] == "\n";
      // Issue #1128
      if (brKludge && offset$1 == node.nodeValue.length &&
          node.nextSibling && node.nextSibling.nodeName == "BR")
        { anchorDOM = headDOM = {node: node.parentNode, offset: domIndex(node) + 1}; }
    } else {
      var prev = node.childNodes[offset$1 - 1];
      brKludge = prev && (prev.nodeName == "BR" || prev.contentEditable == "false");
    }
  }
  // Firefox can act strangely when the selection is in front of an
  // uneditable node. See #1163 and https://bugzilla.mozilla.org/show_bug.cgi?id=1709536
  if (result.gecko && domSel.focusNode && domSel.focusNode != headDOM.node && domSel.focusNode.nodeType == 1) {
    var after = domSel.focusNode.childNodes[domSel.focusOffset];
    if (after && after.contentEditable == "false") { force = true; }
  }

  if (!(force || brKludge && result.safari) &&
      isEquivalentPosition(anchorDOM.node, anchorDOM.offset, domSel.anchorNode, domSel.anchorOffset) &&
      isEquivalentPosition(headDOM.node, headDOM.offset, domSel.focusNode, domSel.focusOffset))
    { return }

  // Selection.extend can be used to create an 'inverted' selection
  // (one where the focus is before the anchor), but not all
  // browsers support it yet.
  var domSelExtended = false;
  if ((domSel.extend || anchor == head) && !brKludge) {
    domSel.collapse(anchorDOM.node, anchorDOM.offset);
    try {
      if (anchor != head) { domSel.extend(headDOM.node, headDOM.offset); }
      domSelExtended = true;
    } catch (err) {
      // In some cases with Chrome the selection is empty after calling
      // collapse, even when it should be valid. This appears to be a bug, but
      // it is difficult to isolate. If this happens fallback to the old path
      // without using extend.
      if (!(err instanceof DOMException)) { throw err }
      // declare global: DOMException
    }
  }
  if (!domSelExtended) {
    if (anchor > head) { var tmp = anchorDOM; anchorDOM = headDOM; headDOM = tmp; }
    var range = document.createRange();
    range.setEnd(headDOM.node, headDOM.offset);
    range.setStart(anchorDOM.node, anchorDOM.offset);
    domSel.removeAllRanges();
    domSel.addRange(range);
  }
};

// : (dom.MutationRecord) → bool
ViewDesc.prototype.ignoreMutation = function ignoreMutation (mutation) {
  return !this.contentDOM && mutation.type != "selection"
};

prototypeAccessors.contentLost.get = function () {
  return this.contentDOM && this.contentDOM != this.dom && !this.dom.contains(this.contentDOM)
};

// Remove a subtree of the element tree that has been touched
// by a DOM change, so that the next update will redraw it.
ViewDesc.prototype.markDirty = function markDirty (from, to) {
  for (var offset = 0, i = 0; i < this.children.length; i++) {
    var child = this.children[i], end = offset + child.size;
    if (offset == end ? from <= end && to >= offset : from < end && to > offset) {
      var startInside = offset + child.border, endInside = end - child.border;
      if (from >= startInside && to <= endInside) {
        this.dirty = from == offset || to == end ? CONTENT_DIRTY : CHILD_DIRTY;
        if (from == startInside && to == endInside &&
            (child.contentLost || child.dom.parentNode != this.contentDOM)) { child.dirty = NODE_DIRTY; }
        else { child.markDirty(from - startInside, to - startInside); }
        return
      } else {
        child.dirty = NODE_DIRTY;
      }
    }
    offset = end;
  }
  this.dirty = CONTENT_DIRTY;
};

ViewDesc.prototype.markParentsDirty = function markParentsDirty () {
  var level = 1;
  for (var node = this.parent; node; node = node.parent, level++) {
    var dirty = level == 1 ? CONTENT_DIRTY : CHILD_DIRTY;
    if (node.dirty < dirty) { node.dirty = dirty; }
  }
};

prototypeAccessors.domAtom.get = function () { return false };

Object.defineProperties( ViewDesc.prototype, prototypeAccessors );

// Reused array to avoid allocating fresh arrays for things that will
// stay empty anyway.
var nothing = [];

// A widget desc represents a widget decoration, which is a DOM node
// drawn between the document nodes.
var WidgetViewDesc = /*@__PURE__*/(function (ViewDesc) {
  function WidgetViewDesc(parent, widget, view, pos) {
    var self, dom = widget.type.toDOM;
    if (typeof dom == "function") { dom = dom(view, function () {
      if (!self) { return pos }
      if (self.parent) { return self.parent.posBeforeChild(self) }
    }); }
    if (!widget.type.spec.raw) {
      if (dom.nodeType != 1) {
        var wrap = document.createElement("span");
        wrap.appendChild(dom);
        dom = wrap;
      }
      dom.contentEditable = false;
      dom.classList.add("ProseMirror-widget");
    }
    ViewDesc.call(this, parent, nothing, dom, null);
    this.widget = widget;
    self = this;
  }

  if ( ViewDesc ) WidgetViewDesc.__proto__ = ViewDesc;
  WidgetViewDesc.prototype = Object.create( ViewDesc && ViewDesc.prototype );
  WidgetViewDesc.prototype.constructor = WidgetViewDesc;

  var prototypeAccessors$1 = { beforePosition: { configurable: true },domAtom: { configurable: true } };

  prototypeAccessors$1.beforePosition.get = function () {
    return this.widget.type.side < 0
  };

  WidgetViewDesc.prototype.matchesWidget = function matchesWidget (widget) {
    return this.dirty == NOT_DIRTY && widget.type.eq(this.widget.type)
  };

  WidgetViewDesc.prototype.parseRule = function parseRule () { return {ignore: true} };

  WidgetViewDesc.prototype.stopEvent = function stopEvent (event) {
    var stop = this.widget.spec.stopEvent;
    return stop ? stop(event) : false
  };

  WidgetViewDesc.prototype.ignoreMutation = function ignoreMutation (mutation) {
    return mutation.type != "selection" || this.widget.spec.ignoreSelection
  };

  prototypeAccessors$1.domAtom.get = function () { return true };

  Object.defineProperties( WidgetViewDesc.prototype, prototypeAccessors$1 );

  return WidgetViewDesc;
}(ViewDesc));

var CompositionViewDesc = /*@__PURE__*/(function (ViewDesc) {
  function CompositionViewDesc(parent, dom, textDOM, text) {
    ViewDesc.call(this, parent, nothing, dom, null);
    this.textDOM = textDOM;
    this.text = text;
  }

  if ( ViewDesc ) CompositionViewDesc.__proto__ = ViewDesc;
  CompositionViewDesc.prototype = Object.create( ViewDesc && ViewDesc.prototype );
  CompositionViewDesc.prototype.constructor = CompositionViewDesc;

  var prototypeAccessors$2 = { size: { configurable: true } };

  prototypeAccessors$2.size.get = function () { return this.text.length };

  CompositionViewDesc.prototype.localPosFromDOM = function localPosFromDOM (dom, offset) {
    if (dom != this.textDOM) { return this.posAtStart + (offset ? this.size : 0) }
    return this.posAtStart + offset
  };

  CompositionViewDesc.prototype.domFromPos = function domFromPos (pos) {
    return {node: this.textDOM, offset: pos}
  };

  CompositionViewDesc.prototype.ignoreMutation = function ignoreMutation (mut) {
    return mut.type === 'characterData' && mut.target.nodeValue == mut.oldValue
   };

  Object.defineProperties( CompositionViewDesc.prototype, prototypeAccessors$2 );

  return CompositionViewDesc;
}(ViewDesc));

// A mark desc represents a mark. May have multiple children,
// depending on how the mark is split. Note that marks are drawn using
// a fixed nesting order, for simplicity and predictability, so in
// some cases they will be split more often than would appear
// necessary.
var MarkViewDesc = /*@__PURE__*/(function (ViewDesc) {
  function MarkViewDesc(parent, mark, dom, contentDOM) {
    ViewDesc.call(this, parent, [], dom, contentDOM);
    this.mark = mark;
  }

  if ( ViewDesc ) MarkViewDesc.__proto__ = ViewDesc;
  MarkViewDesc.prototype = Object.create( ViewDesc && ViewDesc.prototype );
  MarkViewDesc.prototype.constructor = MarkViewDesc;

  MarkViewDesc.create = function create (parent, mark, inline, view) {
    var custom = view.nodeViews[mark.type.name];
    var spec = custom && custom(mark, view, inline);
    if (!spec || !spec.dom)
      { spec = DOMSerializer.renderSpec(document, mark.type.spec.toDOM(mark, inline)); }
    return new MarkViewDesc(parent, mark, spec.dom, spec.contentDOM || spec.dom)
  };

  MarkViewDesc.prototype.parseRule = function parseRule () { return {mark: this.mark.type.name, attrs: this.mark.attrs, contentElement: this.contentDOM} };

  MarkViewDesc.prototype.matchesMark = function matchesMark (mark) { return this.dirty != NODE_DIRTY && this.mark.eq(mark) };

  MarkViewDesc.prototype.markDirty = function markDirty (from, to) {
    ViewDesc.prototype.markDirty.call(this, from, to);
    // Move dirty info to nearest node view
    if (this.dirty != NOT_DIRTY) {
      var parent = this.parent;
      while (!parent.node) { parent = parent.parent; }
      if (parent.dirty < this.dirty) { parent.dirty = this.dirty; }
      this.dirty = NOT_DIRTY;
    }
  };

  MarkViewDesc.prototype.slice = function slice (from, to, view) {
    var copy = MarkViewDesc.create(this.parent, this.mark, true, view);
    var nodes = this.children, size = this.size;
    if (to < size) { nodes = replaceNodes(nodes, to, size, view); }
    if (from > 0) { nodes = replaceNodes(nodes, 0, from, view); }
    for (var i = 0; i < nodes.length; i++) { nodes[i].parent = copy; }
    copy.children = nodes;
    return copy
  };

  return MarkViewDesc;
}(ViewDesc));

// Node view descs are the main, most common type of view desc, and
// correspond to an actual node in the document. Unlike mark descs,
// they populate their child array themselves.
var NodeViewDesc = /*@__PURE__*/(function (ViewDesc) {
  function NodeViewDesc(parent, node, outerDeco, innerDeco, dom, contentDOM, nodeDOM, view, pos) {
    ViewDesc.call(this, parent, node.isLeaf ? nothing : [], dom, contentDOM);
    this.nodeDOM = nodeDOM;
    this.node = node;
    this.outerDeco = outerDeco;
    this.innerDeco = innerDeco;
    if (contentDOM) { this.updateChildren(view, pos); }
  }

  if ( ViewDesc ) NodeViewDesc.__proto__ = ViewDesc;
  NodeViewDesc.prototype = Object.create( ViewDesc && ViewDesc.prototype );
  NodeViewDesc.prototype.constructor = NodeViewDesc;

  var prototypeAccessors$3 = { size: { configurable: true },border: { configurable: true },domAtom: { configurable: true } };

  // By default, a node is rendered using the `toDOM` method from the
  // node type spec. But client code can use the `nodeViews` spec to
  // supply a custom node view, which can influence various aspects of
  // the way the node works.
  //
  // (Using subclassing for this was intentionally decided against,
  // since it'd require exposing a whole slew of finnicky
  // implementation details to the user code that they probably will
  // never need.)
  NodeViewDesc.create = function create (parent, node, outerDeco, innerDeco, view, pos) {
    var assign;

    var custom = view.nodeViews[node.type.name], descObj;
    var spec = custom && custom(node, view, function () {
      // (This is a function that allows the custom view to find its
      // own position)
      if (!descObj) { return pos }
      if (descObj.parent) { return descObj.parent.posBeforeChild(descObj) }
    }, outerDeco, innerDeco);

    var dom = spec && spec.dom, contentDOM = spec && spec.contentDOM;
    if (node.isText) {
      if (!dom) { dom = document.createTextNode(node.text); }
      else if (dom.nodeType != 3) { throw new RangeError("Text must be rendered as a DOM text node") }
    } else if (!dom) {
((assign = DOMSerializer.renderSpec(document, node.type.spec.toDOM(node)), dom = assign.dom, contentDOM = assign.contentDOM));
    }
    if (!contentDOM && !node.isText && dom.nodeName != "BR") { // Chrome gets confused by <br contenteditable=false>
      if (!dom.hasAttribute("contenteditable")) { dom.contentEditable = false; }
      if (node.type.spec.draggable) { dom.draggable = true; }
    }

    var nodeDOM = dom;
    dom = applyOuterDeco(dom, outerDeco, node);

    if (spec)
      { return descObj = new CustomNodeViewDesc(parent, node, outerDeco, innerDeco, dom, contentDOM, nodeDOM,
                                              spec, view, pos + 1) }
    else if (node.isText)
      { return new TextViewDesc(parent, node, outerDeco, innerDeco, dom, nodeDOM, view) }
    else
      { return new NodeViewDesc(parent, node, outerDeco, innerDeco, dom, contentDOM, nodeDOM, view, pos + 1) }
  };

  NodeViewDesc.prototype.parseRule = function parseRule () {
    var this$1 = this;

    // Experimental kludge to allow opt-in re-parsing of nodes
    if (this.node.type.spec.reparseInView) { return null }
    // FIXME the assumption that this can always return the current
    // attrs means that if the user somehow manages to change the
    // attrs in the dom, that won't be picked up. Not entirely sure
    // whether this is a problem
    var rule = {node: this.node.type.name, attrs: this.node.attrs};
    if (this.node.type.spec.code) { rule.preserveWhitespace = "full"; }
    if (this.contentDOM && !this.contentLost) { rule.contentElement = this.contentDOM; }
    else { rule.getContent = function () { return this$1.contentDOM ? Fragment.empty : this$1.node.content; }; }
    return rule
  };

  NodeViewDesc.prototype.matchesNode = function matchesNode (node, outerDeco, innerDeco) {
    return this.dirty == NOT_DIRTY && node.eq(this.node) &&
      sameOuterDeco(outerDeco, this.outerDeco) && innerDeco.eq(this.innerDeco)
  };

  prototypeAccessors$3.size.get = function () { return this.node.nodeSize };

  prototypeAccessors$3.border.get = function () { return this.node.isLeaf ? 0 : 1 };

  // Syncs `this.children` to match `this.node.content` and the local
  // decorations, possibly introducing nesting for marks. Then, in a
  // separate step, syncs the DOM inside `this.contentDOM` to
  // `this.children`.
  NodeViewDesc.prototype.updateChildren = function updateChildren (view, pos) {
    var this$1 = this;

    var inline = this.node.inlineContent, off = pos;
    var composition = inline && view.composing && this.localCompositionNode(view, pos);
    var updater = new ViewTreeUpdater(this, composition && composition.node);
    iterDeco(this.node, this.innerDeco, function (widget, i, insideNode) {
      if (widget.spec.marks)
        { updater.syncToMarks(widget.spec.marks, inline, view); }
      else if (widget.type.side >= 0 && !insideNode)
        { updater.syncToMarks(i == this$1.node.childCount ? Mark.none : this$1.node.child(i).marks, inline, view); }
      // If the next node is a desc matching this widget, reuse it,
      // otherwise insert the widget as a new view desc.
      updater.placeWidget(widget, view, off);
    }, function (child, outerDeco, innerDeco, i) {
      // Make sure the wrapping mark descs match the node's marks.
      updater.syncToMarks(child.marks, inline, view);
      // Either find an existing desc that exactly matches this node,
      // and drop the descs before it.
      updater.findNodeMatch(child, outerDeco, innerDeco, i) ||
        // Or try updating the next desc to reflect this node.
        updater.updateNextNode(child, outerDeco, innerDeco, view, i) ||
        // Or just add it as a new desc.
        updater.addNode(child, outerDeco, innerDeco, view, off);
      off += child.nodeSize;
    });
    // Drop all remaining descs after the current position.
    updater.syncToMarks(nothing, inline, view);
    if (this.node.isTextblock) { updater.addTextblockHacks(); }
    updater.destroyRest();

    // Sync the DOM if anything changed
    if (updater.changed || this.dirty == CONTENT_DIRTY) {
      // May have to protect focused DOM from being changed if a composition is active
      if (composition) { this.protectLocalComposition(view, composition); }
      renderDescs(this.contentDOM, this.children, view);
      if (result.ios) { iosHacks(this.dom); }
    }
  };

  NodeViewDesc.prototype.localCompositionNode = function localCompositionNode (view, pos) {
    // Only do something if both the selection and a focused text node
    // are inside of this node, and the node isn't already part of a
    // view that's a child of this view
    var ref = view.state.selection;
    var from = ref.from;
    var to = ref.to;
    if (!(view.state.selection instanceof TextSelection) || from < pos || to > pos + this.node.content.size) { return }
    var sel = view.root.getSelection();
    var textNode = nearbyTextNode(sel.focusNode, sel.focusOffset);
    if (!textNode || !this.dom.contains(textNode.parentNode)) { return }

    // Find the text in the focused node in the node, stop if it's not
    // there (may have been modified through other means, in which
    // case it should overwritten)
    var text = textNode.nodeValue;
    var textPos = findTextInFragment(this.node.content, text, from - pos, to - pos);

    return textPos < 0 ? null : {node: textNode, pos: textPos, text: text}
  };

  NodeViewDesc.prototype.protectLocalComposition = function protectLocalComposition (view, ref) {
    var node = ref.node;
    var pos = ref.pos;
    var text = ref.text;

    // The node is already part of a local view desc, leave it there
    if (this.getDesc(node)) { return }

    // Create a composition view for the orphaned nodes
    var topNode = node;
    for (;; topNode = topNode.parentNode) {
      if (topNode.parentNode == this.contentDOM) { break }
      while (topNode.previousSibling) { topNode.parentNode.removeChild(topNode.previousSibling); }
      while (topNode.nextSibling) { topNode.parentNode.removeChild(topNode.nextSibling); }
      if (topNode.pmViewDesc) { topNode.pmViewDesc = null; }
    }
    var desc = new CompositionViewDesc(this, topNode, node, text);
    view.compositionNodes.push(desc);

    // Patch up this.children to contain the composition view
    this.children = replaceNodes(this.children, pos, pos + text.length, view, desc);
  };

  // : (Node, [Decoration], DecorationSource, EditorView) → bool
  // If this desc be updated to match the given node decoration,
  // do so and return true.
  NodeViewDesc.prototype.update = function update (node, outerDeco, innerDeco, view) {
    if (this.dirty == NODE_DIRTY ||
        !node.sameMarkup(this.node)) { return false }
    this.updateInner(node, outerDeco, innerDeco, view);
    return true
  };

  NodeViewDesc.prototype.updateInner = function updateInner (node, outerDeco, innerDeco, view) {
    this.updateOuterDeco(outerDeco);
    this.node = node;
    this.innerDeco = innerDeco;
    if (this.contentDOM) { this.updateChildren(view, this.posAtStart); }
    this.dirty = NOT_DIRTY;
  };

  NodeViewDesc.prototype.updateOuterDeco = function updateOuterDeco (outerDeco) {
    if (sameOuterDeco(outerDeco, this.outerDeco)) { return }
    var needsWrap = this.nodeDOM.nodeType != 1;
    var oldDOM = this.dom;
    this.dom = patchOuterDeco(this.dom, this.nodeDOM,
                              computeOuterDeco(this.outerDeco, this.node, needsWrap),
                              computeOuterDeco(outerDeco, this.node, needsWrap));
    if (this.dom != oldDOM) {
      oldDOM.pmViewDesc = null;
      this.dom.pmViewDesc = this;
    }
    this.outerDeco = outerDeco;
  };

  // Mark this node as being the selected node.
  NodeViewDesc.prototype.selectNode = function selectNode () {
    this.nodeDOM.classList.add("ProseMirror-selectednode");
    if (this.contentDOM || !this.node.type.spec.draggable) { this.dom.draggable = true; }
  };

  // Remove selected node marking from this node.
  NodeViewDesc.prototype.deselectNode = function deselectNode () {
    this.nodeDOM.classList.remove("ProseMirror-selectednode");
    if (this.contentDOM || !this.node.type.spec.draggable) { this.dom.removeAttribute("draggable"); }
  };

  prototypeAccessors$3.domAtom.get = function () { return this.node.isAtom };

  Object.defineProperties( NodeViewDesc.prototype, prototypeAccessors$3 );

  return NodeViewDesc;
}(ViewDesc));

// Create a view desc for the top-level document node, to be exported
// and used by the view class.
function docViewDesc(doc, outerDeco, innerDeco, dom, view) {
  applyOuterDeco(dom, outerDeco, doc);
  return new NodeViewDesc(null, doc, outerDeco, innerDeco, dom, dom, dom, view, 0)
}

var TextViewDesc = /*@__PURE__*/(function (NodeViewDesc) {
  function TextViewDesc(parent, node, outerDeco, innerDeco, dom, nodeDOM, view) {
    NodeViewDesc.call(this, parent, node, outerDeco, innerDeco, dom, null, nodeDOM, view);
  }

  if ( NodeViewDesc ) TextViewDesc.__proto__ = NodeViewDesc;
  TextViewDesc.prototype = Object.create( NodeViewDesc && NodeViewDesc.prototype );
  TextViewDesc.prototype.constructor = TextViewDesc;

  var prototypeAccessors$4 = { domAtom: { configurable: true } };

  TextViewDesc.prototype.parseRule = function parseRule () {
    var skip = this.nodeDOM.parentNode;
    while (skip && skip != this.dom && !skip.pmIsDeco) { skip = skip.parentNode; }
    return {skip: skip || true}
  };

  TextViewDesc.prototype.update = function update (node, outerDeco, _, view) {
    if (this.dirty == NODE_DIRTY || (this.dirty != NOT_DIRTY && !this.inParent()) ||
        !node.sameMarkup(this.node)) { return false }
    this.updateOuterDeco(outerDeco);
    if ((this.dirty != NOT_DIRTY || node.text != this.node.text) && node.text != this.nodeDOM.nodeValue) {
      this.nodeDOM.nodeValue = node.text;
      if (view.trackWrites == this.nodeDOM) { view.trackWrites = null; }
    }
    this.node = node;
    this.dirty = NOT_DIRTY;
    return true
  };

  TextViewDesc.prototype.inParent = function inParent () {
    var parentDOM = this.parent.contentDOM;
    for (var n = this.nodeDOM; n; n = n.parentNode) { if (n == parentDOM) { return true } }
    return false
  };

  TextViewDesc.prototype.domFromPos = function domFromPos (pos) {
    return {node: this.nodeDOM, offset: pos}
  };

  TextViewDesc.prototype.localPosFromDOM = function localPosFromDOM (dom, offset, bias) {
    if (dom == this.nodeDOM) { return this.posAtStart + Math.min(offset, this.node.text.length) }
    return NodeViewDesc.prototype.localPosFromDOM.call(this, dom, offset, bias)
  };

  TextViewDesc.prototype.ignoreMutation = function ignoreMutation (mutation) {
    return mutation.type != "characterData" && mutation.type != "selection"
  };

  TextViewDesc.prototype.slice = function slice (from, to, view) {
    var node = this.node.cut(from, to), dom = document.createTextNode(node.text);
    return new TextViewDesc(this.parent, node, this.outerDeco, this.innerDeco, dom, dom, view)
  };

  prototypeAccessors$4.domAtom.get = function () { return false };

  Object.defineProperties( TextViewDesc.prototype, prototypeAccessors$4 );

  return TextViewDesc;
}(NodeViewDesc));

// A dummy desc used to tag trailing BR or IMG nodes created to work
// around contentEditable terribleness.
var TrailingHackViewDesc = /*@__PURE__*/(function (ViewDesc) {
  function TrailingHackViewDesc () {
    ViewDesc.apply(this, arguments);
  }

  if ( ViewDesc ) TrailingHackViewDesc.__proto__ = ViewDesc;
  TrailingHackViewDesc.prototype = Object.create( ViewDesc && ViewDesc.prototype );
  TrailingHackViewDesc.prototype.constructor = TrailingHackViewDesc;

  var prototypeAccessors$5 = { domAtom: { configurable: true } };

  TrailingHackViewDesc.prototype.parseRule = function parseRule () { return {ignore: true} };
  TrailingHackViewDesc.prototype.matchesHack = function matchesHack () { return this.dirty == NOT_DIRTY };
  prototypeAccessors$5.domAtom.get = function () { return true };

  Object.defineProperties( TrailingHackViewDesc.prototype, prototypeAccessors$5 );

  return TrailingHackViewDesc;
}(ViewDesc));

// A separate subclass is used for customized node views, so that the
// extra checks only have to be made for nodes that are actually
// customized.
var CustomNodeViewDesc = /*@__PURE__*/(function (NodeViewDesc) {
  function CustomNodeViewDesc(parent, node, outerDeco, innerDeco, dom, contentDOM, nodeDOM, spec, view, pos) {
    NodeViewDesc.call(this, parent, node, outerDeco, innerDeco, dom, contentDOM, nodeDOM, view, pos);
    this.spec = spec;
  }

  if ( NodeViewDesc ) CustomNodeViewDesc.__proto__ = NodeViewDesc;
  CustomNodeViewDesc.prototype = Object.create( NodeViewDesc && NodeViewDesc.prototype );
  CustomNodeViewDesc.prototype.constructor = CustomNodeViewDesc;

  // A custom `update` method gets to decide whether the update goes
  // through. If it does, and there's a `contentDOM` node, our logic
  // updates the children.
  CustomNodeViewDesc.prototype.update = function update (node, outerDeco, innerDeco, view) {
    if (this.dirty == NODE_DIRTY) { return false }
    if (this.spec.update) {
      var result = this.spec.update(node, outerDeco, innerDeco);
      if (result) { this.updateInner(node, outerDeco, innerDeco, view); }
      return result
    } else if (!this.contentDOM && !node.isLeaf) {
      return false
    } else {
      return NodeViewDesc.prototype.update.call(this, node, outerDeco, innerDeco, view)
    }
  };

  CustomNodeViewDesc.prototype.selectNode = function selectNode () {
    this.spec.selectNode ? this.spec.selectNode() : NodeViewDesc.prototype.selectNode.call(this);
  };

  CustomNodeViewDesc.prototype.deselectNode = function deselectNode () {
    this.spec.deselectNode ? this.spec.deselectNode() : NodeViewDesc.prototype.deselectNode.call(this);
  };

  CustomNodeViewDesc.prototype.setSelection = function setSelection (anchor, head, root, force) {
    this.spec.setSelection ? this.spec.setSelection(anchor, head, root)
      : NodeViewDesc.prototype.setSelection.call(this, anchor, head, root, force);
  };

  CustomNodeViewDesc.prototype.destroy = function destroy () {
    if (this.spec.destroy) { this.spec.destroy(); }
    NodeViewDesc.prototype.destroy.call(this);
  };

  CustomNodeViewDesc.prototype.stopEvent = function stopEvent (event) {
    return this.spec.stopEvent ? this.spec.stopEvent(event) : false
  };

  CustomNodeViewDesc.prototype.ignoreMutation = function ignoreMutation (mutation) {
    return this.spec.ignoreMutation ? this.spec.ignoreMutation(mutation) : NodeViewDesc.prototype.ignoreMutation.call(this, mutation)
  };

  return CustomNodeViewDesc;
}(NodeViewDesc));

// : (dom.Node, [ViewDesc])
// Sync the content of the given DOM node with the nodes associated
// with the given array of view descs, recursing into mark descs
// because this should sync the subtree for a whole node at a time.
function renderDescs(parentDOM, descs, view) {
  var dom = parentDOM.firstChild, written = false;
  for (var i = 0; i < descs.length; i++) {
    var desc = descs[i], childDOM = desc.dom;
    if (childDOM.parentNode == parentDOM) {
      while (childDOM != dom) { dom = rm(dom); written = true; }
      dom = dom.nextSibling;
    } else {
      written = true;
      parentDOM.insertBefore(childDOM, dom);
    }
    if (desc instanceof MarkViewDesc) {
      var pos = dom ? dom.previousSibling : parentDOM.lastChild;
      renderDescs(desc.contentDOM, desc.children, view);
      dom = pos ? pos.nextSibling : parentDOM.firstChild;
    }
  }
  while (dom) { dom = rm(dom); written = true; }
  if (written && view.trackWrites == parentDOM) { view.trackWrites = null; }
}

function OuterDecoLevel(nodeName) {
  if (nodeName) { this.nodeName = nodeName; }
}
OuterDecoLevel.prototype = Object.create(null);

var noDeco = [new OuterDecoLevel];

function computeOuterDeco(outerDeco, node, needsWrap) {
  if (outerDeco.length == 0) { return noDeco }

  var top = needsWrap ? noDeco[0] : new OuterDecoLevel, result = [top];

  for (var i = 0; i < outerDeco.length; i++) {
    var attrs = outerDeco[i].type.attrs;
    if (!attrs) { continue }
    if (attrs.nodeName)
      { result.push(top = new OuterDecoLevel(attrs.nodeName)); }

    for (var name in attrs) {
      var val = attrs[name];
      if (val == null) { continue }
      if (needsWrap && result.length == 1)
        { result.push(top = new OuterDecoLevel(node.isInline ? "span" : "div")); }
      if (name == "class") { top.class = (top.class ? top.class + " " : "") + val; }
      else if (name == "style") { top.style = (top.style ? top.style + ";" : "") + val; }
      else if (name != "nodeName") { top[name] = val; }
    }
  }

  return result
}

function patchOuterDeco(outerDOM, nodeDOM, prevComputed, curComputed) {
  // Shortcut for trivial case
  if (prevComputed == noDeco && curComputed == noDeco) { return nodeDOM }

  var curDOM = nodeDOM;
  for (var i = 0; i < curComputed.length; i++) {
    var deco = curComputed[i], prev = prevComputed[i];
    if (i) {
      var parent = (void 0);
      if (prev && prev.nodeName == deco.nodeName && curDOM != outerDOM &&
          (parent = curDOM.parentNode) && parent.tagName.toLowerCase() == deco.nodeName) {
        curDOM = parent;
      } else {
        parent = document.createElement(deco.nodeName);
        parent.pmIsDeco = true;
        parent.appendChild(curDOM);
        prev = noDeco[0];
        curDOM = parent;
      }
    }
    patchAttributes(curDOM, prev || noDeco[0], deco);
  }
  return curDOM
}

function patchAttributes(dom, prev, cur) {
  for (var name in prev)
    { if (name != "class" && name != "style" && name != "nodeName" && !(name in cur))
      { dom.removeAttribute(name); } }
  for (var name$1 in cur)
    { if (name$1 != "class" && name$1 != "style" && name$1 != "nodeName" && cur[name$1] != prev[name$1])
      { dom.setAttribute(name$1, cur[name$1]); } }
  if (prev.class != cur.class) {
    var prevList = prev.class ? prev.class.split(" ").filter(Boolean) : nothing;
    var curList = cur.class ? cur.class.split(" ").filter(Boolean) : nothing;
    for (var i = 0; i < prevList.length; i++) { if (curList.indexOf(prevList[i]) == -1)
      { dom.classList.remove(prevList[i]); } }
    for (var i$1 = 0; i$1 < curList.length; i$1++) { if (prevList.indexOf(curList[i$1]) == -1)
      { dom.classList.add(curList[i$1]); } }
  }
  if (prev.style != cur.style) {
    if (prev.style) {
      var prop = /\s*([\w\-\xa1-\uffff]+)\s*:(?:"(?:\\.|[^"])*"|'(?:\\.|[^'])*'|\(.*?\)|[^;])*/g, m;
      while (m = prop.exec(prev.style))
        { dom.style.removeProperty(m[1]); }
    }
    if (cur.style)
      { dom.style.cssText += cur.style; }
  }
}

function applyOuterDeco(dom, deco, node) {
  return patchOuterDeco(dom, dom, noDeco, computeOuterDeco(deco, node, dom.nodeType != 1))
}

// : ([Decoration], [Decoration]) → bool
function sameOuterDeco(a, b) {
  if (a.length != b.length) { return false }
  for (var i = 0; i < a.length; i++) { if (!a[i].type.eq(b[i].type)) { return false } }
  return true
}

// Remove a DOM node and return its next sibling.
function rm(dom) {
  var next = dom.nextSibling;
  dom.parentNode.removeChild(dom);
  return next
}

// Helper class for incrementally updating a tree of mark descs and
// the widget and node descs inside of them.
var ViewTreeUpdater = function ViewTreeUpdater(top, lockedNode) {
  this.top = top;
  this.lock = lockedNode;
  // Index into `this.top`'s child array, represents the current
  // update position.
  this.index = 0;
  // When entering a mark, the current top and index are pushed
  // onto this.
  this.stack = [];
  // Tracks whether anything was changed
  this.changed = false;

  this.preMatch = preMatch(top.node.content, top.children);
};

// Destroy and remove the children between the given indices in
// `this.top`.
ViewTreeUpdater.prototype.destroyBetween = function destroyBetween (start, end) {
  if (start == end) { return }
  for (var i = start; i < end; i++) { this.top.children[i].destroy(); }
  this.top.children.splice(start, end - start);
  this.changed = true;
};

// Destroy all remaining children in `this.top`.
ViewTreeUpdater.prototype.destroyRest = function destroyRest () {
  this.destroyBetween(this.index, this.top.children.length);
};

// : ([Mark], EditorView)
// Sync the current stack of mark descs with the given array of
// marks, reusing existing mark descs when possible.
ViewTreeUpdater.prototype.syncToMarks = function syncToMarks (marks, inline, view) {
  var keep = 0, depth = this.stack.length >> 1;
  var maxKeep = Math.min(depth, marks.length);
  while (keep < maxKeep &&
         (keep == depth - 1 ? this.top : this.stack[(keep + 1) << 1]).matchesMark(marks[keep]) && marks[keep].type.spec.spanning !== false)
    { keep++; }

  while (keep < depth) {
    this.destroyRest();
    this.top.dirty = NOT_DIRTY;
    this.index = this.stack.pop();
    this.top = this.stack.pop();
    depth--;
  }
  while (depth < marks.length) {
    this.stack.push(this.top, this.index + 1);
    var found = -1;
    for (var i = this.index; i < Math.min(this.index + 3, this.top.children.length); i++) {
      if (this.top.children[i].matchesMark(marks[depth])) { found = i; break }
    }
    if (found > -1) {
      if (found > this.index) {
        this.changed = true;
        this.destroyBetween(this.index, found);
      }
      this.top = this.top.children[this.index];
    } else {
      var markDesc = MarkViewDesc.create(this.top, marks[depth], inline, view);
      this.top.children.splice(this.index, 0, markDesc);
      this.top = markDesc;
      this.changed = true;
    }
    this.index = 0;
    depth++;
  }
};

// : (Node, [Decoration], DecorationSource) → bool
// Try to find a node desc matching the given data. Skip over it and
// return true when successful.
ViewTreeUpdater.prototype.findNodeMatch = function findNodeMatch (node, outerDeco, innerDeco, index) {
  var children = this.top.children, found = -1;
  if (index >= this.preMatch.index) {
    for (var i = this.index; i < children.length; i++) { if (children[i].matchesNode(node, outerDeco, innerDeco)) {
      found = i;
      break
    } }
  } else {
    for (var i$1 = this.index, e = Math.min(children.length, i$1 + 1); i$1 < e; i$1++) {
      var child = children[i$1];
      if (child.matchesNode(node, outerDeco, innerDeco) && !this.preMatch.matched.has(child)) {
        found = i$1;
        break
      }
    }
  }
  if (found < 0) { return false }
  this.destroyBetween(this.index, found);
  this.index++;
  return true
};

// : (Node, [Decoration], DecorationSource, EditorView, Fragment, number) → bool
// Try to update the next node, if any, to the given data. Checks
// pre-matches to avoid overwriting nodes that could still be used.
ViewTreeUpdater.prototype.updateNextNode = function updateNextNode (node, outerDeco, innerDeco, view, index) {
  for (var i = this.index; i < this.top.children.length; i++) {
    var next = this.top.children[i];
    if (next instanceof NodeViewDesc) {
      var preMatch = this.preMatch.matched.get(next);
      if (preMatch != null && preMatch != index) { return false }
      var nextDOM = next.dom;

      // Can't update if nextDOM is or contains this.lock, except if
      // it's a text node whose content already matches the new text
      // and whose decorations match the new ones.
      var locked = this.lock && (nextDOM == this.lock || nextDOM.nodeType == 1 && nextDOM.contains(this.lock.parentNode)) &&
          !(node.isText && next.node && next.node.isText && next.nodeDOM.nodeValue == node.text &&
            next.dirty != NODE_DIRTY && sameOuterDeco(outerDeco, next.outerDeco));
      if (!locked && next.update(node, outerDeco, innerDeco, view)) {
        this.destroyBetween(this.index, i);
        if (next.dom != nextDOM) { this.changed = true; }
        this.index++;
        return true
      }
      break
    }
  }
  return false
};

// : (Node, [Decoration], DecorationSource, EditorView)
// Insert the node as a newly created node desc.
ViewTreeUpdater.prototype.addNode = function addNode (node, outerDeco, innerDeco, view, pos) {
  this.top.children.splice(this.index++, 0, NodeViewDesc.create(this.top, node, outerDeco, innerDeco, view, pos));
  this.changed = true;
};

ViewTreeUpdater.prototype.placeWidget = function placeWidget (widget, view, pos) {
  var next = this.index < this.top.children.length ? this.top.children[this.index] : null;
  if (next && next.matchesWidget(widget) && (widget == next.widget || !next.widget.type.toDOM.parentNode)) {
    this.index++;
  } else {
    var desc = new WidgetViewDesc(this.top, widget, view, pos);
    this.top.children.splice(this.index++, 0, desc);
    this.changed = true;
  }
};

// Make sure a textblock looks and behaves correctly in
// contentEditable.
ViewTreeUpdater.prototype.addTextblockHacks = function addTextblockHacks () {
  var lastChild = this.top.children[this.index - 1];
  while (lastChild instanceof MarkViewDesc) { lastChild = lastChild.children[lastChild.children.length - 1]; }

  if (!lastChild || // Empty textblock
      !(lastChild instanceof TextViewDesc) ||
      /\n$/.test(lastChild.node.text)) {
    if (this.index < this.top.children.length && this.top.children[this.index].matchesHack()) {
      this.index++;
    } else {
      var dom = document.createElement("br");
      this.top.children.splice(this.index++, 0, new TrailingHackViewDesc(this.top, nothing, dom, null));
      this.changed = true;
    }
  }
};

// : (Fragment, [ViewDesc]) → {index: number, matched: Map<ViewDesc, number>}
// Iterate from the end of the fragment and array of descs to find
// directly matching ones, in order to avoid overeagerly reusing those
// for other nodes. Returns the fragment index of the first node that
// is part of the sequence of matched nodes at the end of the
// fragment.
function preMatch(frag, descs) {
  var fI = frag.childCount, dI = descs.length, matched = new Map;
  for (; fI > 0 && dI > 0; dI--) {
    var desc = descs[dI - 1], node = desc.node;
    if (!node) { continue }
    if (node != frag.child(fI - 1)) { break }
    --fI;
    matched.set(desc, fI);
  }
  return {index: fI, matched: matched}
}

function compareSide(a, b) { return a.type.side - b.type.side }

// : (ViewDesc, DecorationSource, (Decoration, number), (Node, [Decoration], DecorationSource, number))
// This function abstracts iterating over the nodes and decorations in
// a fragment. Calls `onNode` for each node, with its local and child
// decorations. Splits text nodes when there is a decoration starting
// or ending inside of them. Calls `onWidget` for each widget.
function iterDeco(parent, deco, onWidget, onNode) {
  var locals = deco.locals(parent), offset = 0;
  // Simple, cheap variant for when there are no local decorations
  if (locals.length == 0) {
    for (var i = 0; i < parent.childCount; i++) {
      var child = parent.child(i);
      onNode(child, locals, deco.forChild(offset, child), i);
      offset += child.nodeSize;
    }
    return
  }

  var decoIndex = 0, active = [], restNode = null;
  for (var parentIndex = 0;;) {
    if (decoIndex < locals.length && locals[decoIndex].to == offset) {
      var widget = locals[decoIndex++], widgets = (void 0);
      while (decoIndex < locals.length && locals[decoIndex].to == offset)
        { (widgets || (widgets = [widget])).push(locals[decoIndex++]); }
      if (widgets) {
        widgets.sort(compareSide);
        for (var i$1 = 0; i$1 < widgets.length; i$1++) { onWidget(widgets[i$1], parentIndex, !!restNode); }
      } else {
        onWidget(widget, parentIndex, !!restNode);
      }
    }

    var child$1 = (void 0), index = (void 0);
    if (restNode) {
      index = -1;
      child$1 = restNode;
      restNode = null;
    } else if (parentIndex < parent.childCount) {
      index = parentIndex;
      child$1 = parent.child(parentIndex++);
    } else {
      break
    }

    for (var i$2 = 0; i$2 < active.length; i$2++) { if (active[i$2].to <= offset) { active.splice(i$2--, 1); } }
    while (decoIndex < locals.length && locals[decoIndex].from <= offset && locals[decoIndex].to > offset)
      { active.push(locals[decoIndex++]); }

    var end = offset + child$1.nodeSize;
    if (child$1.isText) {
      var cutAt = end;
      if (decoIndex < locals.length && locals[decoIndex].from < cutAt) { cutAt = locals[decoIndex].from; }
      for (var i$3 = 0; i$3 < active.length; i$3++) { if (active[i$3].to < cutAt) { cutAt = active[i$3].to; } }
      if (cutAt < end) {
        restNode = child$1.cut(cutAt - offset);
        child$1 = child$1.cut(0, cutAt - offset);
        end = cutAt;
        index = -1;
      }
    }

    var outerDeco = !active.length ? nothing
        : child$1.isInline && !child$1.isLeaf ? active.filter(function (d) { return !d.inline; })
        : active.slice();
    onNode(child$1, outerDeco, deco.forChild(offset, child$1), index);
    offset = end;
  }
}

// List markers in Mobile Safari will mysteriously disappear
// sometimes. This works around that.
function iosHacks(dom) {
  if (dom.nodeName == "UL" || dom.nodeName == "OL") {
    var oldCSS = dom.style.cssText;
    dom.style.cssText = oldCSS + "; list-style: square !important";
    window.getComputedStyle(dom).listStyle;
    dom.style.cssText = oldCSS;
  }
}

function nearbyTextNode(node, offset) {
  for (;;) {
    if (node.nodeType == 3) { return node }
    if (node.nodeType == 1 && offset > 0) {
      if (node.childNodes.length > offset && node.childNodes[offset].nodeType == 3)
        { return node.childNodes[offset] }
      node = node.childNodes[offset - 1];
      offset = nodeSize(node);
    } else if (node.nodeType == 1 && offset < node.childNodes.length) {
      node = node.childNodes[offset];
      offset = 0;
    } else {
      return null
    }
  }
}

// Find a piece of text in an inline fragment, overlapping from-to
function findTextInFragment(frag, text, from, to) {
  for (var i = 0, pos = 0; i < frag.childCount && pos <= to;) {
    var child = frag.child(i++), childStart = pos;
    pos += child.nodeSize;
    if (!child.isText) { continue }
    var str = child.text;
    while (i < frag.childCount) {
      var next = frag.child(i++);
      pos += next.nodeSize;
      if (!next.isText) { break }
      str += next.text;
    }
    if (pos >= from) {
      var found = str.lastIndexOf(text, to - childStart);
      if (found >= 0 && found + text.length + childStart >= from)
        { return childStart + found }
    }
  }
  return -1
}

// Replace range from-to in an array of view descs with replacement
// (may be null to just delete). This goes very much against the grain
// of the rest of this code, which tends to create nodes with the
// right shape in one go, rather than messing with them after
// creation, but is necessary in the composition hack.
function replaceNodes(nodes, from, to, view, replacement) {
  var result = [];
  for (var i = 0, off = 0; i < nodes.length; i++) {
    var child = nodes[i], start = off, end = off += child.size;
    if (start >= to || end <= from) {
      result.push(child);
    } else {
      if (start < from) { result.push(child.slice(0, from - start, view)); }
      if (replacement) {
        result.push(replacement);
        replacement = null;
      }
      if (end > to) { result.push(child.slice(to - start, child.size, view)); }
    }
  }
  return result
}

function selectionFromDOM(view, origin) {
  var domSel = view.root.getSelection(), doc = view.state.doc;
  if (!domSel.focusNode) { return null }
  var nearestDesc = view.docView.nearestDesc(domSel.focusNode), inWidget = nearestDesc && nearestDesc.size == 0;
  var head = view.docView.posFromDOM(domSel.focusNode, domSel.focusOffset);
  if (head < 0) { return null }
  var $head = doc.resolve(head), $anchor, selection;
  if (selectionCollapsed(domSel)) {
    $anchor = $head;
    while (nearestDesc && !nearestDesc.node) { nearestDesc = nearestDesc.parent; }
    if (nearestDesc && nearestDesc.node.isAtom && NodeSelection.isSelectable(nearestDesc.node) && nearestDesc.parent
        && !(nearestDesc.node.isInline && isOnEdge(domSel.focusNode, domSel.focusOffset, nearestDesc.dom))) {
      var pos = nearestDesc.posBefore;
      selection = new NodeSelection(head == pos ? $head : doc.resolve(pos));
    }
  } else {
    var anchor = view.docView.posFromDOM(domSel.anchorNode, domSel.anchorOffset);
    if (anchor < 0) { return null }
    $anchor = doc.resolve(anchor);
  }

  if (!selection) {
    var bias = origin == "pointer" || (view.state.selection.head < $head.pos && !inWidget) ? 1 : -1;
    selection = selectionBetween(view, $anchor, $head, bias);
  }
  return selection
}

function editorOwnsSelection(view) {
  return view.editable ? view.hasFocus() :
    hasSelection(view) && document.activeElement && document.activeElement.contains(view.dom)
}

function selectionToDOM(view, force) {
  var sel = view.state.selection;
  syncNodeSelection(view, sel);

  if (!editorOwnsSelection(view)) { return }

  view.domObserver.disconnectSelection();

  if (view.cursorWrapper) {
    selectCursorWrapper(view);
  } else {
    var anchor = sel.anchor;
    var head = sel.head;
    var resetEditableFrom, resetEditableTo;
    if (brokenSelectBetweenUneditable && !(sel instanceof TextSelection)) {
      if (!sel.$from.parent.inlineContent)
        { resetEditableFrom = temporarilyEditableNear(view, sel.from); }
      if (!sel.empty && !sel.$from.parent.inlineContent)
        { resetEditableTo = temporarilyEditableNear(view, sel.to); }
    }
    view.docView.setSelection(anchor, head, view.root, force);
    if (brokenSelectBetweenUneditable) {
      if (resetEditableFrom) { resetEditable(resetEditableFrom); }
      if (resetEditableTo) { resetEditable(resetEditableTo); }
    }
    if (sel.visible) {
      view.dom.classList.remove("ProseMirror-hideselection");
    } else {
      view.dom.classList.add("ProseMirror-hideselection");
      if ("onselectionchange" in document) { removeClassOnSelectionChange(view); }
    }
  }

  view.domObserver.setCurSelection();
  view.domObserver.connectSelection();
}

// Kludge to work around Webkit not allowing a selection to start/end
// between non-editable block nodes. We briefly make something
// editable, set the selection, then set it uneditable again.

var brokenSelectBetweenUneditable = result.safari || result.chrome && result.chrome_version < 63;

function temporarilyEditableNear(view, pos) {
  var ref = view.docView.domFromPos(pos, 0);
  var node = ref.node;
  var offset = ref.offset;
  var after = offset < node.childNodes.length ? node.childNodes[offset] : null;
  var before = offset ? node.childNodes[offset - 1] : null;
  if (result.safari && after && after.contentEditable == "false") { return setEditable(after) }
  if ((!after || after.contentEditable == "false") && (!before || before.contentEditable == "false")) {
    if (after) { return setEditable(after) }
    else if (before) { return setEditable(before) }
  }
}

function setEditable(element) {
  element.contentEditable = "true";
  if (result.safari && element.draggable) { element.draggable = false; element.wasDraggable = true; }
  return element
}

function resetEditable(element) {
  element.contentEditable = "false";
  if (element.wasDraggable) { element.draggable = true; element.wasDraggable = null; }
}

function removeClassOnSelectionChange(view) {
  var doc = view.dom.ownerDocument;
  doc.removeEventListener("selectionchange", view.hideSelectionGuard);
  var domSel = view.root.getSelection();
  var node = domSel.anchorNode, offset = domSel.anchorOffset;
  doc.addEventListener("selectionchange", view.hideSelectionGuard = function () {
    if (domSel.anchorNode != node || domSel.anchorOffset != offset) {
      doc.removeEventListener("selectionchange", view.hideSelectionGuard);
      setTimeout(function () {
        if (!editorOwnsSelection(view) || view.state.selection.visible)
          { view.dom.classList.remove("ProseMirror-hideselection"); }
      }, 20);
    }
  });
}

function selectCursorWrapper(view) {
  var domSel = view.root.getSelection(), range = document.createRange();
  var node = view.cursorWrapper.dom, img = node.nodeName == "IMG";
  if (img) { range.setEnd(node.parentNode, domIndex(node) + 1); }
  else { range.setEnd(node, 0); }
  range.collapse(false);
  domSel.removeAllRanges();
  domSel.addRange(range);
  // Kludge to kill 'control selection' in IE11 when selecting an
  // invisible cursor wrapper, since that would result in those weird
  // resize handles and a selection that considers the absolutely
  // positioned wrapper, rather than the root editable node, the
  // focused element.
  if (!img && !view.state.selection.visible && result.ie && result.ie_version <= 11) {
    node.disabled = true;
    node.disabled = false;
  }
}

function syncNodeSelection(view, sel) {
  if (sel instanceof NodeSelection) {
    var desc = view.docView.descAt(sel.from);
    if (desc != view.lastSelectedViewDesc) {
      clearNodeSelection(view);
      if (desc) { desc.selectNode(); }
      view.lastSelectedViewDesc = desc;
    }
  } else {
    clearNodeSelection(view);
  }
}

// Clear all DOM statefulness of the last node selection.
function clearNodeSelection(view) {
  if (view.lastSelectedViewDesc) {
    if (view.lastSelectedViewDesc.parent)
      { view.lastSelectedViewDesc.deselectNode(); }
    view.lastSelectedViewDesc = null;
  }
}

function selectionBetween(view, $anchor, $head, bias) {
  return view.someProp("createSelectionBetween", function (f) { return f(view, $anchor, $head); })
    || TextSelection.between($anchor, $head, bias)
}

function hasFocusAndSelection(view) {
  if (view.editable && view.root.activeElement != view.dom) { return false }
  return hasSelection(view)
}

function hasSelection(view) {
  var sel = view.root.getSelection();
  if (!sel.anchorNode) { return false }
  try {
    // Firefox will raise 'permission denied' errors when accessing
    // properties of `sel.anchorNode` when it's in a generated CSS
    // element.
    return view.dom.contains(sel.anchorNode.nodeType == 3 ? sel.anchorNode.parentNode : sel.anchorNode) &&
      (view.editable || view.dom.contains(sel.focusNode.nodeType == 3 ? sel.focusNode.parentNode : sel.focusNode))
  } catch(_) {
    return false
  }
}

function anchorInRightPlace(view) {
  var anchorDOM = view.docView.domFromPos(view.state.selection.anchor, 0);
  var domSel = view.root.getSelection();
  return isEquivalentPosition(anchorDOM.node, anchorDOM.offset, domSel.anchorNode, domSel.anchorOffset)
}

function moveSelectionBlock(state, dir) {
  var ref = state.selection;
  var $anchor = ref.$anchor;
  var $head = ref.$head;
  var $side = dir > 0 ? $anchor.max($head) : $anchor.min($head);
  var $start = !$side.parent.inlineContent ? $side : $side.depth ? state.doc.resolve(dir > 0 ? $side.after() : $side.before()) : null;
  return $start && Selection.findFrom($start, dir)
}

function apply(view, sel) {
  view.dispatch(view.state.tr.setSelection(sel).scrollIntoView());
  return true
}

function selectHorizontally(view, dir, mods) {
  var sel = view.state.selection;
  if (sel instanceof TextSelection) {
    if (!sel.empty || mods.indexOf("s") > -1) {
      return false
    } else if (view.endOfTextblock(dir > 0 ? "right" : "left")) {
      var next = moveSelectionBlock(view.state, dir);
      if (next && (next instanceof NodeSelection)) { return apply(view, next) }
      return false
    } else if (!(result.mac && mods.indexOf("m") > -1)) {
      var $head = sel.$head, node = $head.textOffset ? null : dir < 0 ? $head.nodeBefore : $head.nodeAfter, desc;
      if (!node || node.isText) { return false }
      var nodePos = dir < 0 ? $head.pos - node.nodeSize : $head.pos;
      if (!(node.isAtom || (desc = view.docView.descAt(nodePos)) && !desc.contentDOM)) { return false }
      if (NodeSelection.isSelectable(node)) {
        return apply(view, new NodeSelection(dir < 0 ? view.state.doc.resolve($head.pos - node.nodeSize) : $head))
      } else if (result.webkit) {
        // Chrome and Safari will introduce extra pointless cursor
        // positions around inline uneditable nodes, so we have to
        // take over and move the cursor past them (#937)
        return apply(view, new TextSelection(view.state.doc.resolve(dir < 0 ? nodePos : nodePos + node.nodeSize)))
      } else {
        return false
      }
    }
  } else if (sel instanceof NodeSelection && sel.node.isInline) {
    return apply(view, new TextSelection(dir > 0 ? sel.$to : sel.$from))
  } else {
    var next$1 = moveSelectionBlock(view.state, dir);
    if (next$1) { return apply(view, next$1) }
    return false
  }
}

function nodeLen(node) {
  return node.nodeType == 3 ? node.nodeValue.length : node.childNodes.length
}

function isIgnorable(dom) {
  var desc = dom.pmViewDesc;
  return desc && desc.size == 0 && (dom.nextSibling || dom.nodeName != "BR")
}

// Make sure the cursor isn't directly after one or more ignored
// nodes, which will confuse the browser's cursor motion logic.
function skipIgnoredNodesLeft(view) {
  var sel = view.root.getSelection();
  var node = sel.focusNode, offset = sel.focusOffset;
  if (!node) { return }
  var moveNode, moveOffset, force = false;
  // Gecko will do odd things when the selection is directly in front
  // of a non-editable node, so in that case, move it into the next
  // node if possible. Issue prosemirror/prosemirror#832.
  if (result.gecko && node.nodeType == 1 && offset < nodeLen(node) && isIgnorable(node.childNodes[offset])) { force = true; }
  for (;;) {
    if (offset > 0) {
      if (node.nodeType != 1) {
        break
      } else {
        var before = node.childNodes[offset - 1];
        if (isIgnorable(before)) {
          moveNode = node;
          moveOffset = --offset;
        } else if (before.nodeType == 3) {
          node = before;
          offset = node.nodeValue.length;
        } else { break }
      }
    } else if (isBlockNode(node)) {
      break
    } else {
      var prev = node.previousSibling;
      while (prev && isIgnorable(prev)) {
        moveNode = node.parentNode;
        moveOffset = domIndex(prev);
        prev = prev.previousSibling;
      }
      if (!prev) {
        node = node.parentNode;
        if (node == view.dom) { break }
        offset = 0;
      } else {
        node = prev;
        offset = nodeLen(node);
      }
    }
  }
  if (force) { setSelFocus(view, sel, node, offset); }
  else if (moveNode) { setSelFocus(view, sel, moveNode, moveOffset); }
}

// Make sure the cursor isn't directly before one or more ignored
// nodes.
function skipIgnoredNodesRight(view) {
  var sel = view.root.getSelection();
  var node = sel.focusNode, offset = sel.focusOffset;
  if (!node) { return }
  var len = nodeLen(node);
  var moveNode, moveOffset;
  for (;;) {
    if (offset < len) {
      if (node.nodeType != 1) { break }
      var after = node.childNodes[offset];
      if (isIgnorable(after)) {
        moveNode = node;
        moveOffset = ++offset;
      }
      else { break }
    } else if (isBlockNode(node)) {
      break
    } else {
      var next = node.nextSibling;
      while (next && isIgnorable(next)) {
        moveNode = next.parentNode;
        moveOffset = domIndex(next) + 1;
        next = next.nextSibling;
      }
      if (!next) {
        node = node.parentNode;
        if (node == view.dom) { break }
        offset = len = 0;
      } else {
        node = next;
        offset = 0;
        len = nodeLen(node);
      }
    }
  }
  if (moveNode) { setSelFocus(view, sel, moveNode, moveOffset); }
}

function isBlockNode(dom) {
  var desc = dom.pmViewDesc;
  return desc && desc.node && desc.node.isBlock
}

function setSelFocus(view, sel, node, offset) {
  if (selectionCollapsed(sel)) {
    var range = document.createRange();
    range.setEnd(node, offset);
    range.setStart(node, offset);
    sel.removeAllRanges();
    sel.addRange(range);
  } else if (sel.extend) {
    sel.extend(node, offset);
  }
  view.domObserver.setCurSelection();
  var state = view.state;
  // If no state update ends up happening, reset the selection.
  setTimeout(function () {
    if (view.state == state) { selectionToDOM(view); }
  }, 50);
}

// : (EditorState, number)
// Check whether vertical selection motion would involve node
// selections. If so, apply it (if not, the result is left to the
// browser)
function selectVertically(view, dir, mods) {
  var sel = view.state.selection;
  if (sel instanceof TextSelection && !sel.empty || mods.indexOf("s") > -1) { return false }
  if (result.mac && mods.indexOf("m") > -1) { return false }
  var $from = sel.$from;
  var $to = sel.$to;

  if (!$from.parent.inlineContent || view.endOfTextblock(dir < 0 ? "up" : "down")) {
    var next = moveSelectionBlock(view.state, dir);
    if (next && (next instanceof NodeSelection))
      { return apply(view, next) }
  }
  if (!$from.parent.inlineContent) {
    var side = dir < 0 ? $from : $to;
    var beyond = sel instanceof AllSelection ? Selection.near(side, dir) : Selection.findFrom(side, dir);
    return beyond ? apply(view, beyond) : false
  }
  return false
}

function stopNativeHorizontalDelete(view, dir) {
  if (!(view.state.selection instanceof TextSelection)) { return true }
  var ref = view.state.selection;
  var $head = ref.$head;
  var $anchor = ref.$anchor;
  var empty = ref.empty;
  if (!$head.sameParent($anchor)) { return true }
  if (!empty) { return false }
  if (view.endOfTextblock(dir > 0 ? "forward" : "backward")) { return true }
  var nextNode = !$head.textOffset && (dir < 0 ? $head.nodeBefore : $head.nodeAfter);
  if (nextNode && !nextNode.isText) {
    var tr = view.state.tr;
    if (dir < 0) { tr.delete($head.pos - nextNode.nodeSize, $head.pos); }
    else { tr.delete($head.pos, $head.pos + nextNode.nodeSize); }
    view.dispatch(tr);
    return true
  }
  return false
}

function switchEditable(view, node, state) {
  view.domObserver.stop();
  node.contentEditable = state;
  view.domObserver.start();
}

// Issue #867 / #1090 / https://bugs.chromium.org/p/chromium/issues/detail?id=903821
// In which Safari (and at some point in the past, Chrome) does really
// wrong things when the down arrow is pressed when the cursor is
// directly at the start of a textblock and has an uneditable node
// after it
function safariDownArrowBug(view) {
  if (!result.safari || view.state.selection.$head.parentOffset > 0) { return }
  var ref = view.root.getSelection();
  var focusNode = ref.focusNode;
  var focusOffset = ref.focusOffset;
  if (focusNode && focusNode.nodeType == 1 && focusOffset == 0 &&
      focusNode.firstChild && focusNode.firstChild.contentEditable == "false") {
    var child = focusNode.firstChild;
    switchEditable(view, child, true);
    setTimeout(function () { return switchEditable(view, child, false); }, 20);
  }
}

// A backdrop key mapping used to make sure we always suppress keys
// that have a dangerous default effect, even if the commands they are
// bound to return false, and to make sure that cursor-motion keys
// find a cursor (as opposed to a node selection) when pressed. For
// cursor-motion keys, the code in the handlers also takes care of
// block selections.

function getMods(event) {
  var result = "";
  if (event.ctrlKey) { result += "c"; }
  if (event.metaKey) { result += "m"; }
  if (event.altKey) { result += "a"; }
  if (event.shiftKey) { result += "s"; }
  return result
}

function captureKeyDown(view, event) {
  var code = event.keyCode, mods = getMods(event);
  if (code == 8 || (result.mac && code == 72 && mods == "c")) { // Backspace, Ctrl-h on Mac
    return stopNativeHorizontalDelete(view, -1) || skipIgnoredNodesLeft(view)
  } else if (code == 46 || (result.mac && code == 68 && mods == "c")) { // Delete, Ctrl-d on Mac
    return stopNativeHorizontalDelete(view, 1) || skipIgnoredNodesRight(view)
  } else if (code == 13 || code == 27) { // Enter, Esc
    return true
  } else if (code == 37) { // Left arrow
    return selectHorizontally(view, -1, mods) || skipIgnoredNodesLeft(view)
  } else if (code == 39) { // Right arrow
    return selectHorizontally(view, 1, mods) || skipIgnoredNodesRight(view)
  } else if (code == 38) { // Up arrow
    return selectVertically(view, -1, mods) || skipIgnoredNodesLeft(view)
  } else if (code == 40) { // Down arrow
    return safariDownArrowBug(view) || selectVertically(view, 1, mods) || skipIgnoredNodesRight(view)
  } else if (mods == (result.mac ? "m" : "c") &&
             (code == 66 || code == 73 || code == 89 || code == 90)) { // Mod-[biyz]
    return true
  }
  return false
}

// Note that all referencing and parsing is done with the
// start-of-operation selection and document, since that's the one
// that the DOM represents. If any changes came in in the meantime,
// the modification is mapped over those before it is applied, in
// readDOMChange.

function parseBetween(view, from_, to_) {
  var ref = view.docView.parseRange(from_, to_);
  var parent = ref.node;
  var fromOffset = ref.fromOffset;
  var toOffset = ref.toOffset;
  var from = ref.from;
  var to = ref.to;

  var domSel = view.root.getSelection(), find = null, anchor = domSel.anchorNode;
  if (anchor && view.dom.contains(anchor.nodeType == 1 ? anchor : anchor.parentNode)) {
    find = [{node: anchor, offset: domSel.anchorOffset}];
    if (!selectionCollapsed(domSel))
      { find.push({node: domSel.focusNode, offset: domSel.focusOffset}); }
  }
  // Work around issue in Chrome where backspacing sometimes replaces
  // the deleted content with a random BR node (issues #799, #831)
  if (result.chrome && view.lastKeyCode === 8) {
    for (var off = toOffset; off > fromOffset; off--) {
      var node = parent.childNodes[off - 1], desc = node.pmViewDesc;
      if (node.nodeName == "BR" && !desc) { toOffset = off; break }
      if (!desc || desc.size) { break }
    }
  }
  var startDoc = view.state.doc;
  var parser = view.someProp("domParser") || DOMParser.fromSchema(view.state.schema);
  var $from = startDoc.resolve(from);

  var sel = null, doc = parser.parse(parent, {
    topNode: $from.parent,
    topMatch: $from.parent.contentMatchAt($from.index()),
    topOpen: true,
    from: fromOffset,
    to: toOffset,
    preserveWhitespace: $from.parent.type.spec.code ? "full" : true,
    editableContent: true,
    findPositions: find,
    ruleFromNode: ruleFromNode,
    context: $from
  });
  if (find && find[0].pos != null) {
    var anchor$1 = find[0].pos, head = find[1] && find[1].pos;
    if (head == null) { head = anchor$1; }
    sel = {anchor: anchor$1 + from, head: head + from};
  }
  return {doc: doc, sel: sel, from: from, to: to}
}

function ruleFromNode(dom) {
  var desc = dom.pmViewDesc;
  if (desc) {
    return desc.parseRule()
  } else if (dom.nodeName == "BR" && dom.parentNode) {
    // Safari replaces the list item or table cell with a BR
    // directly in the list node (?!) if you delete the last
    // character in a list item or table cell (#708, #862)
    if (result.safari && /^(ul|ol)$/i.test(dom.parentNode.nodeName)) {
      var skip = document.createElement("div");
      skip.appendChild(document.createElement("li"));
      return {skip: skip}
    } else if (dom.parentNode.lastChild == dom || result.safari && /^(tr|table)$/i.test(dom.parentNode.nodeName)) {
      return {ignore: true}
    }
  } else if (dom.nodeName == "IMG" && dom.getAttribute("mark-placeholder")) {
    return {ignore: true}
  }
}

function readDOMChange(view, from, to, typeOver, addedNodes) {
  if (from < 0) {
    var origin = view.lastSelectionTime > Date.now() - 50 ? view.lastSelectionOrigin : null;
    var newSel = selectionFromDOM(view, origin);
    if (newSel && !view.state.selection.eq(newSel)) {
      var tr$1 = view.state.tr.setSelection(newSel);
      if (origin == "pointer") { tr$1.setMeta("pointer", true); }
      else if (origin == "key") { tr$1.scrollIntoView(); }
      view.dispatch(tr$1);
    }
    return
  }

  var $before = view.state.doc.resolve(from);
  var shared = $before.sharedDepth(to);
  from = $before.before(shared + 1);
  to = view.state.doc.resolve(to).after(shared + 1);

  var sel = view.state.selection;
  var parse = parseBetween(view, from, to);
  // Chrome sometimes leaves the cursor before the inserted text when
  // composing after a cursor wrapper. This moves it forward.
  if (result.chrome && view.cursorWrapper && parse.sel && parse.sel.anchor == view.cursorWrapper.deco.from) {
    var text = view.cursorWrapper.deco.type.toDOM.nextSibling;
    var size = text && text.nodeValue ? text.nodeValue.length : 1;
    parse.sel = {anchor: parse.sel.anchor + size, head: parse.sel.anchor + size};
  }

  var doc = view.state.doc, compare = doc.slice(parse.from, parse.to);
  var preferredPos, preferredSide;
  // Prefer anchoring to end when Backspace is pressed
  if (view.lastKeyCode === 8 && Date.now() - 100 < view.lastKeyCodeTime) {
    preferredPos = view.state.selection.to;
    preferredSide = "end";
  } else {
    preferredPos = view.state.selection.from;
    preferredSide = "start";
  }
  view.lastKeyCode = null;

  var change = findDiff(compare.content, parse.doc.content, parse.from, preferredPos, preferredSide);
  if (!change) {
    if (typeOver && sel instanceof TextSelection && !sel.empty && sel.$head.sameParent(sel.$anchor) &&
        !view.composing && !(parse.sel && parse.sel.anchor != parse.sel.head)) {
      change = {start: sel.from, endA: sel.to, endB: sel.to};
    } else if ((result.ios && view.lastIOSEnter > Date.now() - 225 || result.android) &&
               addedNodes.some(function (n) { return n.nodeName == "DIV" || n.nodeName == "P"; }) &&
               view.someProp("handleKeyDown", function (f) { return f(view, keyEvent(13, "Enter")); })) {
      view.lastIOSEnter = 0;
      return
    } else {
      if (parse.sel) {
        var sel$1 = resolveSelection(view, view.state.doc, parse.sel);
        if (sel$1 && !sel$1.eq(view.state.selection)) { view.dispatch(view.state.tr.setSelection(sel$1)); }
      }
      return
    }
  }
  view.domChangeCount++;
  // Handle the case where overwriting a selection by typing matches
  // the start or end of the selected content, creating a change
  // that's smaller than what was actually overwritten.
  if (view.state.selection.from < view.state.selection.to &&
      change.start == change.endB &&
      view.state.selection instanceof TextSelection) {
    if (change.start > view.state.selection.from && change.start <= view.state.selection.from + 2) {
      change.start = view.state.selection.from;
    } else if (change.endA < view.state.selection.to && change.endA >= view.state.selection.to - 2) {
      change.endB += (view.state.selection.to - change.endA);
      change.endA = view.state.selection.to;
    }
  }

  // IE11 will insert a non-breaking space _ahead_ of the space after
  // the cursor space when adding a space before another space. When
  // that happened, adjust the change to cover the space instead.
  if (result.ie && result.ie_version <= 11 && change.endB == change.start + 1 &&
      change.endA == change.start && change.start > parse.from &&
      parse.doc.textBetween(change.start - parse.from - 1, change.start - parse.from + 1) == " \u00a0") {
    change.start--;
    change.endA--;
    change.endB--;
  }

  var $from = parse.doc.resolveNoCache(change.start - parse.from);
  var $to = parse.doc.resolveNoCache(change.endB - parse.from);
  var inlineChange = $from.sameParent($to) && $from.parent.inlineContent;
  var nextSel;
  // If this looks like the effect of pressing Enter (or was recorded
  // as being an iOS enter press), just dispatch an Enter key instead.
  if (((result.ios && view.lastIOSEnter > Date.now() - 225 &&
        (!inlineChange || addedNodes.some(function (n) { return n.nodeName == "DIV" || n.nodeName == "P"; }))) ||
       (!inlineChange && $from.pos < parse.doc.content.size &&
        (nextSel = Selection.findFrom(parse.doc.resolve($from.pos + 1), 1, true)) &&
        nextSel.head == $to.pos)) &&
      view.someProp("handleKeyDown", function (f) { return f(view, keyEvent(13, "Enter")); })) {
    view.lastIOSEnter = 0;
    return
  }
  // Same for backspace
  if (view.state.selection.anchor > change.start &&
      looksLikeJoin(doc, change.start, change.endA, $from, $to) &&
      view.someProp("handleKeyDown", function (f) { return f(view, keyEvent(8, "Backspace")); })) {
    if (result.android && result.chrome) { view.domObserver.suppressSelectionUpdates(); } // #820
    return
  }

  // Chrome Android will occasionally, during composition, delete the
  // entire composition and then immediately insert it again. This is
  // used to detect that situation.
  if (result.chrome && result.android && change.toB == change.from)
    { view.lastAndroidDelete = Date.now(); }

  // This tries to detect Android virtual keyboard
  // enter-and-pick-suggestion action. That sometimes (see issue
  // #1059) first fires a DOM mutation, before moving the selection to
  // the newly created block. And then, because ProseMirror cleans up
  // the DOM selection, it gives up moving the selection entirely,
  // leaving the cursor in the wrong place. When that happens, we drop
  // the new paragraph from the initial change, and fire a simulated
  // enter key afterwards.
  if (result.android && !inlineChange && $from.start() != $to.start() && $to.parentOffset == 0 && $from.depth == $to.depth &&
      parse.sel && parse.sel.anchor == parse.sel.head && parse.sel.head == change.endA) {
    change.endB -= 2;
    $to = parse.doc.resolveNoCache(change.endB - parse.from);
    setTimeout(function () {
      view.someProp("handleKeyDown", function (f) { return f(view, keyEvent(13, "Enter")); });
    }, 20);
  }

  var chFrom = change.start, chTo = change.endA;

  var tr, storedMarks, markChange, $from1;
  if (inlineChange) {
    if ($from.pos == $to.pos) { // Deletion
      // IE11 sometimes weirdly moves the DOM selection around after
      // backspacing out the first element in a textblock
      if (result.ie && result.ie_version <= 11 && $from.parentOffset == 0) {
        view.domObserver.suppressSelectionUpdates();
        setTimeout(function () { return selectionToDOM(view); }, 20);
      }
      tr = view.state.tr.delete(chFrom, chTo);
      storedMarks = doc.resolve(change.start).marksAcross(doc.resolve(change.endA));
    } else if ( // Adding or removing a mark
      change.endA == change.endB && ($from1 = doc.resolve(change.start)) &&
      (markChange = isMarkChange($from.parent.content.cut($from.parentOffset, $to.parentOffset),
                                 $from1.parent.content.cut($from1.parentOffset, change.endA - $from1.start())))
    ) {
      tr = view.state.tr;
      if (markChange.type == "add") { tr.addMark(chFrom, chTo, markChange.mark); }
      else { tr.removeMark(chFrom, chTo, markChange.mark); }
    } else if ($from.parent.child($from.index()).isText && $from.index() == $to.index() - ($to.textOffset ? 0 : 1)) {
      // Both positions in the same text node -- simply insert text
      var text$1 = $from.parent.textBetween($from.parentOffset, $to.parentOffset);
      if (view.someProp("handleTextInput", function (f) { return f(view, chFrom, chTo, text$1); })) { return }
      tr = view.state.tr.insertText(text$1, chFrom, chTo);
    }
  }

  if (!tr)
    { tr = view.state.tr.replace(chFrom, chTo, parse.doc.slice(change.start - parse.from, change.endB - parse.from)); }
  if (parse.sel) {
    var sel$2 = resolveSelection(view, tr.doc, parse.sel);
    // Chrome Android will sometimes, during composition, report the
    // selection in the wrong place. If it looks like that is
    // happening, don't update the selection.
    // Edge just doesn't move the cursor forward when you start typing
    // in an empty block or between br nodes.
    if (sel$2 && !(result.chrome && result.android && view.composing && sel$2.empty &&
                 (change.start != change.endB || view.lastAndroidDelete < Date.now() - 100) &&
                 (sel$2.head == chFrom || sel$2.head == tr.mapping.map(chTo) - 1) ||
                 result.ie && sel$2.empty && sel$2.head == chFrom))
      { tr.setSelection(sel$2); }
  }
  if (storedMarks) { tr.ensureMarks(storedMarks); }
  view.dispatch(tr.scrollIntoView());
}

function resolveSelection(view, doc, parsedSel) {
  if (Math.max(parsedSel.anchor, parsedSel.head) > doc.content.size) { return null }
  return selectionBetween(view, doc.resolve(parsedSel.anchor), doc.resolve(parsedSel.head))
}

// : (Fragment, Fragment) → ?{mark: Mark, type: string}
// Given two same-length, non-empty fragments of inline content,
// determine whether the first could be created from the second by
// removing or adding a single mark type.
function isMarkChange(cur, prev) {
  var curMarks = cur.firstChild.marks, prevMarks = prev.firstChild.marks;
  var added = curMarks, removed = prevMarks, type, mark, update;
  for (var i = 0; i < prevMarks.length; i++) { added = prevMarks[i].removeFromSet(added); }
  for (var i$1 = 0; i$1 < curMarks.length; i$1++) { removed = curMarks[i$1].removeFromSet(removed); }
  if (added.length == 1 && removed.length == 0) {
    mark = added[0];
    type = "add";
    update = function (node) { return node.mark(mark.addToSet(node.marks)); };
  } else if (added.length == 0 && removed.length == 1) {
    mark = removed[0];
    type = "remove";
    update = function (node) { return node.mark(mark.removeFromSet(node.marks)); };
  } else {
    return null
  }
  var updated = [];
  for (var i$2 = 0; i$2 < prev.childCount; i$2++) { updated.push(update(prev.child(i$2))); }
  if (Fragment.from(updated).eq(cur)) { return {mark: mark, type: type} }
}

function looksLikeJoin(old, start, end, $newStart, $newEnd) {
  if (!$newStart.parent.isTextblock ||
      // The content must have shrunk
      end - start <= $newEnd.pos - $newStart.pos ||
      // newEnd must point directly at or after the end of the block that newStart points into
      skipClosingAndOpening($newStart, true, false) < $newEnd.pos)
    { return false }

  var $start = old.resolve(start);
  // Start must be at the end of a block
  if ($start.parentOffset < $start.parent.content.size || !$start.parent.isTextblock)
    { return false }
  var $next = old.resolve(skipClosingAndOpening($start, true, true));
  // The next textblock must start before end and end near it
  if (!$next.parent.isTextblock || $next.pos > end ||
      skipClosingAndOpening($next, true, false) < end)
    { return false }

  // The fragments after the join point must match
  return $newStart.parent.content.cut($newStart.parentOffset).eq($next.parent.content)
}

function skipClosingAndOpening($pos, fromEnd, mayOpen) {
  var depth = $pos.depth, end = fromEnd ? $pos.end() : $pos.pos;
  while (depth > 0 && (fromEnd || $pos.indexAfter(depth) == $pos.node(depth).childCount)) {
    depth--;
    end++;
    fromEnd = false;
  }
  if (mayOpen) {
    var next = $pos.node(depth).maybeChild($pos.indexAfter(depth));
    while (next && !next.isLeaf) {
      next = next.firstChild;
      end++;
    }
  }
  return end
}

function findDiff(a, b, pos, preferredPos, preferredSide) {
  var start = a.findDiffStart(b, pos);
  if (start == null) { return null }
  var ref = a.findDiffEnd(b, pos + a.size, pos + b.size);
  var endA = ref.a;
  var endB = ref.b;
  if (preferredSide == "end") {
    var adjust = Math.max(0, start - Math.min(endA, endB));
    preferredPos -= endA + adjust - start;
  }
  if (endA < start && a.size < b.size) {
    var move = preferredPos <= start && preferredPos >= endA ? start - preferredPos : 0;
    start -= move;
    endB = start + (endB - endA);
    endA = start;
  } else if (endB < start) {
    var move$1 = preferredPos <= start && preferredPos >= endB ? start - preferredPos : 0;
    start -= move$1;
    endA = start + (endA - endB);
    endB = start;
  }
  return {start: start, endA: endA, endB: endB}
}

function serializeForClipboard(view, slice) {
  var context = [];
  var content = slice.content;
  var openStart = slice.openStart;
  var openEnd = slice.openEnd;
  while (openStart > 1 && openEnd > 1 && content.childCount == 1 && content.firstChild.childCount == 1) {
    openStart--;
    openEnd--;
    var node = content.firstChild;
    context.push(node.type.name, node.attrs != node.type.defaultAttrs ? node.attrs : null);
    content = node.content;
  }

  var serializer = view.someProp("clipboardSerializer") || DOMSerializer.fromSchema(view.state.schema);
  var doc = detachedDoc(), wrap = doc.createElement("div");
  wrap.appendChild(serializer.serializeFragment(content, {document: doc}));

  var firstChild = wrap.firstChild, needsWrap;
  while (firstChild && firstChild.nodeType == 1 && (needsWrap = wrapMap[firstChild.nodeName.toLowerCase()])) {
    for (var i = needsWrap.length - 1; i >= 0; i--) {
      var wrapper = doc.createElement(needsWrap[i]);
      while (wrap.firstChild) { wrapper.appendChild(wrap.firstChild); }
      wrap.appendChild(wrapper);
    }
    firstChild = wrap.firstChild;
  }

  if (firstChild && firstChild.nodeType == 1)
    { firstChild.setAttribute("data-pm-slice", (openStart + " " + openEnd + " " + (JSON.stringify(context)))); }

  var text = view.someProp("clipboardTextSerializer", function (f) { return f(slice); }) ||
      slice.content.textBetween(0, slice.content.size, "\n\n");

  return {dom: wrap, text: text}
}

// : (EditorView, string, string, ?bool, ResolvedPos) → ?Slice
// Read a slice of content from the clipboard (or drop data).
function parseFromClipboard(view, text, html, plainText, $context) {
  var dom, inCode = $context.parent.type.spec.code, slice;
  if (!html && !text) { return null }
  var asText = text && (plainText || inCode || !html);
  if (asText) {
    view.someProp("transformPastedText", function (f) { text = f(text, inCode || plainText); });
    if (inCode) { return new Slice(Fragment.from(view.state.schema.text(text.replace(/\r\n?/g, "\n"))), 0, 0) }
    var parsed = view.someProp("clipboardTextParser", function (f) { return f(text, $context, plainText); });
    if (parsed) {
      slice = parsed;
    } else {
      dom = document.createElement("div");
      text.trim().split(/(?:\r\n?|\n)+/).forEach(function (block) {
        dom.appendChild(document.createElement("p")).textContent = block;
      });
    }
  } else {
    view.someProp("transformPastedHTML", function (f) { html = f(html); });
    dom = readHTML(html);
  }

  var contextNode = dom && dom.querySelector("[data-pm-slice]");
  var sliceData = contextNode && /^(\d+) (\d+) (.*)/.exec(contextNode.getAttribute("data-pm-slice"));
  if (!slice) {
    var parser = view.someProp("clipboardParser") || view.someProp("domParser") || DOMParser.fromSchema(view.state.schema);
    slice = parser.parseSlice(dom, {preserveWhitespace: !!(asText || sliceData), context: $context});
  }
  if (sliceData)
    { slice = addContext(closeSlice(slice, +sliceData[1], +sliceData[2]), sliceData[3]); }
  else // HTML wasn't created by ProseMirror. Make sure top-level siblings are coherent
    { slice = Slice.maxOpen(normalizeSiblings(slice.content, $context), false); }

  view.someProp("transformPasted", function (f) { slice = f(slice); });
  return slice
}

// Takes a slice parsed with parseSlice, which means there hasn't been
// any content-expression checking done on the top nodes, tries to
// find a parent node in the current context that might fit the nodes,
// and if successful, rebuilds the slice so that it fits into that parent.
//
// This addresses the problem that Transform.replace expects a
// coherent slice, and will fail to place a set of siblings that don't
// fit anywhere in the schema.
function normalizeSiblings(fragment, $context) {
  if (fragment.childCount < 2) { return fragment }
  var loop = function ( d ) {
    var parent = $context.node(d);
    var match = parent.contentMatchAt($context.index(d));
    var lastWrap = (void 0), result = [];
    fragment.forEach(function (node) {
      if (!result) { return }
      var wrap = match.findWrapping(node.type), inLast;
      if (!wrap) { return result = null }
      if (inLast = result.length && lastWrap.length && addToSibling(wrap, lastWrap, node, result[result.length - 1], 0)) {
        result[result.length - 1] = inLast;
      } else {
        if (result.length) { result[result.length - 1] = closeRight(result[result.length - 1], lastWrap.length); }
        var wrapped = withWrappers(node, wrap);
        result.push(wrapped);
        match = match.matchType(wrapped.type, wrapped.attrs);
        lastWrap = wrap;
      }
    });
    if (result) { return { v: Fragment.from(result) } }
  };

  for (var d = $context.depth; d >= 0; d--) {
    var returned = loop( d );

    if ( returned ) return returned.v;
  }
  return fragment
}

function withWrappers(node, wrap, from) {
  if ( from === void 0 ) from = 0;

  for (var i = wrap.length - 1; i >= from; i--)
    { node = wrap[i].create(null, Fragment.from(node)); }
  return node
}

// Used to group adjacent nodes wrapped in similar parents by
// normalizeSiblings into the same parent node
function addToSibling(wrap, lastWrap, node, sibling, depth) {
  if (depth < wrap.length && depth < lastWrap.length && wrap[depth] == lastWrap[depth]) {
    var inner = addToSibling(wrap, lastWrap, node, sibling.lastChild, depth + 1);
    if (inner) { return sibling.copy(sibling.content.replaceChild(sibling.childCount - 1, inner)) }
    var match = sibling.contentMatchAt(sibling.childCount);
    if (match.matchType(depth == wrap.length - 1 ? node.type : wrap[depth + 1]))
      { return sibling.copy(sibling.content.append(Fragment.from(withWrappers(node, wrap, depth + 1)))) }
  }
}

function closeRight(node, depth) {
  if (depth == 0) { return node }
  var fragment = node.content.replaceChild(node.childCount - 1, closeRight(node.lastChild, depth - 1));
  var fill = node.contentMatchAt(node.childCount).fillBefore(Fragment.empty, true);
  return node.copy(fragment.append(fill))
}

function closeRange(fragment, side, from, to, depth, openEnd) {
  var node = side < 0 ? fragment.firstChild : fragment.lastChild, inner = node.content;
  if (depth < to - 1) { inner = closeRange(inner, side, from, to, depth + 1, openEnd); }
  if (depth >= from)
    { inner = side < 0 ? node.contentMatchAt(0).fillBefore(inner, fragment.childCount > 1 || openEnd <= depth).append(inner)
      : inner.append(node.contentMatchAt(node.childCount).fillBefore(Fragment.empty, true)); }
  return fragment.replaceChild(side < 0 ? 0 : fragment.childCount - 1, node.copy(inner))
}

function closeSlice(slice, openStart, openEnd) {
  if (openStart < slice.openStart)
    { slice = new Slice(closeRange(slice.content, -1, openStart, slice.openStart, 0, slice.openEnd), openStart, slice.openEnd); }
  if (openEnd < slice.openEnd)
    { slice = new Slice(closeRange(slice.content, 1, openEnd, slice.openEnd, 0, 0), slice.openStart, openEnd); }
  return slice
}

// Trick from jQuery -- some elements must be wrapped in other
// elements for innerHTML to work. I.e. if you do `div.innerHTML =
// "<td>..</td>"` the table cells are ignored.
var wrapMap = {
  thead: ["table"],
  tbody: ["table"],
  tfoot: ["table"],
  caption: ["table"],
  colgroup: ["table"],
  col: ["table", "colgroup"],
  tr: ["table", "tbody"],
  td: ["table", "tbody", "tr"],
  th: ["table", "tbody", "tr"]
};

var _detachedDoc = null;
function detachedDoc() {
  return _detachedDoc || (_detachedDoc = document.implementation.createHTMLDocument("title"))
}

function readHTML(html) {
  var metas = /^(\s*<meta [^>]*>)*/.exec(html);
  if (metas) { html = html.slice(metas[0].length); }
  var elt = detachedDoc().createElement("div");
  var firstTag = /<([a-z][^>\s]+)/i.exec(html), wrap;
  if (wrap = firstTag && wrapMap[firstTag[1].toLowerCase()])
    { html = wrap.map(function (n) { return "<" + n + ">"; }).join("") + html + wrap.map(function (n) { return "</" + n + ">"; }).reverse().join(""); }
  elt.innerHTML = html;
  if (wrap) { for (var i = 0; i < wrap.length; i++) { elt = elt.querySelector(wrap[i]) || elt; } }
  return elt
}

function addContext(slice, context) {
  if (!slice.size) { return slice }
  var schema = slice.content.firstChild.type.schema, array;
  try { array = JSON.parse(context); }
  catch(e) { return slice }
  var content = slice.content;
  var openStart = slice.openStart;
  var openEnd = slice.openEnd;
  for (var i = array.length - 2; i >= 0; i -= 2) {
    var type = schema.nodes[array[i]];
    if (!type || type.hasRequiredAttrs()) { break }
    content = Fragment.from(type.create(array[i + 1], content));
    openStart++; openEnd++;
  }
  return new Slice(content, openStart, openEnd)
}

var observeOptions = {
  childList: true,
  characterData: true,
  characterDataOldValue: true,
  attributes: true,
  attributeOldValue: true,
  subtree: true
};
// IE11 has very broken mutation observers, so we also listen to DOMCharacterDataModified
var useCharData = result.ie && result.ie_version <= 11;

var SelectionState = function SelectionState() {
  this.anchorNode = this.anchorOffset = this.focusNode = this.focusOffset = null;
};

SelectionState.prototype.set = function set (sel) {
  this.anchorNode = sel.anchorNode; this.anchorOffset = sel.anchorOffset;
  this.focusNode = sel.focusNode; this.focusOffset = sel.focusOffset;
};

SelectionState.prototype.eq = function eq (sel) {
  return sel.anchorNode == this.anchorNode && sel.anchorOffset == this.anchorOffset &&
    sel.focusNode == this.focusNode && sel.focusOffset == this.focusOffset
};

var DOMObserver = function DOMObserver(view, handleDOMChange) {
  var this$1 = this;

  this.view = view;
  this.handleDOMChange = handleDOMChange;
  this.queue = [];
  this.flushingSoon = -1;
  this.observer = window.MutationObserver &&
    new window.MutationObserver(function (mutations) {
      for (var i = 0; i < mutations.length; i++) { this$1.queue.push(mutations[i]); }
      // IE11 will sometimes (on backspacing out a single character
      // text node after a BR node) call the observer callback
      // before actually updating the DOM, which will cause
      // ProseMirror to miss the change (see #930)
      if (result.ie && result.ie_version <= 11 && mutations.some(
        function (m) { return m.type == "childList" && m.removedNodes.length ||
             m.type == "characterData" && m.oldValue.length > m.target.nodeValue.length; }))
        { this$1.flushSoon(); }
      else
        { this$1.flush(); }
    });
  this.currentSelection = new SelectionState;
  if (useCharData) {
    this.onCharData = function (e) {
      this$1.queue.push({target: e.target, type: "characterData", oldValue: e.prevValue});
      this$1.flushSoon();
    };
  }
  this.onSelectionChange = this.onSelectionChange.bind(this);
  this.suppressingSelectionUpdates = false;
};

DOMObserver.prototype.flushSoon = function flushSoon () {
    var this$1 = this;

  if (this.flushingSoon < 0)
    { this.flushingSoon = window.setTimeout(function () { this$1.flushingSoon = -1; this$1.flush(); }, 20); }
};

DOMObserver.prototype.forceFlush = function forceFlush () {
  if (this.flushingSoon > -1) {
    window.clearTimeout(this.flushingSoon);
    this.flushingSoon = -1;
    this.flush();
  }
};

DOMObserver.prototype.start = function start () {
  if (this.observer)
    { this.observer.observe(this.view.dom, observeOptions); }
  if (useCharData)
    { this.view.dom.addEventListener("DOMCharacterDataModified", this.onCharData); }
  this.connectSelection();
};

DOMObserver.prototype.stop = function stop () {
    var this$1 = this;

  if (this.observer) {
    var take = this.observer.takeRecords();
    if (take.length) {
      for (var i = 0; i < take.length; i++) { this.queue.push(take[i]); }
      window.setTimeout(function () { return this$1.flush(); }, 20);
    }
    this.observer.disconnect();
  }
  if (useCharData) { this.view.dom.removeEventListener("DOMCharacterDataModified", this.onCharData); }
  this.disconnectSelection();
};

DOMObserver.prototype.connectSelection = function connectSelection () {
  this.view.dom.ownerDocument.addEventListener("selectionchange", this.onSelectionChange);
};

DOMObserver.prototype.disconnectSelection = function disconnectSelection () {
  this.view.dom.ownerDocument.removeEventListener("selectionchange", this.onSelectionChange);
};

DOMObserver.prototype.suppressSelectionUpdates = function suppressSelectionUpdates () {
    var this$1 = this;

  this.suppressingSelectionUpdates = true;
  setTimeout(function () { return this$1.suppressingSelectionUpdates = false; }, 50);
};

DOMObserver.prototype.onSelectionChange = function onSelectionChange () {
  if (!hasFocusAndSelection(this.view)) { return }
  if (this.suppressingSelectionUpdates) { return selectionToDOM(this.view) }
  // Deletions on IE11 fire their events in the wrong order, giving
  // us a selection change event before the DOM changes are
  // reported.
  if (result.ie && result.ie_version <= 11 && !this.view.state.selection.empty) {
    var sel = this.view.root.getSelection();
    // Selection.isCollapsed isn't reliable on IE
    if (sel.focusNode && isEquivalentPosition(sel.focusNode, sel.focusOffset, sel.anchorNode, sel.anchorOffset))
      { return this.flushSoon() }
  }
  this.flush();
};

DOMObserver.prototype.setCurSelection = function setCurSelection () {
  this.currentSelection.set(this.view.root.getSelection());
};

DOMObserver.prototype.ignoreSelectionChange = function ignoreSelectionChange (sel) {
  if (sel.rangeCount == 0) { return true }
  var container = sel.getRangeAt(0).commonAncestorContainer;
  var desc = this.view.docView.nearestDesc(container);
  if (desc && desc.ignoreMutation({type: "selection", target: container.nodeType == 3 ? container.parentNode : container})) {
    this.setCurSelection();
    return true
  }
};

DOMObserver.prototype.flush = function flush () {
  if (!this.view.docView || this.flushingSoon > -1) { return }
  var mutations = this.observer ? this.observer.takeRecords() : [];
  if (this.queue.length) {
    mutations = this.queue.concat(mutations);
    this.queue.length = 0;
  }

  var sel = this.view.root.getSelection();
  var newSel = !this.suppressingSelectionUpdates && !this.currentSelection.eq(sel) && hasSelection(this.view) && !this.ignoreSelectionChange(sel);

  var from = -1, to = -1, typeOver = false, added = [];
  if (this.view.editable) {
    for (var i = 0; i < mutations.length; i++) {
      var result$1 = this.registerMutation(mutations[i], added);
      if (result$1) {
        from = from < 0 ? result$1.from : Math.min(result$1.from, from);
        to = to < 0 ? result$1.to : Math.max(result$1.to, to);
        if (result$1.typeOver) { typeOver = true; }
      }
    }
  }

  if (result.gecko && added.length > 1) {
    var brs = added.filter(function (n) { return n.nodeName == "BR"; });
    if (brs.length == 2) {
      var a = brs[0];
        var b = brs[1];
      if (a.parentNode && a.parentNode.parentNode == b.parentNode) { b.remove(); }
      else { a.remove(); }
    }
  }

  if (from > -1 || newSel) {
    if (from > -1) {
      this.view.docView.markDirty(from, to);
      checkCSS(this.view);
    }
    this.handleDOMChange(from, to, typeOver, added);
    if (this.view.docView.dirty) { this.view.updateState(this.view.state); }
    else if (!this.currentSelection.eq(sel)) { selectionToDOM(this.view); }
    this.currentSelection.set(sel);
  }
};

DOMObserver.prototype.registerMutation = function registerMutation (mut, added) {
  // Ignore mutations inside nodes that were already noted as inserted
  if (added.indexOf(mut.target) > -1) { return null }
  var desc = this.view.docView.nearestDesc(mut.target);
  if (mut.type == "attributes" &&
      (desc == this.view.docView || mut.attributeName == "contenteditable" ||
       // Firefox sometimes fires spurious events for null/empty styles
       (mut.attributeName == "style" && !mut.oldValue && !mut.target.getAttribute("style"))))
    { return null }
  if (!desc || desc.ignoreMutation(mut)) { return null }

  if (mut.type == "childList") {
    for (var i = 0; i < mut.addedNodes.length; i++) { added.push(mut.addedNodes[i]); }
    if (desc.contentDOM && desc.contentDOM != desc.dom && !desc.contentDOM.contains(mut.target))
      { return {from: desc.posBefore, to: desc.posAfter} }
    var prev = mut.previousSibling, next = mut.nextSibling;
    if (result.ie && result.ie_version <= 11 && mut.addedNodes.length) {
      // IE11 gives us incorrect next/prev siblings for some
      // insertions, so if there are added nodes, recompute those
      for (var i$1 = 0; i$1 < mut.addedNodes.length; i$1++) {
        var ref = mut.addedNodes[i$1];
          var previousSibling = ref.previousSibling;
          var nextSibling = ref.nextSibling;
        if (!previousSibling || Array.prototype.indexOf.call(mut.addedNodes, previousSibling) < 0) { prev = previousSibling; }
        if (!nextSibling || Array.prototype.indexOf.call(mut.addedNodes, nextSibling) < 0) { next = nextSibling; }
      }
    }
    var fromOffset = prev && prev.parentNode == mut.target
        ? domIndex(prev) + 1 : 0;
    var from = desc.localPosFromDOM(mut.target, fromOffset, -1);
    var toOffset = next && next.parentNode == mut.target
        ? domIndex(next) : mut.target.childNodes.length;
    var to = desc.localPosFromDOM(mut.target, toOffset, 1);
    return {from: from, to: to}
  } else if (mut.type == "attributes") {
    return {from: desc.posAtStart - desc.border, to: desc.posAtEnd + desc.border}
  } else { // "characterData"
    return {
      from: desc.posAtStart,
      to: desc.posAtEnd,
      // An event was generated for a text change that didn't change
      // any text. Mark the dom change to fall back to assuming the
      // selection was typed over with an identical value if it can't
      // find another change.
      typeOver: mut.target.nodeValue == mut.oldValue
    }
  }
};

var cssChecked = false;

function checkCSS(view) {
  if (cssChecked) { return }
  cssChecked = true;
  if (getComputedStyle(view.dom).whiteSpace == "normal")
    { console["warn"]("ProseMirror expects the CSS white-space property to be set, preferably to 'pre-wrap'. It is recommended to load style/prosemirror.css from the prosemirror-view package."); }
}

// A collection of DOM events that occur within the editor, and callback functions
// to invoke when the event fires.
var handlers = {}, editHandlers = {};

function initInput(view) {
  view.shiftKey = false;
  view.mouseDown = null;
  view.lastKeyCode = null;
  view.lastKeyCodeTime = 0;
  view.lastClick = {time: 0, x: 0, y: 0, type: ""};
  view.lastSelectionOrigin = null;
  view.lastSelectionTime = 0;

  view.lastIOSEnter = 0;
  view.lastIOSEnterFallbackTimeout = null;
  view.lastAndroidDelete = 0;

  view.composing = false;
  view.composingTimeout = null;
  view.compositionNodes = [];
  view.compositionEndedAt = -2e8;

  view.domObserver = new DOMObserver(view, function (from, to, typeOver, added) { return readDOMChange(view, from, to, typeOver, added); });
  view.domObserver.start();
  // Used by hacks like the beforeinput handler to check whether anything happened in the DOM
  view.domChangeCount = 0;

  view.eventHandlers = Object.create(null);
  var loop = function ( event ) {
    var handler = handlers[event];
    view.dom.addEventListener(event, view.eventHandlers[event] = function (event) {
      if (eventBelongsToView(view, event) && !runCustomHandler(view, event) &&
          (view.editable || !(event.type in editHandlers)))
        { handler(view, event); }
    });
  };

  for (var event in handlers) loop( event );
  // On Safari, for reasons beyond my understanding, adding an input
  // event handler makes an issue where the composition vanishes when
  // you press enter go away.
  if (result.safari) { view.dom.addEventListener("input", function () { return null; }); }

  ensureListeners(view);
}

function setSelectionOrigin(view, origin) {
  view.lastSelectionOrigin = origin;
  view.lastSelectionTime = Date.now();
}

function destroyInput(view) {
  view.domObserver.stop();
  for (var type in view.eventHandlers)
    { view.dom.removeEventListener(type, view.eventHandlers[type]); }
  clearTimeout(view.composingTimeout);
  clearTimeout(view.lastIOSEnterFallbackTimeout);
}

function ensureListeners(view) {
  view.someProp("handleDOMEvents", function (currentHandlers) {
    for (var type in currentHandlers) { if (!view.eventHandlers[type])
      { view.dom.addEventListener(type, view.eventHandlers[type] = function (event) { return runCustomHandler(view, event); }); } }
  });
}

function runCustomHandler(view, event) {
  return view.someProp("handleDOMEvents", function (handlers) {
    var handler = handlers[event.type];
    return handler ? handler(view, event) || event.defaultPrevented : false
  })
}

function eventBelongsToView(view, event) {
  if (!event.bubbles) { return true }
  if (event.defaultPrevented) { return false }
  for (var node = event.target; node != view.dom; node = node.parentNode)
    { if (!node || node.nodeType == 11 ||
        (node.pmViewDesc && node.pmViewDesc.stopEvent(event)))
      { return false } }
  return true
}

function dispatchEvent(view, event) {
  if (!runCustomHandler(view, event) && handlers[event.type] &&
      (view.editable || !(event.type in editHandlers)))
    { handlers[event.type](view, event); }
}

editHandlers.keydown = function (view, event) {
  view.shiftKey = event.keyCode == 16 || event.shiftKey;
  if (inOrNearComposition(view, event)) { return }
  view.domObserver.forceFlush();
  view.lastKeyCode = event.keyCode;
  view.lastKeyCodeTime = Date.now();
  // On iOS, if we preventDefault enter key presses, the virtual
  // keyboard gets confused. So the hack here is to set a flag that
  // makes the DOM change code recognize that what just happens should
  // be replaced by whatever the Enter key handlers do.
  if (result.ios && event.keyCode == 13 && !event.ctrlKey && !event.altKey && !event.metaKey) {
    var now = Date.now();
    view.lastIOSEnter = now;
    view.lastIOSEnterFallbackTimeout = setTimeout(function () {
      if (view.lastIOSEnter == now) {
        view.someProp("handleKeyDown", function (f) { return f(view, keyEvent(13, "Enter")); });
        view.lastIOSEnter = 0;
      }
    }, 200);
  } else if (view.someProp("handleKeyDown", function (f) { return f(view, event); }) || captureKeyDown(view, event)) {
    event.preventDefault();
  } else {
    setSelectionOrigin(view, "key");
  }
};

editHandlers.keyup = function (view, e) {
  if (e.keyCode == 16) { view.shiftKey = false; }
};

editHandlers.keypress = function (view, event) {
  if (inOrNearComposition(view, event) || !event.charCode ||
      event.ctrlKey && !event.altKey || result.mac && event.metaKey) { return }

  if (view.someProp("handleKeyPress", function (f) { return f(view, event); })) {
    event.preventDefault();
    return
  }

  var sel = view.state.selection;
  if (!(sel instanceof TextSelection) || !sel.$from.sameParent(sel.$to)) {
    var text = String.fromCharCode(event.charCode);
    if (!view.someProp("handleTextInput", function (f) { return f(view, sel.$from.pos, sel.$to.pos, text); }))
      { view.dispatch(view.state.tr.insertText(text).scrollIntoView()); }
    event.preventDefault();
  }
};

function eventCoords(event) { return {left: event.clientX, top: event.clientY} }

function isNear(event, click) {
  var dx = click.x - event.clientX, dy = click.y - event.clientY;
  return dx * dx + dy * dy < 100
}

function runHandlerOnContext(view, propName, pos, inside, event) {
  if (inside == -1) { return false }
  var $pos = view.state.doc.resolve(inside);
  var loop = function ( i ) {
    if (view.someProp(propName, function (f) { return i > $pos.depth ? f(view, pos, $pos.nodeAfter, $pos.before(i), event, true)
                                                    : f(view, pos, $pos.node(i), $pos.before(i), event, false); }))
      { return { v: true } }
  };

  for (var i = $pos.depth + 1; i > 0; i--) {
    var returned = loop( i );

    if ( returned ) return returned.v;
  }
  return false
}

function updateSelection(view, selection, origin) {
  if (!view.focused) { view.focus(); }
  var tr = view.state.tr.setSelection(selection);
  if (origin == "pointer") { tr.setMeta("pointer", true); }
  view.dispatch(tr);
}

function selectClickedLeaf(view, inside) {
  if (inside == -1) { return false }
  var $pos = view.state.doc.resolve(inside), node = $pos.nodeAfter;
  if (node && node.isAtom && NodeSelection.isSelectable(node)) {
    updateSelection(view, new NodeSelection($pos), "pointer");
    return true
  }
  return false
}

function selectClickedNode(view, inside) {
  if (inside == -1) { return false }
  var sel = view.state.selection, selectedNode, selectAt;
  if (sel instanceof NodeSelection) { selectedNode = sel.node; }

  var $pos = view.state.doc.resolve(inside);
  for (var i = $pos.depth + 1; i > 0; i--) {
    var node = i > $pos.depth ? $pos.nodeAfter : $pos.node(i);
    if (NodeSelection.isSelectable(node)) {
      if (selectedNode && sel.$from.depth > 0 &&
          i >= sel.$from.depth && $pos.before(sel.$from.depth + 1) == sel.$from.pos)
        { selectAt = $pos.before(sel.$from.depth); }
      else
        { selectAt = $pos.before(i); }
      break
    }
  }

  if (selectAt != null) {
    updateSelection(view, NodeSelection.create(view.state.doc, selectAt), "pointer");
    return true
  } else {
    return false
  }
}

function handleSingleClick(view, pos, inside, event, selectNode) {
  return runHandlerOnContext(view, "handleClickOn", pos, inside, event) ||
    view.someProp("handleClick", function (f) { return f(view, pos, event); }) ||
    (selectNode ? selectClickedNode(view, inside) : selectClickedLeaf(view, inside))
}

function handleDoubleClick(view, pos, inside, event) {
  return runHandlerOnContext(view, "handleDoubleClickOn", pos, inside, event) ||
    view.someProp("handleDoubleClick", function (f) { return f(view, pos, event); })
}

function handleTripleClick(view, pos, inside, event) {
  return runHandlerOnContext(view, "handleTripleClickOn", pos, inside, event) ||
    view.someProp("handleTripleClick", function (f) { return f(view, pos, event); }) ||
    defaultTripleClick(view, inside)
}

function defaultTripleClick(view, inside) {
  var doc = view.state.doc;
  if (inside == -1) {
    if (doc.inlineContent) {
      updateSelection(view, TextSelection.create(doc, 0, doc.content.size), "pointer");
      return true
    }
    return false
  }

  var $pos = doc.resolve(inside);
  for (var i = $pos.depth + 1; i > 0; i--) {
    var node = i > $pos.depth ? $pos.nodeAfter : $pos.node(i);
    var nodePos = $pos.before(i);
    if (node.inlineContent)
      { updateSelection(view, TextSelection.create(doc, nodePos + 1, nodePos + 1 + node.content.size), "pointer"); }
    else if (NodeSelection.isSelectable(node))
      { updateSelection(view, NodeSelection.create(doc, nodePos), "pointer"); }
    else
      { continue }
    return true
  }
}

function forceDOMFlush(view) {
  return endComposition(view)
}

var selectNodeModifier = result.mac ? "metaKey" : "ctrlKey";

handlers.mousedown = function (view, event) {
  view.shiftKey = event.shiftKey;
  var flushed = forceDOMFlush(view);
  var now = Date.now(), type = "singleClick";
  if (now - view.lastClick.time < 500 && isNear(event, view.lastClick) && !event[selectNodeModifier]) {
    if (view.lastClick.type == "singleClick") { type = "doubleClick"; }
    else if (view.lastClick.type == "doubleClick") { type = "tripleClick"; }
  }
  view.lastClick = {time: now, x: event.clientX, y: event.clientY, type: type};

  var pos = view.posAtCoords(eventCoords(event));
  if (!pos) { return }

  if (type == "singleClick") {
    if (view.mouseDown) { view.mouseDown.done(); }
    view.mouseDown = new MouseDown(view, pos, event, flushed);
  } else if ((type == "doubleClick" ? handleDoubleClick : handleTripleClick)(view, pos.pos, pos.inside, event)) {
    event.preventDefault();
  } else {
    setSelectionOrigin(view, "pointer");
  }
};

var MouseDown = function MouseDown(view, pos, event, flushed) {
  var this$1 = this;

  this.view = view;
  this.startDoc = view.state.doc;
  this.pos = pos;
  this.event = event;
  this.flushed = flushed;
  this.selectNode = event[selectNodeModifier];
  this.allowDefault = event.shiftKey;

  var targetNode, targetPos;
  if (pos.inside > -1) {
    targetNode = view.state.doc.nodeAt(pos.inside);
    targetPos = pos.inside;
  } else {
    var $pos = view.state.doc.resolve(pos.pos);
    targetNode = $pos.parent;
    targetPos = $pos.depth ? $pos.before() : 0;
  }

  this.mightDrag = null;

  var target = flushed ? null : event.target;
  var targetDesc = target ? view.docView.nearestDesc(target, true) : null;
  this.target = targetDesc ? targetDesc.dom : null;

  var ref = view.state;
  var selection = ref.selection;
  if (targetNode.type.spec.draggable && targetNode.type.spec.selectable !== false ||
      selection instanceof NodeSelection && selection.from <= targetPos && selection.to > targetPos)
    { this.mightDrag = {node: targetNode,
                      pos: targetPos,
                      addAttr: this.target && !this.target.draggable,
                      setUneditable: this.target && result.gecko && !this.target.hasAttribute("contentEditable")}; }

  if (this.target && this.mightDrag && (this.mightDrag.addAttr || this.mightDrag.setUneditable)) {
    this.view.domObserver.stop();
    if (this.mightDrag.addAttr) { this.target.draggable = true; }
    if (this.mightDrag.setUneditable)
      { setTimeout(function () {
        if (this$1.view.mouseDown == this$1) { this$1.target.setAttribute("contentEditable", "false"); }
      }, 20); }
    this.view.domObserver.start();
  }

  view.root.addEventListener("mouseup", this.up = this.up.bind(this));
  view.root.addEventListener("mousemove", this.move = this.move.bind(this));
  setSelectionOrigin(view, "pointer");
};

MouseDown.prototype.done = function done () {
  this.view.root.removeEventListener("mouseup", this.up);
  this.view.root.removeEventListener("mousemove", this.move);
  if (this.mightDrag && this.target) {
    this.view.domObserver.stop();
    if (this.mightDrag.addAttr) { this.target.removeAttribute("draggable"); }
    if (this.mightDrag.setUneditable) { this.target.removeAttribute("contentEditable"); }
    this.view.domObserver.start();
  }
  this.view.mouseDown = null;
};

MouseDown.prototype.up = function up (event) {
  this.done();

  if (!this.view.dom.contains(event.target.nodeType == 3 ? event.target.parentNode : event.target))
    { return }

  var pos = this.pos;
  if (this.view.state.doc != this.startDoc) { pos = this.view.posAtCoords(eventCoords(event)); }

  if (this.allowDefault || !pos) {
    setSelectionOrigin(this.view, "pointer");
  } else if (handleSingleClick(this.view, pos.pos, pos.inside, event, this.selectNode)) {
    event.preventDefault();
  } else if (this.flushed ||
             // Safari ignores clicks on draggable elements
             (result.safari && this.mightDrag && !this.mightDrag.node.isAtom) ||
             // Chrome will sometimes treat a node selection as a
             // cursor, but still report that the node is selected
             // when asked through getSelection. You'll then get a
             // situation where clicking at the point where that
             // (hidden) cursor is doesn't change the selection, and
             // thus doesn't get a reaction from ProseMirror. This
             // works around that.
             (result.chrome && !(this.view.state.selection instanceof TextSelection) &&
              Math.min(Math.abs(pos.pos - this.view.state.selection.from),
                       Math.abs(pos.pos - this.view.state.selection.to)) <= 2)) {
    updateSelection(this.view, Selection.near(this.view.state.doc.resolve(pos.pos)), "pointer");
    event.preventDefault();
  } else {
    setSelectionOrigin(this.view, "pointer");
  }
};

MouseDown.prototype.move = function move (event) {
  if (!this.allowDefault && (Math.abs(this.event.x - event.clientX) > 4 ||
                             Math.abs(this.event.y - event.clientY) > 4))
    { this.allowDefault = true; }
  setSelectionOrigin(this.view, "pointer");
  if (event.buttons == 0) { this.done(); }
};

handlers.touchdown = function (view) {
  forceDOMFlush(view);
  setSelectionOrigin(view, "pointer");
};

handlers.contextmenu = function (view) { return forceDOMFlush(view); };

function inOrNearComposition(view, event) {
  if (view.composing) { return true }
  // See https://www.stum.de/2016/06/24/handling-ime-events-in-javascript/.
  // On Japanese input method editors (IMEs), the Enter key is used to confirm character
  // selection. On Safari, when Enter is pressed, compositionend and keydown events are
  // emitted. The keydown event triggers newline insertion, which we don't want.
  // This method returns true if the keydown event should be ignored.
  // We only ignore it once, as pressing Enter a second time *should* insert a newline.
  // Furthermore, the keydown event timestamp must be close to the compositionEndedAt timestamp.
  // This guards against the case where compositionend is triggered without the keyboard
  // (e.g. character confirmation may be done with the mouse), and keydown is triggered
  // afterwards- we wouldn't want to ignore the keydown event in this case.
  if (result.safari && Math.abs(event.timeStamp - view.compositionEndedAt) < 500) {
    view.compositionEndedAt = -2e8;
    return true
  }
  return false
}

// Drop active composition after 5 seconds of inactivity on Android
var timeoutComposition = result.android ? 5000 : -1;

editHandlers.compositionstart = editHandlers.compositionupdate = function (view) {
  if (!view.composing) {
    view.domObserver.flush();
    var state = view.state;
    var $pos = state.selection.$from;
    if (state.selection.empty &&
        (state.storedMarks ||
         (!$pos.textOffset && $pos.parentOffset && $pos.nodeBefore.marks.some(function (m) { return m.type.spec.inclusive === false; })))) {
      // Need to wrap the cursor in mark nodes different from the ones in the DOM context
      view.markCursor = view.state.storedMarks || $pos.marks();
      endComposition(view, true);
      view.markCursor = null;
    } else {
      endComposition(view);
      // In firefox, if the cursor is after but outside a marked node,
      // the inserted text won't inherit the marks. So this moves it
      // inside if necessary.
      if (result.gecko && state.selection.empty && $pos.parentOffset && !$pos.textOffset && $pos.nodeBefore.marks.length) {
        var sel = view.root.getSelection();
        for (var node = sel.focusNode, offset = sel.focusOffset; node && node.nodeType == 1 && offset != 0;) {
          var before = offset < 0 ? node.lastChild : node.childNodes[offset - 1];
          if (!before) { break }
          if (before.nodeType == 3) {
            sel.collapse(before, before.nodeValue.length);
            break
          } else {
            node = before;
            offset = -1;
          }
        }
      }
    }
    view.composing = true;
  }
  scheduleComposeEnd(view, timeoutComposition);
};

editHandlers.compositionend = function (view, event) {
  if (view.composing) {
    view.composing = false;
    view.compositionEndedAt = event.timeStamp;
    scheduleComposeEnd(view, 20);
  }
};

function scheduleComposeEnd(view, delay) {
  clearTimeout(view.composingTimeout);
  if (delay > -1) { view.composingTimeout = setTimeout(function () { return endComposition(view); }, delay); }
}

function clearComposition(view) {
  view.composing = false;
  while (view.compositionNodes.length > 0) { view.compositionNodes.pop().markParentsDirty(); }
}

function endComposition(view, forceUpdate) {
  view.domObserver.forceFlush();
  clearComposition(view);
  if (forceUpdate || view.docView.dirty) {
    var sel = selectionFromDOM(view);
    if (sel && !sel.eq(view.state.selection)) { view.dispatch(view.state.tr.setSelection(sel)); }
    else { view.updateState(view.state); }
    return true
  }
  return false
}

function captureCopy(view, dom) {
  // The extra wrapper is somehow necessary on IE/Edge to prevent the
  // content from being mangled when it is put onto the clipboard
  if (!view.dom.parentNode) { return }
  var wrap = view.dom.parentNode.appendChild(document.createElement("div"));
  wrap.appendChild(dom);
  wrap.style.cssText = "position: fixed; left: -10000px; top: 10px";
  var sel = getSelection(), range = document.createRange();
  range.selectNodeContents(dom);
  // Done because IE will fire a selectionchange moving the selection
  // to its start when removeAllRanges is called and the editor still
  // has focus (which will mess up the editor's selection state).
  view.dom.blur();
  sel.removeAllRanges();
  sel.addRange(range);
  setTimeout(function () {
    if (wrap.parentNode) { wrap.parentNode.removeChild(wrap); }
    view.focus();
  }, 50);
}

// This is very crude, but unfortunately both these browsers _pretend_
// that they have a clipboard API—all the objects and methods are
// there, they just don't work, and they are hard to test.
var brokenClipboardAPI = (result.ie && result.ie_version < 15) ||
      (result.ios && result.webkit_version < 604);

handlers.copy = editHandlers.cut = function (view, e) {
  var sel = view.state.selection, cut = e.type == "cut";
  if (sel.empty) { return }

  // IE and Edge's clipboard interface is completely broken
  var data = brokenClipboardAPI ? null : e.clipboardData;
  var slice = sel.content();
  var ref = serializeForClipboard(view, slice);
  var dom = ref.dom;
  var text = ref.text;
  if (data) {
    e.preventDefault();
    data.clearData();
    data.setData("text/html", dom.innerHTML);
    data.setData("text/plain", text);
  } else {
    captureCopy(view, dom);
  }
  if (cut) { view.dispatch(view.state.tr.deleteSelection().scrollIntoView().setMeta("uiEvent", "cut")); }
};

function sliceSingleNode(slice) {
  return slice.openStart == 0 && slice.openEnd == 0 && slice.content.childCount == 1 ? slice.content.firstChild : null
}

function capturePaste(view, e) {
  if (!view.dom.parentNode) { return }
  var plainText = view.shiftKey || view.state.selection.$from.parent.type.spec.code;
  var target = view.dom.parentNode.appendChild(document.createElement(plainText ? "textarea" : "div"));
  if (!plainText) { target.contentEditable = "true"; }
  target.style.cssText = "position: fixed; left: -10000px; top: 10px";
  target.focus();
  setTimeout(function () {
    view.focus();
    if (target.parentNode) { target.parentNode.removeChild(target); }
    if (plainText) { doPaste(view, target.value, null, e); }
    else { doPaste(view, target.textContent, target.innerHTML, e); }
  }, 50);
}

function doPaste(view, text, html, e) {
  var slice = parseFromClipboard(view, text, html, view.shiftKey, view.state.selection.$from);
  if (view.someProp("handlePaste", function (f) { return f(view, e, slice || Slice.empty); })) { return true }
  if (!slice) { return false }

  var singleNode = sliceSingleNode(slice);
  var tr = singleNode ? view.state.tr.replaceSelectionWith(singleNode, view.shiftKey) : view.state.tr.replaceSelection(slice);
  view.dispatch(tr.scrollIntoView().setMeta("paste", true).setMeta("uiEvent", "paste"));
  return true
}

editHandlers.paste = function (view, e) {
  var data = brokenClipboardAPI ? null : e.clipboardData;
  if (data && doPaste(view, data.getData("text/plain"), data.getData("text/html"), e)) { e.preventDefault(); }
  else { capturePaste(view, e); }
};

var Dragging = function Dragging(slice, move) {
  this.slice = slice;
  this.move = move;
};

var dragCopyModifier = result.mac ? "altKey" : "ctrlKey";

handlers.dragstart = function (view, e) {
  var mouseDown = view.mouseDown;
  if (mouseDown) { mouseDown.done(); }
  if (!e.dataTransfer) { return }

  var sel = view.state.selection;
  var pos = sel.empty ? null : view.posAtCoords(eventCoords(e));
  if (pos && pos.pos >= sel.from && pos.pos <= (sel instanceof NodeSelection ? sel.to - 1: sel.to)) ; else if (mouseDown && mouseDown.mightDrag) {
    view.dispatch(view.state.tr.setSelection(NodeSelection.create(view.state.doc, mouseDown.mightDrag.pos)));
  } else if (e.target && e.target.nodeType == 1) {
    var desc = view.docView.nearestDesc(e.target, true);
    if (!desc || !desc.node.type.spec.draggable || desc == view.docView) { return }
    view.dispatch(view.state.tr.setSelection(NodeSelection.create(view.state.doc, desc.posBefore)));
  }
  var slice = view.state.selection.content();
  var ref = serializeForClipboard(view, slice);
  var dom = ref.dom;
  var text = ref.text;
  e.dataTransfer.clearData();
  e.dataTransfer.setData(brokenClipboardAPI ? "Text" : "text/html", dom.innerHTML);
  // See https://github.com/ProseMirror/prosemirror/issues/1156
  e.dataTransfer.effectAllowed = "copyMove";
  if (!brokenClipboardAPI) { e.dataTransfer.setData("text/plain", text); }
  view.dragging = new Dragging(slice, !e[dragCopyModifier]);
};

handlers.dragend = function (view) {
  var dragging = view.dragging;
  window.setTimeout(function () {
    if (view.dragging == dragging)  { view.dragging = null; }
  }, 50);
};

editHandlers.dragover = editHandlers.dragenter = function (_, e) { return e.preventDefault(); };

editHandlers.drop = function (view, e) {
  var dragging = view.dragging;
  view.dragging = null;

  if (!e.dataTransfer) { return }

  var eventPos = view.posAtCoords(eventCoords(e));
  if (!eventPos) { return }
  var $mouse = view.state.doc.resolve(eventPos.pos);
  if (!$mouse) { return }
  var slice = dragging && dragging.slice;
  if (slice) {
    view.someProp("transformPasted", function (f) { slice = f(slice); });
  } else {
    slice = parseFromClipboard(view, e.dataTransfer.getData(brokenClipboardAPI ? "Text" : "text/plain"),
                               brokenClipboardAPI ? null : e.dataTransfer.getData("text/html"), false, $mouse);
  }
  var move = dragging && !e[dragCopyModifier];
  if (view.someProp("handleDrop", function (f) { return f(view, e, slice || Slice.empty, move); })) {
    e.preventDefault();
    return
  }
  if (!slice) { return }

  e.preventDefault();
  var insertPos = slice ? dropPoint(view.state.doc, $mouse.pos, slice) : $mouse.pos;
  if (insertPos == null) { insertPos = $mouse.pos; }

  var tr = view.state.tr;
  if (move) { tr.deleteSelection(); }

  var pos = tr.mapping.map(insertPos);
  var isNode = slice.openStart == 0 && slice.openEnd == 0 && slice.content.childCount == 1;
  var beforeInsert = tr.doc;
  if (isNode)
    { tr.replaceRangeWith(pos, pos, slice.content.firstChild); }
  else
    { tr.replaceRange(pos, pos, slice); }
  if (tr.doc.eq(beforeInsert)) { return }

  var $pos = tr.doc.resolve(pos);
  if (isNode && NodeSelection.isSelectable(slice.content.firstChild) &&
      $pos.nodeAfter && $pos.nodeAfter.sameMarkup(slice.content.firstChild)) {
    tr.setSelection(new NodeSelection($pos));
  } else {
    var end = tr.mapping.map(insertPos);
    tr.mapping.maps[tr.mapping.maps.length - 1].forEach(function (_from, _to, _newFrom, newTo) { return end = newTo; });
    tr.setSelection(selectionBetween(view, $pos, tr.doc.resolve(end)));
  }
  view.focus();
  view.dispatch(tr.setMeta("uiEvent", "drop"));
};

handlers.focus = function (view) {
  if (!view.focused) {
    view.domObserver.stop();
    view.dom.classList.add("ProseMirror-focused");
    view.domObserver.start();
    view.focused = true;
    setTimeout(function () {
      if (view.docView && view.hasFocus() && !view.domObserver.currentSelection.eq(view.root.getSelection()))
        { selectionToDOM(view); }
    }, 20);
  }
};

handlers.blur = function (view) {
  if (view.focused) {
    view.domObserver.stop();
    view.dom.classList.remove("ProseMirror-focused");
    view.domObserver.start();
    view.domObserver.currentSelection.set({});
    view.focused = false;
  }
};

handlers.beforeinput = function (view, event) {
  // We should probably do more with beforeinput events, but support
  // is so spotty that I'm still waiting to see where they are going.

  // Very specific hack to deal with backspace sometimes failing on
  // Chrome Android when after an uneditable node.
  if (result.chrome && result.android && event.inputType == "deleteContentBackward") {
    var domChangeCount = view.domChangeCount;
    setTimeout(function () {
      if (view.domChangeCount != domChangeCount) { return } // Event already had some effect
      // This bug tends to close the virtual keyboard, so we refocus
      view.dom.blur();
      view.focus();
      if (view.someProp("handleKeyDown", function (f) { return f(view, keyEvent(8, "Backspace")); })) { return }
      var ref = view.state.selection;
      var $cursor = ref.$cursor;
      // Crude approximation of backspace behavior when no command handled it
      if ($cursor && $cursor.pos > 0) { view.dispatch(view.state.tr.delete($cursor.pos - 1, $cursor.pos).scrollIntoView()); }
    }, 50);
  }
};

// Make sure all handlers get registered
for (var prop in editHandlers) { handlers[prop] = editHandlers[prop]; }

function compareObjs(a, b) {
  if (a == b) { return true }
  for (var p in a) { if (a[p] !== b[p]) { return false } }
  for (var p$1 in b) { if (!(p$1 in a)) { return false } }
  return true
}

var WidgetType = function WidgetType(toDOM, spec) {
  this.spec = spec || noSpec;
  this.side = this.spec.side || 0;
  this.toDOM = toDOM;
};

WidgetType.prototype.map = function map (mapping, span, offset, oldOffset) {
  var ref = mapping.mapResult(span.from + oldOffset, this.side < 0 ? -1 : 1);
    var pos = ref.pos;
    var deleted = ref.deleted;
  return deleted ? null : new Decoration(pos - offset, pos - offset, this)
};

WidgetType.prototype.valid = function valid () { return true };

WidgetType.prototype.eq = function eq (other) {
  return this == other ||
    (other instanceof WidgetType &&
     (this.spec.key && this.spec.key == other.spec.key ||
      this.toDOM == other.toDOM && compareObjs(this.spec, other.spec)))
};

var InlineType = function InlineType(attrs, spec) {
  this.spec = spec || noSpec;
  this.attrs = attrs;
};

InlineType.prototype.map = function map (mapping, span, offset, oldOffset) {
  var from = mapping.map(span.from + oldOffset, this.spec.inclusiveStart ? -1 : 1) - offset;
  var to = mapping.map(span.to + oldOffset, this.spec.inclusiveEnd ? 1 : -1) - offset;
  return from >= to ? null : new Decoration(from, to, this)
};

InlineType.prototype.valid = function valid (_, span) { return span.from < span.to };

InlineType.prototype.eq = function eq (other) {
  return this == other ||
    (other instanceof InlineType && compareObjs(this.attrs, other.attrs) &&
     compareObjs(this.spec, other.spec))
};

InlineType.is = function is (span) { return span.type instanceof InlineType };

var NodeType = function NodeType(attrs, spec) {
  this.spec = spec || noSpec;
  this.attrs = attrs;
};

NodeType.prototype.map = function map (mapping, span, offset, oldOffset) {
  var from = mapping.mapResult(span.from + oldOffset, 1);
  if (from.deleted) { return null }
  var to = mapping.mapResult(span.to + oldOffset, -1);
  if (to.deleted || to.pos <= from.pos) { return null }
  return new Decoration(from.pos - offset, to.pos - offset, this)
};

NodeType.prototype.valid = function valid (node, span) {
  var ref = node.content.findIndex(span.from);
    var index = ref.index;
    var offset = ref.offset;
  return offset == span.from && offset + node.child(index).nodeSize == span.to
};

NodeType.prototype.eq = function eq (other) {
  return this == other ||
    (other instanceof NodeType && compareObjs(this.attrs, other.attrs) &&
     compareObjs(this.spec, other.spec))
};

// ::- Decoration objects can be provided to the view through the
// [`decorations` prop](#view.EditorProps.decorations). They come in
// several variants—see the static members of this class for details.
var Decoration = function Decoration(from, to, type) {
  // :: number
  // The start position of the decoration.
  this.from = from;
  // :: number
  // The end position. Will be the same as `from` for [widget
  // decorations](#view.Decoration^widget).
  this.to = to;
  this.type = type;
};

var prototypeAccessors$1 = { spec: { configurable: true },inline: { configurable: true } };

Decoration.prototype.copy = function copy (from, to) {
  return new Decoration(from, to, this.type)
};

Decoration.prototype.eq = function eq (other, offset) {
    if ( offset === void 0 ) offset = 0;

  return this.type.eq(other.type) && this.from + offset == other.from && this.to + offset == other.to
};

Decoration.prototype.map = function map (mapping, offset, oldOffset) {
  return this.type.map(mapping, this, offset, oldOffset)
};

// :: (number, union<(view: EditorView, getPos: () → number) → dom.Node, dom.Node>, ?Object) → Decoration
// Creates a widget decoration, which is a DOM node that's shown in
// the document at the given position. It is recommended that you
// delay rendering the widget by passing a function that will be
// called when the widget is actually drawn in a view, but you can
// also directly pass a DOM node. `getPos` can be used to find the
// widget's current document position.
//
// spec::- These options are supported:
//
//   side:: ?number
//   Controls which side of the document position this widget is
//   associated with. When negative, it is drawn before a cursor
//   at its position, and content inserted at that position ends
//   up after the widget. When zero (the default) or positive, the
//   widget is drawn after the cursor and content inserted there
//   ends up before the widget.
//
//   When there are multiple widgets at a given position, their
//   `side` values determine the order in which they appear. Those
//   with lower values appear first. The ordering of widgets with
//   the same `side` value is unspecified.
//
//   When `marks` is null, `side` also determines the marks that
//   the widget is wrapped in—those of the node before when
//   negative, those of the node after when positive.
//
//   marks:: ?[Mark]
//   The precise set of marks to draw around the widget.
//
//   stopEvent:: ?(event: dom.Event) → bool
//   Can be used to control which DOM events, when they bubble out
//   of this widget, the editor view should ignore.
//
//   ignoreSelection:: ?bool
//   When set (defaults to false), selection changes inside the
//   widget are ignored, and don't cause ProseMirror to try and
//   re-sync the selection with its selection state.
//
//   key:: ?string
//   When comparing decorations of this type (in order to decide
//   whether it needs to be redrawn), ProseMirror will by default
//   compare the widget DOM node by identity. If you pass a key,
//   that key will be compared instead, which can be useful when
//   you generate decorations on the fly and don't want to store
//   and reuse DOM nodes. Make sure that any widgets with the same
//   key are interchangeable—if widgets differ in, for example,
//   the behavior of some event handler, they should get
//   different keys.
Decoration.widget = function widget (pos, toDOM, spec) {
  return new Decoration(pos, pos, new WidgetType(toDOM, spec))
};

// :: (number, number, DecorationAttrs, ?Object) → Decoration
// Creates an inline decoration, which adds the given attributes to
// each inline node between `from` and `to`.
//
// spec::- These options are recognized:
//
//   inclusiveStart:: ?bool
//   Determines how the left side of the decoration is
//   [mapped](#transform.Position_Mapping) when content is
//   inserted directly at that position. By default, the decoration
//   won't include the new content, but you can set this to `true`
//   to make it inclusive.
//
//   inclusiveEnd:: ?bool
//   Determines how the right side of the decoration is mapped.
//   See
//   [`inclusiveStart`](#view.Decoration^inline^spec.inclusiveStart).
Decoration.inline = function inline (from, to, attrs, spec) {
  return new Decoration(from, to, new InlineType(attrs, spec))
};

// :: (number, number, DecorationAttrs, ?Object) → Decoration
// Creates a node decoration. `from` and `to` should point precisely
// before and after a node in the document. That node, and only that
// node, will receive the given attributes.
//
// spec::-
//
// Optional information to store with the decoration. It
// is also used when comparing decorators for equality.
Decoration.node = function node (from, to, attrs, spec) {
  return new Decoration(from, to, new NodeType(attrs, spec))
};

// :: Object
// The spec provided when creating this decoration. Can be useful
// if you've stored extra information in that object.
prototypeAccessors$1.spec.get = function () { return this.type.spec };

prototypeAccessors$1.inline.get = function () { return this.type instanceof InlineType };

Object.defineProperties( Decoration.prototype, prototypeAccessors$1 );

// DecorationAttrs:: interface
// A set of attributes to add to a decorated node. Most properties
// simply directly correspond to DOM attributes of the same name,
// which will be set to the property's value. These are exceptions:
//
//   class:: ?string
//   A CSS class name or a space-separated set of class names to be
//   _added_ to the classes that the node already had.
//
//   style:: ?string
//   A string of CSS to be _added_ to the node's existing `style` property.
//
//   nodeName:: ?string
//   When non-null, the target node is wrapped in a DOM element of
//   this type (and the other attributes are applied to this element).

var none = [], noSpec = {};

// :: class extends DecorationSource
// A collection of [decorations](#view.Decoration), organized in
// such a way that the drawing algorithm can efficiently use and
// compare them. This is a persistent data structure—it is not
// modified, updates create a new value.
var DecorationSet = function DecorationSet(local, children) {
  this.local = local && local.length ? local : none;
  this.children = children && children.length ? children : none;
};

// :: (Node, [Decoration]) → DecorationSet
// Create a set of decorations, using the structure of the given
// document.
DecorationSet.create = function create (doc, decorations) {
  return decorations.length ? buildTree(decorations, doc, 0, noSpec) : empty
};

// :: (?number, ?number, ?(spec: Object) → bool) → [Decoration]
// Find all decorations in this set which touch the given range
// (including decorations that start or end directly at the
// boundaries) and match the given predicate on their spec. When
// `start` and `end` are omitted, all decorations in the set are
// considered. When `predicate` isn't given, all decorations are
// assumed to match.
DecorationSet.prototype.find = function find (start, end, predicate) {
  var result = [];
  this.findInner(start == null ? 0 : start, end == null ? 1e9 : end, result, 0, predicate);
  return result
};

DecorationSet.prototype.findInner = function findInner (start, end, result, offset, predicate) {
  for (var i = 0; i < this.local.length; i++) {
    var span = this.local[i];
    if (span.from <= end && span.to >= start && (!predicate || predicate(span.spec)))
      { result.push(span.copy(span.from + offset, span.to + offset)); }
  }
  for (var i$1 = 0; i$1 < this.children.length; i$1 += 3) {
    if (this.children[i$1] < end && this.children[i$1 + 1] > start) {
      var childOff = this.children[i$1] + 1;
      this.children[i$1 + 2].findInner(start - childOff, end - childOff, result, offset + childOff, predicate);
    }
  }
};

// :: (Mapping, Node, ?Object) → DecorationSet
// Map the set of decorations in response to a change in the
// document.
//
// options::- An optional set of options.
//
//   onRemove:: ?(decorationSpec: Object)
//   When given, this function will be called for each decoration
//   that gets dropped as a result of the mapping, passing the
//   spec of that decoration.
DecorationSet.prototype.map = function map (mapping, doc, options) {
  if (this == empty || mapping.maps.length == 0) { return this }
  return this.mapInner(mapping, doc, 0, 0, options || noSpec)
};

DecorationSet.prototype.mapInner = function mapInner (mapping, node, offset, oldOffset, options) {
  var newLocal;
  for (var i = 0; i < this.local.length; i++) {
    var mapped = this.local[i].map(mapping, offset, oldOffset);
    if (mapped && mapped.type.valid(node, mapped)) { (newLocal || (newLocal = [])).push(mapped); }
    else if (options.onRemove) { options.onRemove(this.local[i].spec); }
  }

  if (this.children.length)
    { return mapChildren(this.children, newLocal, mapping, node, offset, oldOffset, options) }
  else
    { return newLocal ? new DecorationSet(newLocal.sort(byPos)) : empty }
};

// :: (Node, [Decoration]) → DecorationSet
// Add the given array of decorations to the ones in the set,
// producing a new set. Needs access to the current document to
// create the appropriate tree structure.
DecorationSet.prototype.add = function add (doc, decorations) {
  if (!decorations.length) { return this }
  if (this == empty) { return DecorationSet.create(doc, decorations) }
  return this.addInner(doc, decorations, 0)
};

DecorationSet.prototype.addInner = function addInner (doc, decorations, offset) {
    var this$1 = this;

  var children, childIndex = 0;
  doc.forEach(function (childNode, childOffset) {
    var baseOffset = childOffset + offset, found;
    if (!(found = takeSpansForNode(decorations, childNode, baseOffset))) { return }

    if (!children) { children = this$1.children.slice(); }
    while (childIndex < children.length && children[childIndex] < childOffset) { childIndex += 3; }
    if (children[childIndex] == childOffset)
      { children[childIndex + 2] = children[childIndex + 2].addInner(childNode, found, baseOffset + 1); }
    else
      { children.splice(childIndex, 0, childOffset, childOffset + childNode.nodeSize, buildTree(found, childNode, baseOffset + 1, noSpec)); }
    childIndex += 3;
  });

  var local = moveSpans(childIndex ? withoutNulls(decorations) : decorations, -offset);
  for (var i = 0; i < local.length; i++) { if (!local[i].type.valid(doc, local[i])) { local.splice(i--, 1); } }

  return new DecorationSet(local.length ? this.local.concat(local).sort(byPos) : this.local,
                           children || this.children)
};

// :: ([Decoration]) → DecorationSet
// Create a new set that contains the decorations in this set, minus
// the ones in the given array.
DecorationSet.prototype.remove = function remove (decorations) {
  if (decorations.length == 0 || this == empty) { return this }
  return this.removeInner(decorations, 0)
};

DecorationSet.prototype.removeInner = function removeInner (decorations, offset) {
  var children = this.children, local = this.local;
  for (var i = 0; i < children.length; i += 3) {
    var found = (void 0), from = children[i] + offset, to = children[i + 1] + offset;
    for (var j = 0, span = (void 0); j < decorations.length; j++) { if (span = decorations[j]) {
      if (span.from > from && span.to < to) {
        decorations[j] = null
        ;(found || (found = [])).push(span);
      }
    } }
    if (!found) { continue }
    if (children == this.children) { children = this.children.slice(); }
    var removed = children[i + 2].removeInner(found, from + 1);
    if (removed != empty) {
      children[i + 2] = removed;
    } else {
      children.splice(i, 3);
      i -= 3;
    }
  }
  if (local.length) { for (var i$1 = 0, span$1 = (void 0); i$1 < decorations.length; i$1++) { if (span$1 = decorations[i$1]) {
    for (var j$1 = 0; j$1 < local.length; j$1++) { if (local[j$1].eq(span$1, offset)) {
      if (local == this.local) { local = this.local.slice(); }
      local.splice(j$1--, 1);
    } }
  } } }
  if (children == this.children && local == this.local) { return this }
  return local.length || children.length ? new DecorationSet(local, children) : empty
};

DecorationSet.prototype.forChild = function forChild (offset, node) {
  if (this == empty) { return this }
  if (node.isLeaf) { return DecorationSet.empty }

  var child, local;
  for (var i = 0; i < this.children.length; i += 3) { if (this.children[i] >= offset) {
    if (this.children[i] == offset) { child = this.children[i + 2]; }
    break
  } }
  var start = offset + 1, end = start + node.content.size;
  for (var i$1 = 0; i$1 < this.local.length; i$1++) {
    var dec = this.local[i$1];
    if (dec.from < end && dec.to > start && (dec.type instanceof InlineType)) {
      var from = Math.max(start, dec.from) - start, to = Math.min(end, dec.to) - start;
      if (from < to) { (local || (local = [])).push(dec.copy(from, to)); }
    }
  }
  if (local) {
    var localSet = new DecorationSet(local.sort(byPos));
    return child ? new DecorationGroup([localSet, child]) : localSet
  }
  return child || empty
};

DecorationSet.prototype.eq = function eq (other) {
  if (this == other) { return true }
  if (!(other instanceof DecorationSet) ||
      this.local.length != other.local.length ||
      this.children.length != other.children.length) { return false }
  for (var i = 0; i < this.local.length; i++)
    { if (!this.local[i].eq(other.local[i])) { return false } }
  for (var i$1 = 0; i$1 < this.children.length; i$1 += 3)
    { if (this.children[i$1] != other.children[i$1] ||
        this.children[i$1 + 1] != other.children[i$1 + 1] ||
        !this.children[i$1 + 2].eq(other.children[i$1 + 2])) { return false } }
  return true
};

DecorationSet.prototype.locals = function locals (node) {
  return removeOverlap(this.localsInner(node))
};

DecorationSet.prototype.localsInner = function localsInner (node) {
  if (this == empty) { return none }
  if (node.inlineContent || !this.local.some(InlineType.is)) { return this.local }
  var result = [];
  for (var i = 0; i < this.local.length; i++) {
    if (!(this.local[i].type instanceof InlineType))
      { result.push(this.local[i]); }
  }
  return result
};

// DecorationSource:: interface
// An object that can [provide](#view.EditorProps.decorations)
// decorations. Implemented by [`DecorationSet`](#view.DecorationSet),
// and passed to [node views](#view.EditorProps.nodeViews).

var empty = new DecorationSet();

// :: DecorationSet
// The empty set of decorations.
DecorationSet.empty = empty;

DecorationSet.removeOverlap = removeOverlap;

// :- An abstraction that allows the code dealing with decorations to
// treat multiple DecorationSet objects as if it were a single object
// with (a subset of) the same interface.
var DecorationGroup = function DecorationGroup(members) {
  this.members = members;
};

DecorationGroup.prototype.forChild = function forChild (offset, child) {
  if (child.isLeaf) { return DecorationSet.empty }
  var found = [];
  for (var i = 0; i < this.members.length; i++) {
    var result = this.members[i].forChild(offset, child);
    if (result == empty) { continue }
    if (result instanceof DecorationGroup) { found = found.concat(result.members); }
    else { found.push(result); }
  }
  return DecorationGroup.from(found)
};

DecorationGroup.prototype.eq = function eq (other) {
  if (!(other instanceof DecorationGroup) ||
      other.members.length != this.members.length) { return false }
  for (var i = 0; i < this.members.length; i++)
    { if (!this.members[i].eq(other.members[i])) { return false } }
  return true
};

DecorationGroup.prototype.locals = function locals (node) {
  var result, sorted = true;
  for (var i = 0; i < this.members.length; i++) {
    var locals = this.members[i].localsInner(node);
    if (!locals.length) { continue }
    if (!result) {
      result = locals;
    } else {
      if (sorted) {
        result = result.slice();
        sorted = false;
      }
      for (var j = 0; j < locals.length; j++) { result.push(locals[j]); }
    }
  }
  return result ? removeOverlap(sorted ? result : result.sort(byPos)) : none
};

// : ([DecorationSet]) → union<DecorationSet, DecorationGroup>
// Create a group for the given array of decoration sets, or return
// a single set when possible.
DecorationGroup.from = function from (members) {
  switch (members.length) {
    case 0: return empty
    case 1: return members[0]
    default: return new DecorationGroup(members)
  }
};

function mapChildren(oldChildren, newLocal, mapping, node, offset, oldOffset, options) {
  var children = oldChildren.slice();

  // Mark the children that are directly touched by changes, and
  // move those that are after the changes.
  var shift = function (oldStart, oldEnd, newStart, newEnd) {
    for (var i = 0; i < children.length; i += 3) {
      var end = children[i + 1], dSize = (void 0);
      if (end == -1 || oldStart > end + oldOffset) { continue }
      if (oldEnd >= children[i] + oldOffset) {
        children[i + 1] = -1;
      } else if (newStart >= offset && (dSize = (newEnd - newStart) - (oldEnd - oldStart))) {
        children[i] += dSize;
        children[i + 1] += dSize;
      }
    }
  };
  for (var i = 0; i < mapping.maps.length; i++) { mapping.maps[i].forEach(shift); }

  // Find the child nodes that still correspond to a single node,
  // recursively call mapInner on them and update their positions.
  var mustRebuild = false;
  for (var i$1 = 0; i$1 < children.length; i$1 += 3) { if (children[i$1 + 1] == -1) { // Touched nodes
    var from = mapping.map(oldChildren[i$1] + oldOffset), fromLocal = from - offset;
    if (fromLocal < 0 || fromLocal >= node.content.size) {
      mustRebuild = true;
      continue
    }
    // Must read oldChildren because children was tagged with -1
    var to = mapping.map(oldChildren[i$1 + 1] + oldOffset, -1), toLocal = to - offset;
    var ref = node.content.findIndex(fromLocal);
    var index = ref.index;
    var childOffset = ref.offset;
    var childNode = node.maybeChild(index);
    if (childNode && childOffset == fromLocal && childOffset + childNode.nodeSize == toLocal) {
      var mapped = children[i$1 + 2].mapInner(mapping, childNode, from + 1, oldChildren[i$1] + oldOffset + 1, options);
      if (mapped != empty) {
        children[i$1] = fromLocal;
        children[i$1 + 1] = toLocal;
        children[i$1 + 2] = mapped;
      } else {
        children[i$1 + 1] = -2;
        mustRebuild = true;
      }
    } else {
      mustRebuild = true;
    }
  } }

  // Remaining children must be collected and rebuilt into the appropriate structure
  if (mustRebuild) {
    var decorations = mapAndGatherRemainingDecorations(children, oldChildren, newLocal || [], mapping,
                                                       offset, oldOffset, options);
    var built = buildTree(decorations, node, 0, options);
    newLocal = built.local;
    for (var i$2 = 0; i$2 < children.length; i$2 += 3) { if (children[i$2 + 1] < 0) {
      children.splice(i$2, 3);
      i$2 -= 3;
    } }
    for (var i$3 = 0, j = 0; i$3 < built.children.length; i$3 += 3) {
      var from$1 = built.children[i$3];
      while (j < children.length && children[j] < from$1) { j += 3; }
      children.splice(j, 0, built.children[i$3], built.children[i$3 + 1], built.children[i$3 + 2]);
    }
  }

  return new DecorationSet(newLocal && newLocal.sort(byPos), children)
}

function moveSpans(spans, offset) {
  if (!offset || !spans.length) { return spans }
  var result = [];
  for (var i = 0; i < spans.length; i++) {
    var span = spans[i];
    result.push(new Decoration(span.from + offset, span.to + offset, span.type));
  }
  return result
}

function mapAndGatherRemainingDecorations(children, oldChildren, decorations, mapping, offset, oldOffset, options) {
  // Gather all decorations from the remaining marked children
  function gather(set, oldOffset) {
    for (var i = 0; i < set.local.length; i++) {
      var mapped = set.local[i].map(mapping, offset, oldOffset);
      if (mapped) { decorations.push(mapped); }
      else if (options.onRemove) { options.onRemove(set.local[i].spec); }
    }
    for (var i$1 = 0; i$1 < set.children.length; i$1 += 3)
      { gather(set.children[i$1 + 2], set.children[i$1] + oldOffset + 1); }
  }
  for (var i = 0; i < children.length; i += 3) { if (children[i + 1] == -1)
    { gather(children[i + 2], oldChildren[i] + oldOffset + 1); } }

  return decorations
}

function takeSpansForNode(spans, node, offset) {
  if (node.isLeaf) { return null }
  var end = offset + node.nodeSize, found = null;
  for (var i = 0, span = (void 0); i < spans.length; i++) {
    if ((span = spans[i]) && span.from > offset && span.to < end) {
(found || (found = [])).push(span);
      spans[i] = null;
    }
  }
  return found
}

function withoutNulls(array) {
  var result = [];
  for (var i = 0; i < array.length; i++)
    { if (array[i] != null) { result.push(array[i]); } }
  return result
}

// : ([Decoration], Node, number) → DecorationSet
// Build up a tree that corresponds to a set of decorations. `offset`
// is a base offset that should be subtractet from the `from` and `to`
// positions in the spans (so that we don't have to allocate new spans
// for recursive calls).
function buildTree(spans, node, offset, options) {
  var children = [], hasNulls = false;
  node.forEach(function (childNode, localStart) {
    var found = takeSpansForNode(spans, childNode, localStart + offset);
    if (found) {
      hasNulls = true;
      var subtree = buildTree(found, childNode, offset + localStart + 1, options);
      if (subtree != empty)
        { children.push(localStart, localStart + childNode.nodeSize, subtree); }
    }
  });
  var locals = moveSpans(hasNulls ? withoutNulls(spans) : spans, -offset).sort(byPos);
  for (var i = 0; i < locals.length; i++) { if (!locals[i].type.valid(node, locals[i])) {
    if (options.onRemove) { options.onRemove(locals[i].spec); }
    locals.splice(i--, 1);
  } }
  return locals.length || children.length ? new DecorationSet(locals, children) : empty
}

// : (Decoration, Decoration) → number
// Used to sort decorations so that ones with a low start position
// come first, and within a set with the same start position, those
// with an smaller end position come first.
function byPos(a, b) {
  return a.from - b.from || a.to - b.to
}

// : ([Decoration]) → [Decoration]
// Scan a sorted array of decorations for partially overlapping spans,
// and split those so that only fully overlapping spans are left (to
// make subsequent rendering easier). Will return the input array if
// no partially overlapping spans are found (the common case).
function removeOverlap(spans) {
  var working = spans;
  for (var i = 0; i < working.length - 1; i++) {
    var span = working[i];
    if (span.from != span.to) { for (var j = i + 1; j < working.length; j++) {
      var next = working[j];
      if (next.from == span.from) {
        if (next.to != span.to) {
          if (working == spans) { working = spans.slice(); }
          // Followed by a partially overlapping larger span. Split that
          // span.
          working[j] = next.copy(next.from, span.to);
          insertAhead(working, j + 1, next.copy(span.to, next.to));
        }
        continue
      } else {
        if (next.from < span.to) {
          if (working == spans) { working = spans.slice(); }
          // The end of this one overlaps with a subsequent span. Split
          // this one.
          working[i] = span.copy(span.from, next.from);
          insertAhead(working, j, span.copy(next.from, span.to));
        }
        break
      }
    } }
  }
  return working
}

function insertAhead(array, i, deco) {
  while (i < array.length && byPos(deco, array[i]) > 0) { i++; }
  array.splice(i, 0, deco);
}

// : (EditorView) → union<DecorationSet, DecorationGroup>
// Get the decorations associated with the current props of a view.
function viewDecorations(view) {
  var found = [];
  view.someProp("decorations", function (f) {
    var result = f(view.state);
    if (result && result != empty) { found.push(result); }
  });
  if (view.cursorWrapper)
    { found.push(DecorationSet.create(view.state.doc, [view.cursorWrapper.deco])); }
  return DecorationGroup.from(found)
}

// ::- An editor view manages the DOM structure that represents an
// editable document. Its state and behavior are determined by its
// [props](#view.DirectEditorProps).
var EditorView = function EditorView(place, props) {
  this._props = props;
  // :: EditorState
  // The view's current [state](#state.EditorState).
  this.state = props.state;

  this.dispatch = this.dispatch.bind(this);

  this._root = null;
  this.focused = false;
  // Kludge used to work around a Chrome bug
  this.trackWrites = null;

  // :: dom.Element
  // An editable DOM node containing the document. (You probably
  // should not directly interfere with its content.)
  this.dom = (place && place.mount) || document.createElement("div");
  if (place) {
    if (place.appendChild) { place.appendChild(this.dom); }
    else if (place.apply) { place(this.dom); }
    else if (place.mount) { this.mounted = true; }
  }

  // :: bool
  // Indicates whether the editor is currently [editable](#view.EditorProps.editable).
  this.editable = getEditable(this);
  this.markCursor = null;
  this.cursorWrapper = null;
  updateCursorWrapper(this);
  this.nodeViews = buildNodeViews(this);
  this.docView = docViewDesc(this.state.doc, computeDocDeco(this), viewDecorations(this), this.dom, this);

  this.lastSelectedViewDesc = null;
  // :: ?{slice: Slice, move: bool}
  // When editor content is being dragged, this object contains
  // information about the dragged slice and whether it is being
  // copied or moved. At any other time, it is null.
  this.dragging = null;

  initInput(this);

  this.pluginViews = [];
  this.updatePluginViews();
};

var prototypeAccessors$2 = { props: { configurable: true },root: { configurable: true } };

// composing:: boolean
// Holds `true` when a
// [composition](https://developer.mozilla.org/en-US/docs/Mozilla/IME_handling_guide)
// is active.

// :: DirectEditorProps
// The view's current [props](#view.EditorProps).
prototypeAccessors$2.props.get = function () {
  if (this._props.state != this.state) {
    var prev = this._props;
    this._props = {};
    for (var name in prev) { this._props[name] = prev[name]; }
    this._props.state = this.state;
  }
  return this._props
};

// :: (DirectEditorProps)
// Update the view's props. Will immediately cause an update to
// the DOM.
EditorView.prototype.update = function update (props) {
  if (props.handleDOMEvents != this._props.handleDOMEvents) { ensureListeners(this); }
  this._props = props;
  this.updateStateInner(props.state, true);
};

// :: (DirectEditorProps)
// Update the view by updating existing props object with the object
// given as argument. Equivalent to `view.update(Object.assign({},
// view.props, props))`.
EditorView.prototype.setProps = function setProps (props) {
  var updated = {};
  for (var name in this._props) { updated[name] = this._props[name]; }
  updated.state = this.state;
  for (var name$1 in props) { updated[name$1] = props[name$1]; }
  this.update(updated);
};

// :: (EditorState)
// Update the editor's `state` prop, without touching any of the
// other props.
EditorView.prototype.updateState = function updateState (state) {
  this.updateStateInner(state, this.state.plugins != state.plugins);
};

EditorView.prototype.updateStateInner = function updateStateInner (state, reconfigured) {
    var this$1 = this;

  var prev = this.state, redraw = false, updateSel = false;
  // When stored marks are added, stop composition, so that they can
  // be displayed.
  if (state.storedMarks && this.composing) {
    clearComposition(this);
    updateSel = true;
  }
  this.state = state;
  if (reconfigured) {
    var nodeViews = buildNodeViews(this);
    if (changedNodeViews(nodeViews, this.nodeViews)) {
      this.nodeViews = nodeViews;
      redraw = true;
    }
    ensureListeners(this);
  }

  this.editable = getEditable(this);
  updateCursorWrapper(this);
  var innerDeco = viewDecorations(this), outerDeco = computeDocDeco(this);

  var scroll = reconfigured ? "reset"
      : state.scrollToSelection > prev.scrollToSelection ? "to selection" : "preserve";
  var updateDoc = redraw || !this.docView.matchesNode(state.doc, outerDeco, innerDeco);
  if (updateDoc || !state.selection.eq(prev.selection)) { updateSel = true; }
  var oldScrollPos = scroll == "preserve" && updateSel && this.dom.style.overflowAnchor == null && storeScrollPos(this);

  if (updateSel) {
    this.domObserver.stop();
    // Work around an issue in Chrome, IE, and Edge where changing
    // the DOM around an active selection puts it into a broken
    // state where the thing the user sees differs from the
    // selection reported by the Selection object (#710, #973,
    // #1011, #1013, #1035).
    var forceSelUpdate = updateDoc && (result.ie || result.chrome) && !this.composing &&
        !prev.selection.empty && !state.selection.empty && selectionContextChanged(prev.selection, state.selection);
    if (updateDoc) {
      // If the node that the selection points into is written to,
      // Chrome sometimes starts misreporting the selection, so this
      // tracks that and forces a selection reset when our update
      // did write to the node.
      var chromeKludge = result.chrome ? (this.trackWrites = this.root.getSelection().focusNode) : null;
      if (redraw || !this.docView.update(state.doc, outerDeco, innerDeco, this)) {
        this.docView.updateOuterDeco([]);
        this.docView.destroy();
        this.docView = docViewDesc(state.doc, outerDeco, innerDeco, this.dom, this);
      }
      if (chromeKludge && !this.trackWrites) { forceSelUpdate = true; }
    }
    // Work around for an issue where an update arriving right between
    // a DOM selection change and the "selectionchange" event for it
    // can cause a spurious DOM selection update, disrupting mouse
    // drag selection.
    if (forceSelUpdate ||
        !(this.mouseDown && this.domObserver.currentSelection.eq(this.root.getSelection()) && anchorInRightPlace(this))) {
      selectionToDOM(this, forceSelUpdate);
    } else {
      syncNodeSelection(this, state.selection);
      this.domObserver.setCurSelection();
    }
    this.domObserver.start();
  }

  this.updatePluginViews(prev);

  if (scroll == "reset") {
    this.dom.scrollTop = 0;
  } else if (scroll == "to selection") {
    var startDOM = this.root.getSelection().focusNode;
    if (this.someProp("handleScrollToSelection", function (f) { return f(this$1); }))
      ; // Handled
    else if (state.selection instanceof NodeSelection)
      { scrollRectIntoView(this, this.docView.domAfterPos(state.selection.from).getBoundingClientRect(), startDOM); }
    else
      { scrollRectIntoView(this, this.coordsAtPos(state.selection.head, 1), startDOM); }
  } else if (oldScrollPos) {
    resetScrollPos(oldScrollPos);
  }
};

EditorView.prototype.destroyPluginViews = function destroyPluginViews () {
  var view;
  while (view = this.pluginViews.pop()) { if (view.destroy) { view.destroy(); } }
};

EditorView.prototype.updatePluginViews = function updatePluginViews (prevState) {
  if (!prevState || prevState.plugins != this.state.plugins) {
    this.destroyPluginViews();
    for (var i = 0; i < this.state.plugins.length; i++) {
      var plugin = this.state.plugins[i];
      if (plugin.spec.view) { this.pluginViews.push(plugin.spec.view(this)); }
    }
  } else {
    for (var i$1 = 0; i$1 < this.pluginViews.length; i$1++) {
      var pluginView = this.pluginViews[i$1];
      if (pluginView.update) { pluginView.update(this, prevState); }
    }
  }
};

// :: (string, ?(prop: *) → *) → *
// Goes over the values of a prop, first those provided directly,
// then those from plugins (in order), and calls `f` every time a
// non-undefined value is found. When `f` returns a truthy value,
// that is immediately returned. When `f` isn't provided, it is
// treated as the identity function (the prop value is returned
// directly).
EditorView.prototype.someProp = function someProp (propName, f) {
  var prop = this._props && this._props[propName], value;
  if (prop != null && (value = f ? f(prop) : prop)) { return value }
  var plugins = this.state.plugins;
  if (plugins) { for (var i = 0; i < plugins.length; i++) {
    var prop$1 = plugins[i].props[propName];
    if (prop$1 != null && (value = f ? f(prop$1) : prop$1)) { return value }
  } }
};

// :: () → bool
// Query whether the view has focus.
EditorView.prototype.hasFocus = function hasFocus () {
  return this.root.activeElement == this.dom
};

// :: ()
// Focus the editor.
EditorView.prototype.focus = function focus () {
  this.domObserver.stop();
  if (this.editable) { focusPreventScroll(this.dom); }
  selectionToDOM(this);
  this.domObserver.start();
};

// :: union<dom.Document, dom.DocumentFragment>
// Get the document root in which the editor exists. This will
// usually be the top-level `document`, but might be a [shadow
// DOM](https://developer.mozilla.org/en-US/docs/Web/Web_Components/Shadow_DOM)
// root if the editor is inside one.
prototypeAccessors$2.root.get = function () {
  var cached = this._root;
  if (cached == null) { for (var search = this.dom.parentNode; search; search = search.parentNode) {
    if (search.nodeType == 9 || (search.nodeType == 11 && search.host)) {
      if (!search.getSelection) { Object.getPrototypeOf(search).getSelection = function () { return document.getSelection(); }; }
      return this._root = search
    }
  } }
  return cached || document
};

// :: ({left: number, top: number}) → ?{pos: number, inside: number}
// Given a pair of viewport coordinates, return the document
// position that corresponds to them. May return null if the given
// coordinates aren't inside of the editor. When an object is
// returned, its `pos` property is the position nearest to the
// coordinates, and its `inside` property holds the position of the
// inner node that the position falls inside of, or -1 if it is at
// the top level, not in any node.
EditorView.prototype.posAtCoords = function posAtCoords$1 (coords) {
  return posAtCoords(this, coords)
};

// :: (number, number) → {left: number, right: number, top: number, bottom: number}
// Returns the viewport rectangle at a given document position.
// `left` and `right` will be the same number, as this returns a
// flat cursor-ish rectangle. If the position is between two things
// that aren't directly adjacent, `side` determines which element is
// used. When < 0, the element before the position is used,
// otherwise the element after.
EditorView.prototype.coordsAtPos = function coordsAtPos$1 (pos, side) {
    if ( side === void 0 ) side = 1;

  return coordsAtPos(this, pos, side)
};

// :: (number, number) → {node: dom.Node, offset: number}
// Find the DOM position that corresponds to the given document
// position. When `side` is negative, find the position as close as
// possible to the content before the position. When positive,
// prefer positions close to the content after the position. When
// zero, prefer as shallow a position as possible.
//
// Note that you should **not** mutate the editor's internal DOM,
// only inspect it (and even that is usually not necessary).
EditorView.prototype.domAtPos = function domAtPos (pos, side) {
    if ( side === void 0 ) side = 0;

  return this.docView.domFromPos(pos, side)
};

// :: (number) → ?dom.Node
// Find the DOM node that represents the document node after the
// given position. May return `null` when the position doesn't point
// in front of a node or if the node is inside an opaque node view.
//
// This is intended to be able to call things like
// `getBoundingClientRect` on that DOM node. Do **not** mutate the
// editor DOM directly, or add styling this way, since that will be
// immediately overriden by the editor as it redraws the node.
EditorView.prototype.nodeDOM = function nodeDOM (pos) {
  var desc = this.docView.descAt(pos);
  return desc ? desc.nodeDOM : null
};

// :: (dom.Node, number, ?number) → number
// Find the document position that corresponds to a given DOM
// position. (Whenever possible, it is preferable to inspect the
// document structure directly, rather than poking around in the
// DOM, but sometimes—for example when interpreting an event
// target—you don't have a choice.)
//
// The `bias` parameter can be used to influence which side of a DOM
// node to use when the position is inside a leaf node.
EditorView.prototype.posAtDOM = function posAtDOM (node, offset, bias) {
    if ( bias === void 0 ) bias = -1;

  var pos = this.docView.posFromDOM(node, offset, bias);
  if (pos == null) { throw new RangeError("DOM position not inside the editor") }
  return pos
};

// :: (union<"up", "down", "left", "right", "forward", "backward">, ?EditorState) → bool
// Find out whether the selection is at the end of a textblock when
// moving in a given direction. When, for example, given `"left"`,
// it will return true if moving left from the current cursor
// position would leave that position's parent textblock. Will apply
// to the view's current state by default, but it is possible to
// pass a different state.
EditorView.prototype.endOfTextblock = function endOfTextblock$1 (dir, state) {
  return endOfTextblock(this, state || this.state, dir)
};

// :: ()
// Removes the editor from the DOM and destroys all [node
// views](#view.NodeView).
EditorView.prototype.destroy = function destroy () {
  if (!this.docView) { return }
  destroyInput(this);
  this.destroyPluginViews();
  if (this.mounted) {
    this.docView.update(this.state.doc, [], viewDecorations(this), this);
    this.dom.textContent = "";
  } else if (this.dom.parentNode) {
    this.dom.parentNode.removeChild(this.dom);
  }
  this.docView.destroy();
  this.docView = null;
};

// Used for testing.
EditorView.prototype.dispatchEvent = function dispatchEvent$1 (event) {
  return dispatchEvent(this, event)
};

// :: (Transaction)
// Dispatch a transaction. Will call
// [`dispatchTransaction`](#view.DirectEditorProps.dispatchTransaction)
// when given, and otherwise defaults to applying the transaction to
// the current state and calling
// [`updateState`](#view.EditorView.updateState) with the result.
// This method is bound to the view instance, so that it can be
// easily passed around.
EditorView.prototype.dispatch = function dispatch (tr) {
  var dispatchTransaction = this._props.dispatchTransaction;
  if (dispatchTransaction) { dispatchTransaction.call(this, tr); }
  else { this.updateState(this.state.apply(tr)); }
};

Object.defineProperties( EditorView.prototype, prototypeAccessors$2 );

function computeDocDeco(view) {
  var attrs = Object.create(null);
  attrs.class = "ProseMirror";
  attrs.contenteditable = String(view.editable);

  view.someProp("attributes", function (value) {
    if (typeof value == "function") { value = value(view.state); }
    if (value) { for (var attr in value) {
      if (attr == "class")
        { attrs.class += " " + value[attr]; }
      else if (!attrs[attr] && attr != "contenteditable" && attr != "nodeName")
        { attrs[attr] = String(value[attr]); }
    } }
  });

  return [Decoration.node(0, view.state.doc.content.size, attrs)]
}

function updateCursorWrapper(view) {
  if (view.markCursor) {
    var dom = document.createElement("img");
    dom.setAttribute("mark-placeholder", "true");
    view.cursorWrapper = {dom: dom, deco: Decoration.widget(view.state.selection.head, dom, {raw: true, marks: view.markCursor})};
  } else {
    view.cursorWrapper = null;
  }
}

function getEditable(view) {
  return !view.someProp("editable", function (value) { return value(view.state) === false; })
}

function selectionContextChanged(sel1, sel2) {
  var depth = Math.min(sel1.$anchor.sharedDepth(sel1.head), sel2.$anchor.sharedDepth(sel2.head));
  return sel1.$anchor.start(depth) != sel2.$anchor.start(depth)
}

function buildNodeViews(view) {
  var result = {};
  view.someProp("nodeViews", function (obj) {
    for (var prop in obj) { if (!Object.prototype.hasOwnProperty.call(result, prop))
      { result[prop] = obj[prop]; } }
  });
  return result
}

function changedNodeViews(a, b) {
  var nA = 0, nB = 0;
  for (var prop in a) {
    if (a[prop] != b[prop]) { return true }
    nA++;
  }
  for (var _ in b) { nB++; }
  return nA != nB
}

// EditorProps:: interface
//
// Props are configuration values that can be passed to an editor view
// or included in a plugin. This interface lists the supported props.
//
// The various event-handling functions may all return `true` to
// indicate that they handled the given event. The view will then take
// care to call `preventDefault` on the event, except with
// `handleDOMEvents`, where the handler itself is responsible for that.
//
// How a prop is resolved depends on the prop. Handler functions are
// called one at a time, starting with the base props and then
// searching through the plugins (in order of appearance) until one of
// them returns true. For some props, the first plugin that yields a
// value gets precedence.
//
//   handleDOMEvents:: ?Object<(view: EditorView, event: dom.Event) → bool>
//   Can be an object mapping DOM event type names to functions that
//   handle them. Such functions will be called before any handling
//   ProseMirror does of events fired on the editable DOM element.
//   Contrary to the other event handling props, when returning true
//   from such a function, you are responsible for calling
//   `preventDefault` yourself (or not, if you want to allow the
//   default behavior).
//
//   handleKeyDown:: ?(view: EditorView, event: dom.KeyboardEvent) → bool
//   Called when the editor receives a `keydown` event.
//
//   handleKeyPress:: ?(view: EditorView, event: dom.KeyboardEvent) → bool
//   Handler for `keypress` events.
//
//   handleTextInput:: ?(view: EditorView, from: number, to: number, text: string) → bool
//   Whenever the user directly input text, this handler is called
//   before the input is applied. If it returns `true`, the default
//   behavior of actually inserting the text is suppressed.
//
//   handleClickOn:: ?(view: EditorView, pos: number, node: Node, nodePos: number, event: dom.MouseEvent, direct: bool) → bool
//   Called for each node around a click, from the inside out. The
//   `direct` flag will be true for the inner node.
//
//   handleClick:: ?(view: EditorView, pos: number, event: dom.MouseEvent) → bool
//   Called when the editor is clicked, after `handleClickOn` handlers
//   have been called.
//
//   handleDoubleClickOn:: ?(view: EditorView, pos: number, node: Node, nodePos: number, event: dom.MouseEvent, direct: bool) → bool
//   Called for each node around a double click.
//
//   handleDoubleClick:: ?(view: EditorView, pos: number, event: dom.MouseEvent) → bool
//   Called when the editor is double-clicked, after `handleDoubleClickOn`.
//
//   handleTripleClickOn:: ?(view: EditorView, pos: number, node: Node, nodePos: number, event: dom.MouseEvent, direct: bool) → bool
//   Called for each node around a triple click.
//
//   handleTripleClick:: ?(view: EditorView, pos: number, event: dom.MouseEvent) → bool
//   Called when the editor is triple-clicked, after `handleTripleClickOn`.
//
//   handlePaste:: ?(view: EditorView, event: dom.ClipboardEvent, slice: Slice) → bool
//   Can be used to override the behavior of pasting. `slice` is the
//   pasted content parsed by the editor, but you can directly access
//   the event to get at the raw content.
//
//   handleDrop:: ?(view: EditorView, event: dom.Event, slice: Slice, moved: bool) → bool
//   Called when something is dropped on the editor. `moved` will be
//   true if this drop moves from the current selection (which should
//   thus be deleted).
//
//   handleScrollToSelection:: ?(view: EditorView) → bool
//   Called when the view, after updating its state, tries to scroll
//   the selection into view. A handler function may return false to
//   indicate that it did not handle the scrolling and further
//   handlers or the default behavior should be tried.
//
//   createSelectionBetween:: ?(view: EditorView, anchor: ResolvedPos, head: ResolvedPos) → ?Selection
//   Can be used to override the way a selection is created when
//   reading a DOM selection between the given anchor and head.
//
//   domParser:: ?DOMParser
//   The [parser](#model.DOMParser) to use when reading editor changes
//   from the DOM. Defaults to calling
//   [`DOMParser.fromSchema`](#model.DOMParser^fromSchema) on the
//   editor's schema.
//
//   transformPastedHTML:: ?(html: string) → string
//   Can be used to transform pasted HTML text, _before_ it is parsed,
//   for example to clean it up.
//
//   clipboardParser:: ?DOMParser
//   The [parser](#model.DOMParser) to use when reading content from
//   the clipboard. When not given, the value of the
//   [`domParser`](#view.EditorProps.domParser) prop is used.
//
//   transformPastedText:: ?(text: string, plain: bool) → string
//   Transform pasted plain text. The `plain` flag will be true when
//   the text is pasted as plain text.
//
//   clipboardTextParser:: ?(text: string, $context: ResolvedPos, plain: bool) → Slice
//   A function to parse text from the clipboard into a document
//   slice. Called after
//   [`transformPastedText`](#view.EditorProps.transformPastedText).
//   The default behavior is to split the text into lines, wrap them
//   in `<p>` tags, and call
//   [`clipboardParser`](#view.EditorProps.clipboardParser) on it.
//   The `plain` flag will be true when the text is pasted as plain text.
//
//   transformPasted:: ?(Slice) → Slice
//   Can be used to transform pasted content before it is applied to
//   the document.
//
//   nodeViews:: ?Object<(node: Node, view: EditorView, getPos: () → number, decorations: [Decoration], innerDecorations: DecorationSource) → NodeView>
//   Allows you to pass custom rendering and behavior logic for nodes
//   and marks. Should map node and mark names to constructor
//   functions that produce a [`NodeView`](#view.NodeView) object
//   implementing the node's display behavior. For nodes, the third
//   argument `getPos` is a function that can be called to get the
//   node's current position, which can be useful when creating
//   transactions to update it. For marks, the third argument is a
//   boolean that indicates whether the mark's content is inline.
//
//   `decorations` is an array of node or inline decorations that are
//   active around the node. They are automatically drawn in the
//   normal way, and you will usually just want to ignore this, but
//   they can also be used as a way to provide context information to
//   the node view without adding it to the document itself.
//
//   `innerDecorations` holds the decorations for the node's content.
//   You can safely ignore this if your view has no content or a
//   `contentDOM` property, since the editor will draw the decorations
//   on the content. But if you, for example, want to create a nested
//   editor with the content, it may make sense to provide it with the
//   inner decorations.
//
//   clipboardSerializer:: ?DOMSerializer
//   The DOM serializer to use when putting content onto the
//   clipboard. If not given, the result of
//   [`DOMSerializer.fromSchema`](#model.DOMSerializer^fromSchema)
//   will be used.
//
//   clipboardTextSerializer:: ?(Slice) → string
//   A function that will be called to get the text for the current
//   selection when copying text to the clipboard. By default, the
//   editor will use [`textBetween`](#model.Node.textBetween) on the
//   selected range.
//
//   decorations:: ?(state: EditorState) → ?DecorationSource
//   A set of [document decorations](#view.Decoration) to show in the
//   view.
//
//   editable:: ?(state: EditorState) → bool
//   When this returns false, the content of the view is not directly
//   editable.
//
//   attributes:: ?union<Object<string>, (EditorState) → ?Object<string>>
//   Control the DOM attributes of the editable element. May be either
//   an object or a function going from an editor state to an object.
//   By default, the element will get a class `"ProseMirror"`, and
//   will have its `contentEditable` attribute determined by the
//   [`editable` prop](#view.EditorProps.editable). Additional classes
//   provided here will be added to the class. For other attributes,
//   the value provided first (as in
//   [`someProp`](#view.EditorView.someProp)) will be used.
//
//   scrollThreshold:: ?union<number, {top: number, right: number, bottom: number, left: number}>
//   Determines the distance (in pixels) between the cursor and the
//   end of the visible viewport at which point, when scrolling the
//   cursor into view, scrolling takes place. Defaults to 0.
//
//   scrollMargin:: ?union<number, {top: number, right: number, bottom: number, left: number}>
//   Determines the extra space (in pixels) that is left above or
//   below the cursor when it is scrolled into view. Defaults to 5.

// DirectEditorProps:: interface extends EditorProps
//
// The props object given directly to the editor view supports two
// fields that can't be used in plugins:
//
//   state:: EditorState
//   The current state of the editor.
//
//   dispatchTransaction:: ?(tr: Transaction)
//   The callback over which to send transactions (state updates)
//   produced by the view. If you specify this, you probably want to
//   make sure this ends up calling the view's
//   [`updateState`](#view.EditorView.updateState) method with a new
//   state that has the transaction
//   [applied](#state.EditorState.apply). The callback will be bound to have
//   the view instance as its `this` binding.

export { Decoration, DecorationSet, EditorView, endComposition as __endComposition, parseFromClipboard as __parseFromClipboard, serializeForClipboard as __serializeForClipboard };
//# sourceMappingURL=index.es.js.map

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