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import {Mark} from "./mark"
// ::- You can [_resolve_](#model.Node.resolve) a position to get more
// information about it. Objects of this class represent such a
// resolved position, providing various pieces of context information,
// and some helper methods.
//
// Throughout this interface, methods that take an optional `depth`
// parameter will interpret undefined as `this.depth` and negative
// numbers as `this.depth + value`.
export class ResolvedPos {
constructor(pos, path, parentOffset) {
// :: number The position that was resolved.
this.pos = pos
this.path = path
// :: number
// The number of levels the parent node is from the root. If this
// position points directly into the root node, it is 0. If it
// points into a top-level paragraph, 1, and so on.
this.depth = path.length / 3 - 1
// :: number The offset this position has into its parent node.
this.parentOffset = parentOffset
}
resolveDepth(val) {
if (val == null) return this.depth
if (val < 0) return this.depth + val
return val
}
// :: Node
// The parent node that the position points into. Note that even if
// a position points into a text node, that node is not considered
// the parent—text nodes are ‘flat’ in this model, and have no content.
get parent() { return this.node(this.depth) }
// :: Node
// The root node in which the position was resolved.
get doc() { return this.node(0) }
// :: (?number) → Node
// The ancestor node at the given level. `p.node(p.depth)` is the
// same as `p.parent`.
node(depth) { return this.path[this.resolveDepth(depth) * 3] }
// :: (?number) → number
// The index into the ancestor at the given level. If this points at
// the 3rd node in the 2nd paragraph on the top level, for example,
// `p.index(0)` is 1 and `p.index(1)` is 2.
index(depth) { return this.path[this.resolveDepth(depth) * 3 + 1] }
// :: (?number) → number
// The index pointing after this position into the ancestor at the
// given level.
indexAfter(depth) {
depth = this.resolveDepth(depth)
return this.index(depth) + (depth == this.depth && !this.textOffset ? 0 : 1)
}
// :: (?number) → number
// The (absolute) position at the start of the node at the given
// level.
start(depth) {
depth = this.resolveDepth(depth)
return depth == 0 ? 0 : this.path[depth * 3 - 1] + 1
}
// :: (?number) → number
// The (absolute) position at the end of the node at the given
// level.
end(depth) {
depth = this.resolveDepth(depth)
return this.start(depth) + this.node(depth).content.size
}
// :: (?number) → number
// The (absolute) position directly before the wrapping node at the
// given level, or, when `depth` is `this.depth + 1`, the original
// position.
before(depth) {
depth = this.resolveDepth(depth)
if (!depth) throw new RangeError("There is no position before the top-level node")
return depth == this.depth + 1 ? this.pos : this.path[depth * 3 - 1]
}
// :: (?number) → number
// The (absolute) position directly after the wrapping node at the
// given level, or the original position when `depth` is `this.depth + 1`.
after(depth) {
depth = this.resolveDepth(depth)
if (!depth) throw new RangeError("There is no position after the top-level node")
return depth == this.depth + 1 ? this.pos : this.path[depth * 3 - 1] + this.path[depth * 3].nodeSize
}
// :: number
// When this position points into a text node, this returns the
// distance between the position and the start of the text node.
// Will be zero for positions that point between nodes.
get textOffset() { return this.pos - this.path[this.path.length - 1] }
// :: ?Node
// Get the node directly after the position, if any. If the position
// points into a text node, only the part of that node after the
// position is returned.
get nodeAfter() {
let parent = this.parent, index = this.index(this.depth)
if (index == parent.childCount) return null
let dOff = this.pos - this.path[this.path.length - 1], child = parent.child(index)
return dOff ? parent.child(index).cut(dOff) : child
}
// :: ?Node
// Get the node directly before the position, if any. If the
// position points into a text node, only the part of that node
// before the position is returned.
get nodeBefore() {
let index = this.index(this.depth)
let dOff = this.pos - this.path[this.path.length - 1]
if (dOff) return this.parent.child(index).cut(0, dOff)
return index == 0 ? null : this.parent.child(index - 1)
}
// :: (number, ?number) → number
// Get the position at the given index in the parent node at the
// given depth (which defaults to `this.depth`).
posAtIndex(index, depth) {
depth = this.resolveDepth(depth)
let node = this.path[depth * 3], pos = depth == 0 ? 0 : this.path[depth * 3 - 1] + 1
for (let i = 0; i < index; i++) pos += node.child(i).nodeSize
return pos
}
// :: () → [Mark]
// Get the marks at this position, factoring in the surrounding
// marks' [`inclusive`](#model.MarkSpec.inclusive) property. If the
// position is at the start of a non-empty node, the marks of the
// node after it (if any) are returned.
marks() {
let parent = this.parent, index = this.index()
// In an empty parent, return the empty array
if (parent.content.size == 0) return Mark.none
// When inside a text node, just return the text node's marks
if (this.textOffset) return parent.child(index).marks
let main = parent.maybeChild(index - 1), other = parent.maybeChild(index)
// If the `after` flag is true of there is no node before, make
// the node after this position the main reference.
if (!main) { let tmp = main; main = other; other = tmp }
// Use all marks in the main node, except those that have
// `inclusive` set to false and are not present in the other node.
let marks = main.marks
for (var i = 0; i < marks.length; i++)
if (marks[i].type.spec.inclusive === false && (!other || !marks[i].isInSet(other.marks)))
marks = marks[i--].removeFromSet(marks)
return marks
}
// :: (ResolvedPos) → ?[Mark]
// Get the marks after the current position, if any, except those
// that are non-inclusive and not present at position `$end`. This
// is mostly useful for getting the set of marks to preserve after a
// deletion. Will return `null` if this position is at the end of
// its parent node or its parent node isn't a textblock (in which
// case no marks should be preserved).
marksAcross($end) {
let after = this.parent.maybeChild(this.index())
if (!after || !after.isInline) return null
let marks = after.marks, next = $end.parent.maybeChild($end.index())
for (var i = 0; i < marks.length; i++)
if (marks[i].type.spec.inclusive === false && (!next || !marks[i].isInSet(next.marks)))
marks = marks[i--].removeFromSet(marks)
return marks
}
// :: (number) → number
// The depth up to which this position and the given (non-resolved)
// position share the same parent nodes.
sharedDepth(pos) {
for (let depth = this.depth; depth > 0; depth--)
if (this.start(depth) <= pos && this.end(depth) >= pos) return depth
return 0
}
// :: (?ResolvedPos, ?(Node) → bool) → ?NodeRange
// Returns a range based on the place where this position and the
// given position diverge around block content. If both point into
// the same textblock, for example, a range around that textblock
// will be returned. If they point into different blocks, the range
// around those blocks in their shared ancestor is returned. You can
// pass in an optional predicate that will be called with a parent
// node to see if a range into that parent is acceptable.
blockRange(other = this, pred) {
if (other.pos < this.pos) return other.blockRange(this)
for (let d = this.depth - (this.parent.inlineContent || this.pos == other.pos ? 1 : 0); d >= 0; d--)
if (other.pos <= this.end(d) && (!pred || pred(this.node(d))))
return new NodeRange(this, other, d)
}
// :: (ResolvedPos) → bool
// Query whether the given position shares the same parent node.
sameParent(other) {
return this.pos - this.parentOffset == other.pos - other.parentOffset
}
// :: (ResolvedPos) → ResolvedPos
// Return the greater of this and the given position.
max(other) {
return other.pos > this.pos ? other : this
}
// :: (ResolvedPos) → ResolvedPos
// Return the smaller of this and the given position.
min(other) {
return other.pos < this.pos ? other : this
}
toString() {
let str = ""
for (let i = 1; i <= this.depth; i++)
str += (str ? "/" : "") + this.node(i).type.name + "_" + this.index(i - 1)
return str + ":" + this.parentOffset
}
static resolve(doc, pos) {
if (!(pos >= 0 && pos <= doc.content.size)) throw new RangeError("Position " + pos + " out of range")
let path = []
let start = 0, parentOffset = pos
for (let node = doc;;) {
let {index, offset} = node.content.findIndex(parentOffset)
let rem = parentOffset - offset
path.push(node, index, start + offset)
if (!rem) break
node = node.child(index)
if (node.isText) break
parentOffset = rem - 1
start += offset + 1
}
return new ResolvedPos(pos, path, parentOffset)
}
static resolveCached(doc, pos) {
for (let i = 0; i < resolveCache.length; i++) {
let cached = resolveCache[i]
if (cached.pos == pos && cached.doc == doc) return cached
}
let result = resolveCache[resolveCachePos] = ResolvedPos.resolve(doc, pos)
resolveCachePos = (resolveCachePos + 1) % resolveCacheSize
return result
}
}
let resolveCache = [], resolveCachePos = 0, resolveCacheSize = 12
// ::- Represents a flat range of content, i.e. one that starts and
// ends in the same node.
export class NodeRange {
// :: (ResolvedPos, ResolvedPos, number)
// Construct a node range. `$from` and `$to` should point into the
// same node until at least the given `depth`, since a node range
// denotes an adjacent set of nodes in a single parent node.
constructor($from, $to, depth) {
// :: ResolvedPos A resolved position along the start of the
// content. May have a `depth` greater than this object's `depth`
// property, since these are the positions that were used to
// compute the range, not re-resolved positions directly at its
// boundaries.
this.$from = $from
// :: ResolvedPos A position along the end of the content. See
// caveat for [`$from`](#model.NodeRange.$from).
this.$to = $to
// :: number The depth of the node that this range points into.
this.depth = depth
}
// :: number The position at the start of the range.
get start() { return this.$from.before(this.depth + 1) }
// :: number The position at the end of the range.
get end() { return this.$to.after(this.depth + 1) }
// :: Node The parent node that the range points into.
get parent() { return this.$from.node(this.depth) }
// :: number The start index of the range in the parent node.
get startIndex() { return this.$from.index(this.depth) }
// :: number The end index of the range in the parent node.
get endIndex() { return this.$to.indexAfter(this.depth) }
}